Justin:
> In PlatQt.cpp: in QGuiApplication::screenAt() it is returning a null pointer if posGlobal is outside of any screen.
Its likely there is a better approach but it should be possible to
avoid the crash by defaulting to the primary screen:
const QScreen *screen = QGuiApplication::screenAt(posGlobal);
if (!screen) {
screen = QGuiApplication::primaryScreen();
}
Neil