This value can be extracted. It lives in a special dictionary which saves the state of each simulation as a hash, for quick lookup of results if a given set of inputs happens to occur more than once. Each Rule object has this special look-up table. To access this value, you have to actually pass in the simulation you want the value for.
You can get this value - the truth degree of a given rule - as follows for your particular example:
rule3.aggregate_firing[tipping]
Note the square brackets. tipping
must be a ControlSystemSimulation with a set of inputs that has already been computed, and the ControlSystem tipping
is based on must contain the Rule in question.
Hope that helps!
Josh