On 3/20/2017 9:13 PM, George Herold wrote:
> On Monday, March 20, 2017 at 5:42:01 PM UTC-4, rickman wrote:
>> On 3/20/2017 12:38 PM, John Larkin wrote:
>>> On Mon, 20 Mar 2017 07:44:48 -0700 (PDT), George Herold
>>> <
ghe...@teachspin.com> wrote:
>>>
>>>> On Saturday, March 18, 2017 at 3:18:32 PM UTC-4, bitrex wrote:
>>>>> When simulating purely digital circuits in LTSpice (with the exception
>>>>> maybe of pull-up and pull-down resistors, etc.) is it best to use the
>>>>> "standard" solver in the settings, or the "alternate"?
>>>>
>>>> Bitrex, I can't answer. But can you tell me where you get digital models for
>>>> LTspice? I should have 'spiced my last "hair ball" logic board, cause I changed
>>>> something, got the sign wrong and then had to respin the pcb.
>>>> (I do a digital hair ball about once a decade so it's not a big need.)
>>>>
>>>> George H.
>>>
>>> There are idealized logic elements in the standard parts library. As I
>>> noted, the flops seem to need added prop delay to work right.
>>
>> Sequential logic always needs delays of some sort to work right.
>> Otherwise the output of one FF can be updated before the input of a FF
>> it is feeding is read on the same clock. Signals then flow as if the FF
>> is a buffer.
>
> Right, most of the time I'd want to add big delays (100ns),
> and just make sure my logic was correct.
> (I hardly do any digital stuff and it's most likely dead easy
> from your point of view.)
the most part. Trying to make logic from gates is a PITA. I remember
schematics. Lol, I wouldn't go back for love nor money now. Combine