On 10/25/2014 5:27 PM, fr3oo...@unlisted.000 wrote:
> On Sat, 25 Oct 2014 14:19:18 -0700, Don Y <
th...@is.not.me.com> wrote:
>>> Maybe buying a power module would be the easiest and cheapest route, but
>>> I will need some sort of idea of the current needed.
>>
>> What is your goal in this effort? To avoid buying batteries? To
>> increase the run-time between battery changes?
>>
> 1. To avoid buying batteries.
> 2. It's a pain to change them.
Fair enough. Have you measured how long ("typical use") a FRESH
set of alkalines (or carbon-zinc) batteries last? This would give
you a rough idea as to typical power consumption.
You can also temporarily remove the batteries connecting them to
the toy with clip leads and inserting an ammeter inline to get a feel
for current requirements.
>> E.g., you can buy two sets of rechargeable NiMH cells and charge
>> one set while using the other.
>
> NiCads seem to have a very short lifespan.
> And I'd still have to change them often.
Yup. Note, though, that I suggested NiMH, not NiCd's (also short-lived)
>> Recall that any sort of power supply means your pony will end
>> up tethered to a wall (socket).
>
> It does NOT walk. It's meant for kids to sit on. The head moves up
> down left right, as well as the eyes blink, mouth moves, ears wiggle,
> tail swishes, and more. They are actually very real looking and
> hi-tech. The motion sensor makes the head turn toward you, chew,
> whinney, and other functions. It has a built in microphone which causes
> it to make sounds when you talk to it.
Ah, cool! Much like the Teddy Ruxpin et al. toys I've "repurposed", here.
They, of course, are not intended to be mobile so sitting them in various
places around the house doesn't "look odd".
I will have to explore this pony, as well!
>> [Somehow, that seems to defeat the purpose for a "motive device"]
>
> No, see above.
>
>> You will need to better understand what the pony's use of the power
>> is likely to be in different activities. E.g., when moving around,
>> it probably places a larger draw on the power source than when
>> "thinking" (speaking? Do ponies speak?).
>
> It makes all kinds of pony sounds (speaking).
It's hard to know if this would be more or less demanding of power
than the "mechanisms" (which are often little tiny DC motors with
large gear-reductions)
>> And, the device's sensitivity to voltage fluctuations (i.e., with
>> power demand) may vary with these different activities. As the
>> power pack sags, perhaps motion just gets slower. Or, perhaps
>> it *stops* at a certain point.
>
> Yea it just stops all functions.
>
>> Note that the choice of battery chemistry will also affect the
>> useful life of the battery. E.g., alkalines being better than
>> C-Zn.
>
> It's supposed to use alkaline, but C-Zn does work too.
You might find that a smallish 9VDC wall wart or brick, coupled with
a bulk capacitor located IN the toy, will allow you to handle the
peak loads (from the cap) as well as the average loads (from the
appropriately sized wall-wart). Note that it's relatively easy to come
by 12V power packs capable of several amps (e.g., for LCD monitors).
Once you fall below 12V, things get a bit trickier (as lower voltage
products tend to also require lower power)
[You may need some high frequency decoupling at the toy end, as well,
if the supply oscillates]
Finally, you might also consider a "9V battery charger" located outside
the toy and tethered to the *batteries* within! The idea being that it
tries to keep recharging the batteries in the toy while allowing
them to handle the "real load" (depends on how heavily the toy is
used "per session")