so are we on for Sept 1 (more than 2 weeks) from 6 to 9?

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Bae

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Aug 17, 2012, 9:19:14 PM8/17/12
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so, 2 weeks notice -Sept 1?
and you (Dan) mentioned wanting to move the meetings from 3 to 6 - is that when you want to start?

is Old Man's War still the book we are working on?

As for a plan, how about, the first 2 hours we watch one of AFI's top 10 scifi movies, then discuss projects people are working on/general scifi discussion/socialization for the last hour?  (or maybe watch the Teenage Mutant Turtles, as that has been put forth)

would people be interested in food?  

david

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Aug 17, 2012, 10:24:15 PM8/17/12
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I'd rather spend more time talking about ideas than watching movies/tv, but that's just me.  Mostly because I'm a bit of a chatterbug I guess and into the hard scifi stuff (despite consensus of that one meeting being that people who know science like Asimov and Baxter aren't good writers... whatever!) and I like getting challenges on how to fit things into decent science.... 

e.g. in one iteration of Dan's game ideas, when we were bouncing ideas for spacefaring alternate universes and thinking of a way to do steampunk with spacefaring (as a joke on one of our friends) I suggested that maybe they found a way to generate/harness gravity modification technology and zero point energy, but that electromagnetic waves cause distruptively chaotic currents.  Which led them to avoid anything with electricity and lasers, instead focusing on gravimetric energy systems, and also helped them to develop a system of cloaking their ships from EM radiation by bending space in such a way that light would flow around the ship.  They would be invisible to EM but very visible to their own gravimetric sensors (which would detect the distortion of spacetime).  So they'd end up using hydraulic based power systems for things that didn't need the complication of gravity systems, and would generally avoid things that might become accidentally magnetized like iron and steel, instead favoring brass (where electrical conductivity isn't a concern), and wood or ivory (where it is a concern), etc. and that would explain why our (real universe) science has had no luck with trying to harness those abilities. (because our planet has pretty much become saturated in EM and all our equipment is electronic)

Daniel Toliaferro

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Aug 17, 2012, 10:46:04 PM8/17/12
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Dave, could you please partner with me on the game?

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david

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Aug 18, 2012, 2:14:30 PM8/18/12
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I thought you weren't going that way with the game anymore? I'll email you...
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