Transformers: Reactivate is a 1-4 player online action game, developed by Splash Damage, coming to PC & consoles. Players, press, and content creators can sign up at the links below for future updates.
An online text-based role playing game is a role-playing game played online using a solely text-based interface. Online text-based role playing games date to 1978, with the creation of MUD1, which began the MUD heritage that culminates in today's MMORPGs. Some online-text based role playing games are video games, but some are organized and played entirely by humans through text-based communication, such as the Transformers Universe MUX. Over the years, games have used TELNET, internet forums, IRC, email and social networking websites as their medium.
There are varied genres of online text-based roleplaying, including medieval fantasy, period drama (e.g., 19th century, 1950s), modern horror, anime, and media-based fan role-play. Role-playing games based on popular media (for example, Transformers and G.I. Joe) are common, and the players involved tend to overlap with the relevant fandoms.
Precursor to the now more popular MMORPGs of today are the branch of text-based games known as MUD, MOO, MUCK, MUSH, MUX, et al., a broad family of server software tracing their origins back to MUD1 and being used to implement a variety of games and other services. Many of these platforms implement Turing-complete programming languages and can be used for any purpose, but various types of server have historical and traditional associations with particular uses: "mainstream" MUD servers like LPMud and DikuMUD are typically used to implement combat-focused games, while the TinyMUD family of servers, sometimes referred to by the term MU*, are more usually used to create "social MUDs" devoted to role-playing and socializing, or non-game services such as educational MUDs. While these are often seen as definitive boundaries, exceptions abound; many MUSHes have a software-supported combat system, while a "Role-Playing Intensive MUD" movement occurred primarily in the DikuMUD world, and both the first Internet talker (a type of purely social server) and the very popular talker software ew-too were based on LPMud code. Although interest in these games has suffered from the popularity of MMORPGs, a large number of them still operate.
These methods of role-playing have many advantages and disadvantages in comparison with more traditional, off-line role playing systems. On the one hand, text-based games allows players to exercise their writing skills, while using writing as a medium. The internet also makes it relatively easier for individuals to meet and play together. This freedom, though it is a great strength to the system, also has the potential to be a great weakness. Such broad freedom of expression can easily be grossly abused, most often by new players unfamiliar with the mostly unwritten etiquette of the text-based gaming community. This has caused many more experienced players to form tight knit cliques, which can also be detrimental to new players seeking to join the community. As a result, many sites are labeled for three levels of role-playing: 'beginner' 'intermediate' or 'advanced'. Sites usually have some sort of application process to judge a new member's ability to role-play. Types of behavior commonly considered breaches of etiquette include powergaming and godmoding.
Another aspect of note is the development of a role-playing vocabulary that are almost exclusively limited to those who have experience with or are actively immersed in this pursuit as a hobby. Some terms overlap with those in commonly used in popular fandom. Terms as Mary Sue, slash, powergaming, godmoding, OOC, and IC are among the terms used with relative frequency in text-based role-playing circles, and it has come to be expected of role-players to be familiar with such jargon.
The term "consent" refers to players' "veto power" over what happens to their player characters. Often referred to in the rolling role-play community as "orthodox", "unorthodox", and "hybrid". Levels of consent might be:
Most RPGs have limited consent, allowing game masters some leeway if the player asks for it (in fact, almost total leeway, though this may destroy the believability of the scenario). On the MUX we use full consent, although players who consistently refuse to accept any negative consequences for IC actions are considered to be abusing the system and may suffer OOC consequences as a result, up to and including pfiring.
Sparring is a form of online role-play that deals with combat between two or more characters. Two or more players take turns in writing a joint-narrative battle, each one attempting to defeat his or her rival. The battle ends when one participant acknowledges defeat or one is judged the victor by an unbiased arbiter. In the context of Internet-based role-play, sparring retains its traditional meaning of play or practice combat, but is limited to written interaction. It is different from role-play in that sparring usually contributes little, if nothing, to a story or character development and participants are subject only to the rules of an agreed on role-play fighting system.
The CRT haven't approved any of the Custom Transformers servers, thus you will be flagged for cheating and told to hide the list when you're inevitably caught. If it's not on this list, it's not site legal:
I think 1.1.1.1 (Cloudflare) is a red herring, and has nothing to do with how you're playing online now. Could have used 8.8.8.8 (Google) etc too. This just makes sure you can contact most things online using a domain name.
188.225.75.35, that makes it so when your console wants to contact the transformers servers, it basically asks the dns server at the 188... address where the transformer server domain is. It will reply with that it's at some specific ip, but at that ip is a custom server. I think in this case, it's the "Transformers ReEnergized Community"? I'm in their discord, but yeah, I don't think the source code for the server is public, and as long as that is true, it won't be approved.
I think in this case, it's the "Transformers ReEnergized Community"? I'm in their server, but yeah, I don't think the source code for the server is public, and as long as that is true, it won't be approved.
For one, the original servers weren't "open source". If people are earning trophies at a "rate" that would be normal, what is the problem? Can't the CRT play on an alt and see if everything is legit? You say you are in their server, can't you have a poke around and check it yourself?
Not being funny, but if you have staff that have the competency to read open source server code, they should know how to program as well. Why not crowd fund development on this site? I would be willing to contribute because I believe in paying people for their time at the very least, even if the end result is open source.
Don't get me wrong, if I was going to set up a server like this, I would of course open source it, I see no reason why you wouldn't, since no money is changing hands for usage (unless I'm mistaken?). So I also don't get why the devs of these things don't do that either. Maybe someone could fork what they did and make it even better.
I would sincerely hope that any attempt at making unobtainable trophies obtainable would be welcomed, so I'm struggling to understand this site's apprehension in that regard. For example, I bought SOCOM 4 knowing that the Plat was unobtainable. I got the hardest trophy the other week and the MP trophies I'm missing for that are basically a 1/10 difficulty. If someone made a closed-source MP server for that, I don't see why that would be worthy of a flag since the requirements are so trivial to begin with.
I also don't understand flagging people for Black Ops II when it is well known that hackers can unlock all the trophies for unwitting players. Of course it's PS3, so synching your trophies is optional, which I totally understand IF you know about that particular "rule". Deleting your profile on PS3 is hardly a big deal, but if you don't know, you don't know. Ignorance of the law IS an excuse in my humble opinion.
From what I have seen, the vast majority of cheaters on this site have dozens, hundreds or even thousands of games they "completed" in a few seconds. If one user has a 100% clean profile and only got a suspicious Black Ops II trophy list, I think it should be obvious that they were affected by a hacker.
- Activision can't be bothered to patrol their own servers and Sony don't care about weird trophies = even when playing legit, flag using official servers on PSN Profiles
- Play legit on closed-source servers = flag on unofficial servers on PSN Profiles
I haven't seen any servers that would tempt me. I would dearly love for someone to recreate the Uncharted 2 and 3 servers. I could have gotten the Uncharted 3 100% on my old account if I had known what boosting was back in the day.
I think I see your point about why the source code is closed (harder to patch out via firmware, right?). Which makes my comment about the CRT testing these servers personally even more relevant. It would be just like a "mystery shopper", right?
I think it's unacceptable that Sony closes servers down for their own exclusive games. As far as I understand, companies need to pay Sony a fee to have MP games on PSN. Since it would be extremely dumb for Sony to charge themselves for this privilege, why ever take down servers?
So yes. I despise DLC, especially for the PS3 since it never gets discounted. I despise server closures and I hate digital games disappearing because of BS reasons. I also resent anyone who bought a digital only PS5 because they are helping to create a future for gaming I want no part in. Steam is an amazing platform but I can guarantee that a digital only PS is going to be hell.
b1e95dc632