Travian manager bot is a free trial software published in the Tools & Editors list of programs, part of Games & Entertainment.
This Tools & Editors program is available in English. It was last updated on 22 April, 2024. Travian manager bot is compatible with the following operating systems: Windows, Windows-mobile.
The company that develops Travian manager bot is Tmbot. The latest version released by its developer is 3.4.1. This version was rated by 326 users of our site and has an average rating of 2.6.
The download we have available for Travian manager bot has a file size of 9.44 MB. Just click the green Download button above to start the downloading process. The program is listed on our website since 2009-10-14 and was downloaded 14,446 times. We have already checked if the download link is safe, however for your own protection we recommend that you scan the downloaded software with your antivirus. Your antivirus may detect the Travian manager bot as malware if the download link is broken.
How to install Travian manager bot on your Windows device:
You have to use proxy to use different IP and simulate being in different location per each bot program. In order to do so you only need to login with a proxy per each bot program. Here you can learn How to login with proxy
You can use travian bot 7 days per each game account, starting from the first day that you login through TCommander Bot. This allows you to test 7 days over and over again multiple times as long as you use different game account or server.
By default all bot settings are safe but if you change the settings without following our suggestions, you can increase the risk of bot detection. So it is very important that you read our guide Best Practices to Avoid Bot Detection to learn how to setup the bot correctly to reduce the risk of being banned.
You may find a bot or a script in many places, such as an app or another program installed onto your PC. While this is not a complete list for finding and removing them, checking your browser is a good place to start.
Script managers can also be a place where a script or bot that can affect the game can hide. You should open the manager, review all the installed scripts, and fully delete any that may be used on or impact Travian. Alternatively, consider entirely removing the script manager.
You may also play Travian on a different conventional browser without installing your usual extensions, add-ons, or script manager. If you are concerned that anything installed may be against the rules, please get in touch with Customer Services, who will help you further.
TK-Tools is a set of tools specialized in the management of kingdoms for Travian Kingdoms. Fully thought to gain in efficiency and clarity, it will make you save a precious time and will allow you an optimization of your teams without equal.
Once you are connected to your account TK-Tools (click here to register or to connect you) and that you associated your account TK-Tools with your account Travian Kingdoms (click here to associate them), you will have access to a dashboard personalized.
The conception of offensive plans is one of the two major points in Travian Kingdoms with the defense. This tool is both complete, practical and quick to use. Read the instructions carefully in order to put all the chances on your side to use the tool at 100% of its capacity. Three modes are available:
Once the plan has been completed, it is a good idea to be able to consult the plan in other formats in order to identify potential omissions or simply so that a manager who is not familiar with the tool can have an overview of the operation without having to rack his brains. For this purpose, three views are available:
You want to go on an offensive operation but you have not yet chosen the day or the time? This view is made for you! It allows you to consult the availabilities of all the attackers of your team in a given range of days and hours.
The second major strategic point in Travian Kingdom: the management and the analysis of the defensive plans. Several modules intervene in this process of analysis and management of defenses and one of most important is: the requests of defenses. Nothing more simple to use:
You can modify your defense request at any time to increase the requested capacity or impact time for example. Each participation can also be modified or cancelled as long as you have the rights.
Major feature for defenders: for each published defense you can see at a glance which villages can be used to participate in it and at what times you can send your defenses to arrive just before impact. You can also see this information for all the players you manage. So no more headaches about which of your villages can and cannot be used for each defense request!
Often used in addition to other defensive modules, espionage (or counter-espionage) plans are essential in the analysis of enemy attacks. The goal is simple: send repeated espionage on all potential attackers just before they send their offensives on their potential targets. Counterintelligence is used by few teams to its full potential and often through the use of fairly complex and indigestible external spreadsheets. It is an advanced concept that TK-Tools tries to make more accessible and easy to implement and it will certainly allow you to obtain valuable information to make your defensive choices later.
This mode allows you to create the framework of the spy plan: add the potential targets with the hours of impact as well as the potential attackers with their TS level and their movement speed. This step is quite easy to handle.
It is in this mode that you can generate your spies (or those of your co-managed players). Simply select the spy village to see all the spies that can be launched (the ones colored red have already passed) along with the times the potential attack was sent and intercepted.
For each potential attack, you can modify the level of his Tournament Square, his movement speed and whether he is under siege or not. Once all this has been configured to your liking, you can select the sendings that you do not wish to make (in the event of unavailability for example) then the system will take care of you generate a complete spy plan in your scheduler !
Once the spies have been launched, it's time to reap the fruits of your last ones and take a survey of the XP of each attacker after each of the spies launched. A summary table of the exact time at which you must check the XP is provided to you, all you have to do is complete it in due form. This third step is just as important as the previous one: in fact one is useless without the other!
This step is the last and therefore the most important: gather all the clues left by the adversary and your espionage to make the choices of who will be defended and who will not. Do not skip this step because it will destroy the work done on the previous three steps!
The planner is usually the best friend of offensive players: no more setting alarm clocks to avoid missing your attacks. TK-Tools not only includes a planner for sending attacks but also for defenses and spies. Moreover, it also allows you to follow the sendings of the players you manage (for defensive and spying sendings only) in case you have to manage in their place!
The classic known to all but on TK-Tools you have all the information for each wave of your sendings: sending type (attack, conquest, fake, spy or assistance), with or without off, with or without siege, with or without heroes, number of catapults, catapult targets, number of troops for fakes, etc... Moreover, you have the possibility to confirm/infirm your availability for each sending so that the builders of your team can adapt your plan in case of unavailability. On the day of the offensive, each sending can also be confirmed/infirmed in order to warn your fitters of the good/bad progress of your plan.
Defenders also have the right to their share of the cake! If your villages are spread out on both sides of your kingdom you will probably have to send several shipments to each defense request at different times to arrive in time for each of them. The planner summarizes all your shipments with all the necessary information: source village, destination village, number of defenses to send, speed of movement, with or without hero, hero's weapon. Synchronizing defenses has never been so easy.
Espionage is completely underestimated by almost all players. A good spy can be a game changer and win you the server! However, when you receive attacks, that good spy often has a lot of sending to do to try to get counter-spy information. The planner becomes his best friend by summarizing all the spies to send with all the necessary information: source village, village to spy on, village potentially covered, exact time of sending, ... Moreover, you will have the possibility to confirm/infirm your sends so that your allies can synchronize!
For the entirety of the shipments of your planner you can set up to two alarms. A first one for example 4-5 minutes before the sending to prepare it and a second one 20-30 seconds before your sending not to miss it. No chance with this to miss your shipments!
Every team needs skilled players in order to achieve victory. Whether your players are experienced or beginners, coaching is a practice that will give everyone the certainty of being on the right track to have the best account possible.
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