Can anybody help please? Using my Z5 Premium I can hit the cast icon when in the Youtube app and it sends it to the (Sony Bravia) TV no trouble at all, but when I'm using anything else on the phone and try to cast by swiping down from the top of the screen to hit the cast button it says 'no devices available'. Any help would be much appreciated.
There is a feature in the YouTube application that I think is what is triggered here. If both your TV and your phone is connected to the same network the YouTube app in your TV will detect that a video is being played on your phone (or tablet) and will allow you to cast that video to your TV.
Thanks for the reply. This may sound a bit thick, but by Chromecast are you referring to a separate dongle that plugs into the TV? If so, I haven't got one, I assumed from the fact that Youtube works that the TV must have it built in, but am I wrong?
Hi my phone "sony experia zx used to cast no problem to my Sony Kd, 9005 55" but for some reason the only way I can now cast you tube is by connecting with TV code where as it will cast everything else no problem. They are on same WiFi network and used to work but no longer do any help would be greatly received.
I have a Panasonic Blu-ray player that has Netflix on it. I set it up a few months ago and it has worked fine for streaming movies and viewing my Netflix instant queue. But recently I've started getting error messages when trying to access Netflix. "Cannot connect to netflix, please try again."
Occasionally a Netflix client such as a Blu-ray player or TV can get "confused" about its account authorization. When this happens, you may start getting error messages when you attempt to access Netflix on a device that was previously working fine. This can happen on an LG or Sony or Panasonic or Samsung or VIZIO Blu-ray player or web-enabled TV, or on the ROKU streaming box or Apple TV (among others). The message you get can vary but may be one of these:
This procedure is also helpful if you are getting rid of a Blu-ray player or TV that you've previously set up for Netflix and you want to remove your account from the device. It used to be possible to manage devices online in your Netflix account but they've since disabled that feature. Currently if you want to remove a device from your Netflix account online, you have to disable *ALL* of the devices and add them back in one at a time.
But there is a way to break the link to your Netflix account from the actual device itself. To do so, get into the Netflix screen on that device (or the Netflix error screen, as the case may be), then using your device's remote, hit the following buttons:
Go back into Netflix on that device again and you will then need to re-authorize the device with your Netflix account. This may require an activation code and a trip to www.netflix.com/activate to enter that activation code, or it might just entail logging into Netflix from the device using your account e-mail address and password. The procedure for activating a new device for Netflix varies a bit from device to device. But once it has been re-authorized, the error messages should be gone and the device should work properly again.
6/14/13 - happening again: big surge in interest in this topic suggest a Netflix network outage. I can confirm the same problem trying to access Netflix from my phone. A Netflix network outage is likely culprit.
Last year, when I peeked into my wireless crystal ball into the amazing possibility of 2011, I ended up about half right on what would happen in the world of technology that affects our everyday lives.
I predicted tablet prices would drop rapidly, sales would explode (especially for the iPad) and that Amazon would introduce a color media device. I predicted that South by Southwest Interactive would struggle with growth and sprawl, and that Netflix would edge away from DVD rentals and would battle with studios and cable companies as it became a major media player.
On the other hand, I expected "The Social Network" to walk away with the Best Picture Oscar (to be fair, I hadn't seen "The King's Speech" yet), that app stores would collapse and that someone would figure out the magic code for bringing location services, coupons and mobile phones together (it hasn't happened).
That could mean trouble for Nintendo's successor to the Wii, the Wii U, which incorporates a tabletlike controller and is expected to be out by the 2012 holiday season. Microsoft has extended the life of its aging Xbox 360 with the Kinect motion controller and beefed-up Xbox Live offerings, but all the major game console companies are going to have a tough time with their next-next-generation systems. I can see the next versions of the Xbox 360 or the PlayStation incorporating mobile gaming into a powerful, portable system that can be used on the go.
Sony unveiled the PlayStation 4 Pro on Wednesday, which will launch on November 10 for $399. It is also rolling out a slimmer version of its video game console later this month for $299. Check out the events as they rolled out during Sony's PlayStation event in New York:
3:42 p.m.: House unveils a sizzle reel of upcoming games for PS4 and PS4 Pro. It's basically a peek at what's available this holiday and beyond, including Mass Effect, Final Fantasy XV and Watch Dogs 2.
3:40 p.m.: House returns to the stage to talk about its partnership with Netflix. A new version of the app for PS4 Pro will arrive at launch, displaying 4K content. A similar deal has been reached with YouTube on displaying 4K content.
3:38 p.m.: Aaryn Flynn of BioWare is up next, confirming the science-fiction game Mass Effect: Andromeda will support PS4 Pro. A demo of the game shows the player using a jet pack to get around. The player is exploring a platform with a mysterious structure beaming light. The environments are dark so it's hard to tell about the 4K upgrade looks, but this is still a really strong demo so far.
3:33 p.m.: Hendrickson says Call of Duty: Infinite Warfare and Call of Duty: Modern Warfare Remastered will support PS4 Pro. Also, Call of Duty: Black Ops 3 will support the Pro with a future update.
3:30 p.m.: The PS4 Pro will support games from the standard PS4, but House says they will encourage developers to create content that can best leverage 4K and HDR content. Activision chief technology officer Andy Hendrickson is up to discuss how the publisher's flagship series Call of Duty will use 4K.
3:29 p.m.: The demo shows the game's lead character chasing down a giant, robotic dinosaur, scaling up its neck to approach the top of its head. She tries to override the creature to gain control. The background views of trees and mountains looks incredible.
3:21 p.m.: Hey what better way to showcase 4K than burning zombies? Yep, this is happening thanks to the demo of Days Gone. So far, most of the games look good, but it's difficult to tell just how much better when viewing on a live stream. Feels like you need that 4K-ready set to really view the difference.
3:13 p.m.: The PS4 Pro will include an upgraded graphics processing unit, a boosted clock rate and larger hard disk drive. All current PS4 games will still work on the Pro. 4K TVs boast 8 million pixels in images, which the PS4 Pro will support.
3:11 p.m.: House says "games are a natural for 4K and HDR," leading up to the PlayStation 4 Pro. It will leverage both display technologies. Lead system architect Mark Cerny is up to share more on the upgraded PS4.
3:06 p.m.: The lights have dimmed. Andrew House, president and group CEO of Sony Interactive Entertainment, appears to kick things off. House talks about how "the living room would no longer be the ecosystem of PlayStation."
3:03 p.m.: We're still waiting for Sony to start. In the mean time, if you missed our coverage of the iPhone 7 and 7 Plus, give it a quick look. But don't stray too long. We're about to begin soon.
Let's start with what's confirmed, which is Sony's plans to release a souped-up PS4 that can run 4K and better handle VR content. It's code-named "Neo," and will likely be the star of the PlayStation event.
The wild card is a second PlayStation 4 with a slimmer body and a cheaper price tag. This would compete directly with Microsoft's Xbox One S, which the company recently launched. There's also talk of a new Dualshock controller. But how do you top arguably the best video game console controller out there?
Throughout 2023 the industry has continued to grapple with varied headwinds, ranging from geopolitical uncertainties and worsening macro conditions (in particular, higher inflation and rising interest rates), a post-pandemic correction in demand, changes in mobile privacy frameworks and significantly increased regulatory interventions. However, vast opportunities continue to underline the strength and bright future of the industry, including innovations in technology and business models which are driving growth (e.g. subscription services, live-service games, transmedia) and emerging technologies like cloud gaming and AI. Today we look at what actually happened in 2023 before once again being so bold as to offer a few predictions for the games industry in 2024.
It's been an interesting year for the industry. Growth returned, with the sector expected to grow by +2.6% year-on-year (YOY), generating global revenues of around USD 188 billion, according NewZoo. That might seem sluggish compared with high double-digit growth during the pandemic, but it reflects a return to a more sustainable pre-pandemic pace. Such a prompt return to growth should also be seen as an achievement against the continued challenges the industry faces. Near and long-term projections remain strong, with NewZoo forecasting global revenues of USD 212 billion by 2026 and Konvoy even more bullish at USD 288 billion by 2028 with a CAGR of +8.84% during the period. Player numbers are also expected to keep growing, reaching USD 3.8 billion in 2026.
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