Dear,
Thanks for the nice probabilistic fitting tutorial. It is very interesting and inspiring. After going through the material, I got couple of questions:
1) The section of Unaligned Landmarks Posterior in the chapter of Stochastic Sampling. I found it uses independent Gaussian likelihood model to model the target pdf with MH algorithm.
But we typically have very efficient way to sample Gaussian or normal distribution's pdf, why we still need to use MH algorithm in the case ? I thought MH is good if the desired pdf is special (i.e. not uniform or normal distribution).
2) In the section of Model Rendering of the chapter of Computer Graphics. It's nice that scalismoLab-faces provides a library for shading, lighting etc. The Spherical Harmonics illumination is used to encode a whole environment map.
I was wondering if it includes diffuse interreflection, i.e. illumination is not only from direct light but also from secondary reflected light from other points on the face. If so, how many bounces do you take into account ?
If there is a open-source code, please let me know. I am thinking about implementing the tricky part in python.
Hope to hear your expertise.
Best Regards,
Luke