Select Add a keyboard and choose the keyboard you want to add. If you don't see the keyboard you want, you may have to add a new language to get additional options. If this is the case, go on to step 4.
If you receive an "Only one language pack allowed" or "Your Windows license supports only one display language" message, you have a single language edition of Windows 10. Here's how to check your Windows 10 language edition:
If you see Windows 11 Home Single Language next to Edition, you have a single language edition of Window 11, and you can't add a new language unless you purchase an upgrade to either Windows 11 Home or Windows 11 Pro.
If you see Windows 10 Home Single Language next to Edition, you have a single language edition of Window 10, and you can't add a new language unless you purchase an upgrade to either Windows 10 Home or Windows 10 Pro.
To remove an individual keyboard, select the language in question (see step 2), select Options, scroll down to the Keyboards section, select the keyboard you want to remove, and click Remove.
I've set up so that Windows remembers my input language preference for each app, it works really well (US-English as default with Swedish for some apps) until I close the apps/restart the OS, then it forgets and reverts back to English again. Is there a setting to prevent this from happening? I want it to always remember my language preference for each app.
Start > Settings > Time & Language > Region & language > Additional date, time & regional settings > (under Language) Change input methods > Advanced settings > (under switching input methods) Check on "Let me set a different input method for each app window"
I am trying to set up a Windows Server 2008 R2 virtual machine set up with an Italian version of Windows for testing. I can download Italian install media from my MSDN subscription, but I've also seen that I can install an Italian language pack on a standard English Windows system. Is there a difference between these 2 methods? Is the foreign language install a different OS than the standard with language pack?
The actual Windows OS is language-neutral since version 6.0 (Vista/WS2008); the various localized installation media simply have a pre-installed default language pack, to which you can add additional ones later. If you don't install any additional language pack, you can only use the language that has been pre-installed.
Installing from an English media and adding the Italian language pack has the exact same end result as installing from an Italian media and adding the English language pack: you can switch between the two languages using the regional settings in Control Panel.
PowerShell Constrained Language is a language mode of PowerShell designed to support day-to-day administrative tasks, yet restrict access to sensitive language elements that can be used to invoke arbitrary Windows APIs.
As we can see, Constrained Language mode imposes some significant restrictions on PowerShell. Nevertheless, it remains a formidable and capable shell and scripting language. You can run native commands and PowerShell cmdlets and you have access to the full scripting features: variables, statements, loops, functions, arrays, hashtables, error handling, etc.
PowerShell Constrained Language restricts only some elements of the PowerShell language along with access to Win32 APIs. It provides full shell access to all native commands and many cmdlets. It is not designed to operate independently and needs to work with application control solutions such as UMCI to fully lockdown a system and prevent access to unauthorized applications. Its purpose is to provide PowerShell on a locked-down system without compromising the system.
Microsoft Design Language (or MDL),[1] previously known as Metro, is a design language created by Microsoft. This design language is focused on typography and simplified icons, absence of clutter, increased content to chrome ratio ("content before chrome"), and basic geometric shapes. Early examples of MDL principles can be found in Encarta 95 and MSN 2.0.[2][3] The design language evolved in Windows Media Center and Zune and was formally introduced as Metro during the unveiling of Windows Phone 7. It has since been incorporated into several of the company's other products, including the Xbox 360 system software and the Xbox One system software, Windows 8, Windows Phone, and Outlook.com.[4][5] Before the "Microsoft design language" title became official, Microsoft executive Qi Lu referred to it as the modern UI design language in his MIXX conference keynote speech.[6] According to Microsoft, "Metro" has always been a codename and was never meant as a final product, but news websites attribute this change to trademark issues.[4]
The design language is based on the design principles of classic Swiss graphic design. Early glimpses of this style could be seen in Windows Media Center for Windows XP Media Center Edition,[9] which favored text as the primary form of navigation, as well as early concepts of Neptune.[10] This interface carried over into later iterations of Media Center. In 2006, Zune refreshed its interface using these principles. Microsoft designers decided to redesign the interface and with more focus on clean typography and less on UI chrome.[11] These principles and the new Zune UI were carried over to Windows Phone first released in 2010 (from which much was drawn for Windows 8). The Zune Desktop Client was also redesigned with an emphasis on typography and clean design that was different from the Zune's previous Portable Media Center based UI. Flat colored "live tiles" were introduced into the design language during the early Windows Phones studies.
Microsoft designed the design language specifically to consolidate groups of common tasks to speed up usage. It achieves this by excluding superfluous graphics and instead relying on the actual content to function as the main UI. The resulting interfaces favor larger hubs over smaller buttons and often feature laterally scrolling canvases. Page titles are usually large and consequently also take advantage of lateral scrolling.
Early response to the language was generally positive. In a review of the Zune HD, Engadget said, "Microsoft continues its push towards big, big typography here, providing a sophisticated, neatly designed layout that's almost as functional as it is attractive."[19] CNET complimented the design language, saying, "it's a bit more daring and informal than the tight, sterile icon grids and Rolodex menus of the iPhone and iPod Touch."[20]
The innovation here is the fluidity of experience and focus on the data, without using traditional user interface conventions of windows and frames. Data becomes the visual elements and controls. Simple gestures and transitions guide the user deeper into content. A truly elegant and unique experience.
In September 2012, "Microsoft design language" was adopted as the official name for the design style.[1][40] The term was used on Microsoft Developer Network documentation[41][42][43][44] and at the 2012 Microsoft Build conference to refer to the design language.[1][45]
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