More crashes in M6

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nafg

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Aug 10, 2012, 12:47:56 AM8/10/12
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I haven't minimized these, or tested on snapshot, so hopefully they're still better than nothing.

scalac-crash2.txt
scalac-crash3.txt

Paul Phillips

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Aug 10, 2012, 12:52:36 AM8/10/12
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On Thu, Aug 9, 2012 at 9:47 PM, nafg <nafto...@gmail.com> wrote:
I haven't minimized these, or tested on snapshot, so hopefully they're still better than nothing.

I will give you the unvarnished truth: they are not better than nothing.

Naftoli Gugenheim

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Aug 10, 2012, 1:21:40 AM8/10/12
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I'm working on trying to minimize one, which is currently obstructing me. Often when tweaking the code, it alternates between a crash, and the very vague error message:

[error] /home/naftoli/dev/eyewear-lift/eyewear-lift/src/test/scala/eyewear/Tests.scala:166: erroneous or inaccessible type

What does that error mean? If I knew how to interpret the information in the crash, or that error, it could help me minimize the crash.

Paul Phillips

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Aug 10, 2012, 1:34:30 AM8/10/12
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On Thu, Aug 9, 2012 at 10:21 PM, Naftoli Gugenheim <nafto...@gmail.com> wrote:
[error] /home/naftoli/dev/eyewear-lift/eyewear-lift/src/test/scala/eyewear/Tests.scala:166: erroneous or inaccessible type

What does that error mean? If I knew how to interpret the information in the crash, or that error, it could help me minimize the crash.

It means our error reporting is in sorry shape.  It means an error type survived for longer than it is supposed to, and it was about to crash.

A likely cause is something related to access; something somewhere is non-public, something which can't is trying to access it. I can't offer anything else because I cannot understand the relevant code.

Hubert Plociniczak

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Aug 10, 2012, 4:25:49 AM8/10/12
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Try to compile with -Yissue-debug, if that reports internally some errors then it means that they are wrongly swallowed and not reported.
If not, then it means that compiler just assigns ErrorType somewhere without bothering to produce error message.

Naftoli Gugenheim

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Aug 10, 2012, 4:26:37 AM8/10/12
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Thanks! I'll try to keep that in mind.
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