Ensign Imril - Pinball 1st-Level Wizard

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Chris Taylor

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Jan 2, 2025, 2:52:56 AM1/2/25
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((USS Artemis, Deck 2,Holodeck 1))


Vitor nodded.

Silveira: That’s an awesome suggestion Imril. I was already getting some pool tables. Pinball will fit nicely. Thank you.

Imril: Pool? That’s that game that’s like dom-jot but without all the fiddly bits, right? I don't know how much help I can be with that, but I can take a go at seeing which pinball games are already on-file in the ship’s computer. Maybe reach out to some folks I know who are still in the Academy, see if they can get ahold of any recreation files sitting around in some Earth database somewhere.

Vitor smiled and pointed to Imril.

Silveira: Are you busy? I might just recruit you over lunch.

Imril: I don't know about your schedule, but this is my lunch period. So recruit away.

Vitor widened his smile and opened his arms.

Silveira: I got all these machines, but I need a proper building and disposition for them. Since you're an Engineer… Also I overspent all my holodeck time today.

Imril: ::Looking over the chamber, imagining the gridded walls being moved outwards in three directions:: I could generate some ideas, I think. Well, have the holodeck throw some concepts at me, and whittle them into something presentable. Put together some architectural models for you to approve, or something.

If 80s arcades were anything like the Vegas display, the finished walls could end up as visually ‘busy’ as some of the game cabinets or more. And heavy on the neon lighting. The floor would be more subdued, to encourage foot traffic and keep eyes on the attractions.

As the Ensign’s imagination filled up more and more space, their mind’s eye separated the larger items like pinball machines and non-dom-jot tables from the existing bank of video games by placing them off to the sides and up a few carpeted stairs. The railings for these platforms could be a good place to set thin tables for setting down drinks and chatting while waiting out preferred games. And on the topic of drinks…

Imril: Maybe it’s my stomach talking, but did places like this have concession booths back in the1980s?

Silveira: response

As for the upper reaches of the arcade… Imril’s imagined alcoves for pool and whatnot could have lower ceilings than the main concourse, allowing for display space above them for posters, clocks or other nick-nacks. Those would lead up to a higher ceiling above the existing grouping of video games. Which could be filled with more 1980s kitsch among the lights. And something with more practical use could afford to be elevated as well.

Imril: Oh, I could see putting up a tournament leaderboard over on the other side of the main arcade, opposite the door. The way I’m seeing things, it would be visible to nearly every spot…. Depending on how much bigger it gets.

Silveira: response

There was another possibility to be considered as well, for all potential elevations of flooring.

Imril: So is this program going to have all the games ready-to-play, or were you planning to go the ‘full immersion’ route and have people get tokens out of a machine?

Silveira: response

Tags/TBC


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Ensign Imril
Engineering Officer
USS Artemis-A
A240110I12
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