Prestige Mode is an option available to players after reaching the highest rank in multiplayer. Entering Prestige Mode, players can trade in their rank, unlocks and challenges for a new rank logo and possibly an additional Create-A-Class slot, and in later games in the series, other bonuses such as permanently unlocking a weapon. After doing this, players are set back to rank one, and can progress through multiplayer again.
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Prestige Mode is an option that players can choose after they progress to Level 55 and max out the experience on that level. It can then be accessed in the Barracks menu. Prestige Mode restarts a player at Level 1, with all weapons and challenges reset. The player must progress through the ranks to unlock challenges and weapons again. To compensate for these losses, the player gains a special symbol next to their name indicating they are in Prestige Mode. The player can enter Prestige Mode a total of ten times (increased to twenty for Call of Duty: Modern Warfare Remastered), each time being indicated with a different symbol.
Upon entering Prestige Mode, the player unlocks new icons next to their name to show off their experience with the game. It can also be used to allow more content to the game, as many players find more enjoyment in progressing through ranks and unlocking items.
Prestige Mode causes a player to lose all unlocked weapons and perks, and (though excluded from Call of Duty: Modern Warfare Remastered) camouflages. There are no achievements or trophies associated with reaching prestige.
Once the player enters Prestige Mode for the first time, they earn a new Custom Class slot. This also applies to the second, fourth, seventh and tenth Prestiges. The player also unlocks a Sergeant Roebuck gamer picture at first Prestige and a Viktor Reznov gamer picture at 10th Prestige, there are also two secret achievements on Xbox 360 associated with Prestige, although they are not worth any Gamerscore. There is one for entering first Prestige (It's All About Prestige) and another for entering tenth Prestige (Go Get Some Sun).
All of the player's challenges will be reset. Also, the player will lose all Perks, weapons, grenades, and attachments which they have unlocked and it has been said by many players that it is harder to Prestige in Call of Duty: World at War because most of the better weapons are locked until the higher levels. In Call of Duty 4: Modern Warfare, the weapons are more evenly spaced out. If the player pre-ordered the game from Gamestop and Prestiges, they will lose the ability to use the M1A1 Carbine at Level 1. In the Xbox and Wii versions of the game there is a glitch that allows players to transport Perks to different profiles, which some players use to unlock Perks early.
Once the player enters Prestige Mode for the first time in Modern Warfare 2, they will be rewarded with a sixth custom class slot. The same occurs at every odd prestige level, so a total of five additional custom class slots can be unlocked by Prestige Level 9. In addition, any earned titles and emblems obtained before entering Prestige Mode are not lost.
Players also unlock some Prestige Challenges to level up faster and get some new Playercard. There are also certain Titles and Emblems that can only be unlocked through Prestige Mode. The challenges unlocked through Prestige for each gun persist to the next Prestige level (the kills and headshots for each gun's Mastery and Veteran challenges do not reset). This exception also applies to the challenges in the Prestige category that deal with killstreaks (getting a certain number of kills with a specific Killstreak reward).
If a player enters Prestige Mode in Modern Warfare 2, every unlocked weapon, Killstreak, Perk and Challenge will be reset. (Prestige challenges, which are unlocked at first prestige, are not reset and will be collective across all prestiges except "Heads up!", "Knife Veteran" and ones below "Knife Veteran")
The player gets to keep their emblems, backgrounds, and game modes. The player gains new custom classes, new playercard images, more challenges and by the 13th Prestige the player can have colors for their clan tags and only on 14th prestige, players are allowed to buy gold camos for their weapons, well know as the best gold camo in history of video games. The player used to gain access to certain lobbies in the Prestige playlist, but this has been deleted as very few players used it. Note that the player will have all custom classes by Prestige 5 on the Wii version.
The player's COD Points balance prior to prestiging will be reset to 0. However, if a player enters Prestige Mode in a High Roller lobby, they will still receive the payout upon winning. If the player has any COD Points left over, it is advised to spend these on Emblems and Backgrounds, as the player will keep these through Prestige. Again, all challenges completed, weapons unlocked, and Pro perks earned will be reset. Similar to the Veteran challenges from Modern Warfare 2, however, Lifetime Challenges are not reset upon prestiging.
The Prestige Mode appears again in Call of Duty: Modern Warfare 3. The player can enter Prestige Mode when they reach the maximum rank of 80. They also purchase unique things in the Prestige Shop. The Prestige Shop requires use of Prestige Tokens which are gained one-by-one after every prestige.
Additional prestige challenges are unlocked for all primary and secondary weapons upon prestiging, as well as a whole new prestige challenge section. These are basically the same as in Call of Duty: Modern Warfare 2.
Prestige Mode is once again a feature in Call of Duty: Black Ops II. It is unlocked when the player reaches the maximum rank of 55, with 10 levels in total. However, significant changes have been made to Prestige Mode. It is now meant to be another step in progression, and rewards players who enter it more so than any other Call of Duty. For example, the player gets more available Calling Cards by entering Prestige Mode, the achievement/trophy Welcome to the Penthouse requires the player to enter Prestige once, and the player must enter Prestige at least once in order to use every weapon and gear due to the lesser amount of Unlock Tokens than there are available gear.
In addition, weapons can also be put to Prestige Mode up to two times, resetting their levels to 1 in exchange for the ability to place the player's Clan Tag and Emblem on the weapon at first and second Prestiges, respectively, as well as progressing towards the Weapon Marksman Calling Card (reached at the maximum Weapon Level on second Prestige) and therefore Weapon Mastery. Camouflages are not lost if a weapon is Prestiged.
When a player Prestiges, they earn a Prestige Unlock Token that permanently unlocks any one item, similar to using a Prestige Token for unlocking Gear in Call of Duty: Modern Warfare 3. In addition, the player is given a choice to redeem one of the following Prestige Awards.
There is one last significant change: if the player manages to reach the maximum level during the 10th and final Prestige, they will reach a special Prestige level called Prestige Master. Once the player becomes a Prestige Master, all weapons, equipment, perks, scorestreaks and wildcards are automatically and permanently unlocked, as the ultimate reward for those who have persevered through all 10 levels of Prestige Mode. However, all camouflages, attachments and calling cards/emblems still need to be unlocked as normal.
In Call of Duty: Ghosts, Prestiging is slightly different from previous titles. When a "Soldier" reaches level 60, players have to fill an additional 60,000 XP before reaching the end, thereby requiring a total of 1,229,500 xp to Prestige. Once that bar of XP is completely filled, the soldier the player is currently using will automatically Prestige. That soldier does not lose any unlocks and squad point purchases, and they unlock a new background for their Playercard. Icons and Prestige details are also available for the soldier once it is done (the first five are star symbols, and 6-10 are skull symbols) Players have 10 Soldiers, thus Call of Duty: Ghosts has a maximum of 10 Prestiges. Although technically, the game has 9 prestiges and the 10th is simply an icon you obtain once you reach level 60 Prestige 9.
Similar to the Multiplayer, Extinction features a progression system with 25 Prestiges. After reaching level 30, the player will automatically enter Prestige 1 and start once again at level 1 but will keep everything they have unlocked. Once the player reached the highest prestige they'll be able to rank up to level 31 indicating they have reached the highest level in the mode.
In Call of Duty: Advanced Warfare, there were originally 15 Prestiges with 50 levels each. Once a player complete level 50, they can enter Prestige which reward them with a permanent unlock token, a new emblem and calling card as well as an additional Create-a-Class slot for the first five Prestiges. They are also rewarded with one gear of the "Sentinel Recon" outfit for every Prestige up until Prestige 8 and one gear of the "Atlas Tier 1" for every even Prestige with the last piece unlocked at Master Prestige. The weapons will once again be locked by their level and their camouflages challenges will be reset for the camos that were not earned before prestiging. The total amount of experience required to enter Prestige Mode is 1,002,100.
On March 3, 2015, 15 new Prestiges, dubbed "Master Prestiges" were added into the game. Like regular Prestiges, the player is rewarded with a permanent unlock token, a new emblem and calling card every time they enter a Prestige. However, the challenges and weapon camouflages aren't reset after each Prestige. The player will also unlock an Elite variant for a weapon with each new Master Prestige reached. Once a player reached the final Master Prestige, called Grand Master Prestige, they will unlock the "Grand Masters Prestige" outfit.
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