This is premade of the forge installation, didnt change anything there. I saw several youtube vids where they did the same thing and didnt change anything here except the amount of RAM for the server, but this is done in the user_jvm_args txt file which looks like this:
I am trying to create a Minecraft Mod using VSCode as this is my main editor for school, but when I try to run the command gradlew genVSCodeRun I get the follwoing output that says successful, but also "Could not resolve: net.minecraftforge:forge:1.15.2-31.1.0_mapped_snapshot_20190719-1.14.3". When I then run gradlew build, the following it output:
I have successfully installed and used Minecraft on my XUbuntu OS, but for some reason none of the tutorials on how to use Minecraft Forge have worked for me. I take the Forge files and put them into Minecraft.jar using Archive Manager, but when I go to open Minecraft, literally nothing happens. Minecraft won't even open anymore. I have tried uninstalling and reinstalling both, but Minecraft stops working after I install Forge.
After installing the installer, login and install the version of Minecraft you wish to install. Then download the version of forge (preferably the universal installer) for the version you need. You will need to allow executing the file as a program. On XFCE do
Then make sure you are set to run Forge with Java and not Archive manager. It should auto detect the install directory for Minecraft. Then simply launch Minecraft and select the version with Forge in the title. Hope this helps!
Try downgrading your driver; this has worked for others with the same issue currently affecting Intel GPUs (like any other software drivers can have bugs so newer is not always better; given how widespread this issue has become, with multiple reports daily now on the forums, Reddit, etc, this almost certainly points to a broken driver update and a true fix will have to wait for Intel to fix it).
TheMasterCaver's First World - possibly the most caved-out world in Minecraft history - includes world download.
TheMasterCaver's World - my own version of Minecraft largely based on my views of how the game should have evolved since 1.6.4.
Why do I still play in 1.6.4?
I was really frustrated! All of my 1.7 packs broke. Looking at certain blocks sometimes permanently made the window go black until I restarted minecraft. I'm glad I found this, but downgrading our drivers should never be a permanent fix.
I don't think that Intel is even aware of this issue yet; I could only find one relevant report on their official support page and the person who created it just disappeared without a resolution (unfortunately, this happens far too often; worse is when there is a resolution but they never say how they fixed it; of course, as you said downgrading is not a permanent fix):
-3d-settings/m-p/1403970
Any news on this? A lot of my friends have this issue and I'm unable to help as it runs perfectly fine on my PC (Win 11, Nvidia). My friend has an Intel iGPU, I believe the UHD 620, and he has the same issue.
Downgrading drivers or using a dedicated GPU are still the only solutions that I've been able to find; the only other clue is that it appears to only affect release 1.0.0-1.7.10, but not newer or older versions, suggesting that there is something unique to these versions, but nobody has attempted to find/try to fix it (as far as I can find, probably locked away on a Discord somewhere, where it can't be found with a public search); I can't check myself (I have an Intel HD 4000 but it is disabled/unusable, and such an old GPU may not experience the same issue, most/all reports have mentioned newer GPUs, mainly UHD) but one possible clue is that they added a "lightmap" texture (this is combined/overlayed with normal textures and enables the game to seamlessly change sky light brightness without having to re-render chunks, as well as add a "flicker" effect to block light), no idea how this relates to held items completely breaking rendering though (the code seems to be the same, that said, this is based on online code snippets from Beta 1.7.3 compared to release 1.6.4; ideally you'd compare the entire rendering codebases for the closest working/broken versions to minimize differences (release 1.8+ doesn't have this issue either but its rendering code is very different so it is not a good comparison).
There are mods which include a patch that fixes this issue, one of them being CoreTweaks:
Note: I've previously recommended ArchaicFix elsewhere but for some reason they decided to remove their patch, recommending CoreTweaks instead, such is the curse of relying on 3rd party mods (ideally somebody would make a mod that solely exists to patch the issue. I also only know of mods for 1.7.10 specifically, unless you count my own "jar" patch for 1.6.4, though it seems to be Forge compatible).
Minecraft Forge (1.21, 1.20.1) is a modding API (Application Programming Interface), which makes it easier to create mods, and also make sure mods are compatible with each other. It is the foundation of the majority of current mods of Minecraft. Developers can customise Mincecraft based on it. With Minecraft Forge, Minecraft is limitless. To do this, the staff of Forge have always updated versions to make mods compatiable with the update of Minecraft.
Minecraft Forge is a great way to make managing your Minecraft mods simpler. If you do have the Java Edition, then Minecraft Forge is a fantastic tool for managing every single one of your compatible mods.
9Minecraft is a website about Minecraft, where you can easily download free resources such as: minecraft launchers, clients, mods, maps, resource packs, data packs, seeds, mcpe, addons, bedrock, and much more. This website provides a diverse repository for the Minecraft community to customize their experiences.
The error is from the mod itself , that error is NoSuchMethodError error ( just browse it ) , the error is not in the OS but in the mod and game itself , are you using the corresponding forge version that is recommended by the mod ? if yes , are you using the latest version of the mod ? , if yes , are you using the java version recommended by mod ? have you tried to clean reinstall minecraft , forge , and the mod ?
First you download and run your 'regular Minecraft' at least once. This ensures that your .minecraft folder has been made (if you don't know what that folder means, it's the folder where the game places most of its essential game files).
Since you've now successfully installed forge you can start to install some of the mods. If you download a mod it usually comes in either a .Zip, .Rar or something like that. You don't need to extract this. Just keep it as it is.
Now proceed to the .minecraft/mods folder (create it if it doesn't exist) and simply put your zipped/rarred/downloaded file there. (once again don't extract it just place it there as you downloaded it.)
The method that you are trying to use, by deleting META-INF and placing the files is not the way to install mods anymore. The new Minecraft launcher prevents modification of the actual game files, because it simply re-downloads them if they have changed.
Instead, you can create a new 'profile' in the Minecraft launcher containing the modified game file, preventing the launcher from refreshing the files. Forge actually comes with an automatic installer, which does this for you.
You can find the downloads for the automatic installer here. Find the link called 'Installer' beside '1.6.4-Recommended' (If you are on Windows, use the link called 'Win-Installer'), and download it (wait 3 seconds and then click 'SKIP AD' in the top right in the opened window). You can then run the downloaded file.
In the installer, make sure that the 'Install Client' option is selected, and then select 'OK'. Forge will now download and install. To make sure Forge is working and let it setup any extra files, open the Minecraft Launcher, and in the bottom left, click the dropdown beside 'Profile:' and select 'Forge'. Then, click Play to begin. If, in Minecraft's menu, you see a Mods button, then Forge is ready to go!
First thing to know is that mods are written with a specific Minecraft version in mind. Commonly the versions of Minecraft targeted are 1.7.2 or 1.6.4 (notice this is not the latest Minecraft - which at the time of writing is 1.7.9).
MultiMC allows you to manage multiple versions of Minecraft, Forge and the various mods involved. Sign in with your Minecraft account details and with a couple of clicks it can download various Minecraft versions and the corresponding version of Forge. I already have numerous 1.7.2 and 1.6.4 instances (Unlimited Superheroes, Fossils and Archeology, Tekkit etc.). Also this allows you to experiment with combining different mods together to check to see if they crash - you also might want to keep your differently themed mods apart. You can also organize your saves (e.g. world maps) and resource packs across the various instances (e.g. city maps and textures for use with the "cars and drives mod")
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