TheMetal Gear video games consist of 17 different albums, totaling over 940 hours of music within the 11 games. There were four different music labels used for the albums in different games. These include Sony Entertainment, Konami Digital Entertainment, Phantom Studios, Sumthing Else Music Works, and King Records (Japan). The most used record labels were Konami Digital Entertainment and King Records. Konami was used for Metal Gear 20th Anniversary: Metal Gear Music Collection, Metal Gear Solid 4: Guns of the Patriots Original Soundtrack, Metal Gear Solid: Peace Walker Original Soundtrack, and the Metal Gear 25th Anniversary: Metal Gear Music Collection, Metal Gear Rising: Revengeance. King Records was used for Metal Gear 2: Solid Snake Original Soundtrack, Metal Gear Solid Original Game Soundtrack, Metal Gear/ Solid Snake: Music Compilation of Hideo Kojima / Red Dis, Metal Gear Solid 2: Sons of Liberty Original Soundtrack, and Metal Gear Solid 2: Sons of Liberty Soundtrack 2: The Other Side. Several different producers were used for different games. These include Konami, Masahiro Hinami, Noriakio Kamura, Norihiko Hibino, Tojima, Harry Gregson-Williams. Konami producing 6 out of the 11 Metal Gear games. The games used many different genres of music throughout the games. They are as follows: breakbeat, classical, drum and bass, electronic, hip hop, jazz, ambient, acoustic, Latin American, electronic rock, industrial metal, alternative metal, hard rock, power metal, neoclassical, romantic music, lounge, and rock and roll.
Arranged music based on Metal Gear 2: Solid Snake were used for the VR Training disc in Metal Gear Solid: Integral (which was released in North America as Metal Gear Solid: VR Missions). Additionally, Integral features two hidden tunes based on Metal Gear 2 available via a secret codec frequency in the main game. One is an arranged version of the "Theme of Solid Snake", while the other is an arrangement of "Zanzibar Breeze." "Theme of Solid Snake" made an appearance in Nintendo's crossover fighting game Super Smash Bros. Brawl on the Shadow Moses Island stage.
A total of three versions of the soundtrack were released, with the "Metal Gear Solid Control Mix" track missing from the earliest version. Limited print editions of the Japanese copy and the standard European copy have cardboard sleeves accompanied with the discs jewel case. The final edition of the Japanese print does not come with the cardboard sleeve.
Music played in-game has a synthetic feel with increased pace and introduction of strings during tense moments, with a looping style endemic to video games. Overtly cinematic music, with stronger orchestral and choral elements, appears in cutscenes. The soundtrack was released on September 23, 1998, under the King Records label.[3]
"The Best Is Yet to Come" was written in Japanese by Rika Muranaka and translated into Irish by Blthnaid N Chofaigh. The song was recorded at Beech Park Studio, Ireland, engineered by Philip Begley and produced by Muranaka.[4]
Most of the original music was composed and arranged by Harry Gregson-Williams, with the exceptions of "Metal Gear Solid Main Theme", composed by Tappi Iwase and arranged by Harry Gregson-Williams, "Can't Say Goodbye to Yesterday", written by Rika Muranaka and performed by the Felix Farrar Orchestra and (in the full version) Carla White, and "Fortune" and "Who Am I Really?", composed by Norihiko Hibino. "Opening Infiltration", "RAY Escapes", "The World Needs Only One Big Boss!" and "Arsenal Is Going to Take Off!" were co-composed by Gregson-Williams and Hibino.
Metal Gear Solid 3: Snake Eater Original Soundtrack is the official soundtrack album of Konami's PlayStation 2 video game Metal Gear Solid 3: Snake Eater and was released by Japanese music label, Phantom, on December 17, 2004 under the catalog number KOLA-089/090. The soundtrack consists of two discs and features music from various artists and composers such as Harry Gregson-Williams, Norihiko Hibino, Cynthia Harrell, TAPPY, and Starsailor. The soundtrack also included a "Special Camouflage Key Disc" which allowed players who owned a copy of Metal Gear Solid 3: Snake Eater for the PlayStation 2 to obtain additional camouflage uniforms for Naked Snake by selecting "Special Camouflage Key" under the menu titled "Special" once it's prompted to appear in the game.
Metal Gear Acid 1 & 2 Original Soundtrack is a double CD album released on December 21, 2005. The first disc includes music from Metal Gear Acid, composed by Akihiro Honda, Nobuko Toda and Shuichi Kobori. The second disc contains music from Metal Gear Acid 2, and is composed by Akihiro Honda, Hiroshi Tanabe, Nobuko Toda and Shuichi Kobori. The album comes with an 18-page booklet featuring track listings and artwork by Hiroshi Banno and Junko Kolke.
Metal Gear Solid 4: Guns of the Patriots Original Soundtrack is the soundtrack to the video game of the same name, composed primarily by Nobuko Toda, Shuichi Kobori, Kazuma Jinnouchi, and Harry Gregson-Williams. The official soundtrack was released on May 28, 2008 by Konami Digital Entertainment under the catalog number GFCA-98/9. A soundtrack album was also packaged with Metal Gear Solid 4: Guns of the Patriots Limited Edition, but featured fewer songs.
While only fifteen minutes of music from the GEM Impact team (Yoshitaka Suzuki, Takahiro Izutani, and Norihiko Hibino) was featured on the official soundtrack, Norihiko Hibino later confirmed in an interview that the team in fact provided close to 90 minutes of music for the game's cutscenes.[21]
Metal Gear Solid: Peace Walker Original Soundtrack is the official soundtrack album of Konami's PlayStation Portable video game Metal Gear Solid: Peace Walker, primarily composed by Kojima Productions' Kazuma Jinnouchi and Nobuko Toda, while Akihiro Honda provides the orchestral theme and the theme songs, "Heavens Divide" (performed in English by Donna Burke) and "Koi no Yokushiryoku (Love Deterrence)" (performed in Japanese by Nana Mizuki). GEM Impact's Norihiko Hibino, Yoshitaka Suzuki and Takahiro Izutani as well as Soundelux Design Music Group's Todd Haberman and Jeremy Soule also provide compositions to the soundtrack.[22]
The game also features music from other Metal Gear games, such as Portable Ops's "Calling to The Night", which can be played in the game's Walkman. The Carpenters ballad "Sing" is sung by Cindy Asada on a taped recording and by the Boss AI as Peace Walker sinks under Lago Cocibolca.
The game's score was composed by Jamie Christopherson,[26] with additional music by Graeme Cornies, Brian Pickett, James Chapple, and David Kelly, and directed by Naoto Tanaka. As a result of the game being focused on action rather than stealth like the previous Metal Gear games, the music has a different style. Director Kenji Saito proposed the idea of heavy and fast music featuring lyrics to Kojima Productions. When the studio accepted Saito's idea, the two developers started working together to make the music.[27] Christopherson also contributed by writing thirteen vocal songs which includes electronic music.[28] The soundtrack features vocals by artists including John Bush, Tyson Yen, Free Dominguez, Jason C. Miller and Jimmy Gnecco with contributions by Logan Mader, former member of Machine Head, Electronic Rock Musicians/Remixers The Maniac Agenda, and Ferry Corsten. A soundtrack featuring themes from the game was featured in the limited edition.[29] Another soundtrack, titled Metal Gear Rising Revengeance Vocal Tracks, featuring 29 tracks, was released on February 20, 2013.[30]
The soundtrack was produced by Harry Gregson-Williams, making it his fourth Metal Gear title. However, unlike previous titles, his involvement during the composing process was minimal, with him ultimately only composing two tracks for Ground Zeroes. In July 2015, Rika Muranaka told Fragged Nation in an interview that over 30 commissioned songs were never used, thus playing part in Konami's budget concerns over the Metal Gear Solid V project.[31]
A second volume of the game's score was released exclusively on iTunes on December 24, 2015, titled "Metal Gear Solid V Extended Soundtrack." The album contains over 5 hours and 45 minutes of previously unreleased music. The extended soundtrack also contains music from "Ground Zeroes".
The album was released on CD, as well as iTunes and Amazon.com. However, because of licensing issues, the soundtracks' licensed songs are missing from the digital versions. Along with it, a separate album titled Metal Gear Vocal Tracks was released on the same day.[33] It featured the tracks Sins of the Father and Quiet's Theme from The Phantom Pain, as well as various new renditions of tracks from previous games redone in the style of The Phantom Pain. These were done by series veteran Donna Burke.[33]
This limited edition will be encased in a helmet-like housing, with an iconic Gray Fox cover. It will also feature artwork by Randy Ortiz, known for interesting surreal pieces which you can find in his portfolio.
Aside from the limited edition vinyl soundtrack, a limited edition 1824 poster will be sold at San Diego Comic-Con, featuring the iconic final battle between Solid Snake and Liquid Snake on top of a metal gear. These are even more limited than the Gray Fox soundtrack, as only 225 printings will be available at $50 a piece. You can find an image of the poster below:
Joseph is a Northern Kentucky University graduate with a Bachelor's degree in Studio Art. After realizing his passions lie elsewhere, he decided to pursue a career in games journalism with the goal of climbing to the top. He loves action RPGs like Bloodborne and Dark Souls, but is also fond of quirky Nintendo games on the Switch. Joseph can be found listening to Prog Metal like Between the Buried and Me.
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