Here are some Axeman!

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Bakuel Learner

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Sep 15, 2009, 2:37:32 AM9/15/09
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Well, after countless delays, I'm finally back to making units, sorry for the long wait. First some bad news, the models I had been working on and almost had ready to send you were deleted do to me doing something embarrassingly stupid, so that was about 30 or 40 hours of work wasted. But I guess no use crying over split milk.
Anyway, here are the axeman! Tell me what you think about them and if there is anything wrong with them. The animation directions are inside of the zip file.
AxemanLv1.JPG
AxemanLv2.JPG
AxemanLv3.JPG
AxemanLv4.JPG
ThreeKingdomsAxemen.zip

Tong Shen

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Sep 15, 2009, 3:05:06 AM9/15/09
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Hey man, they are great, as usual! A week ago my computer's hard drive died, although all code for BTS 3.19 is online on Google code, code for BTS 3.17 Chinese version is not, so I have to create those code according to BTS 3.19 version from scratch, again. So I perfectly understand what it means by 30-40 hours wasted. Shake hands friend. 

Why don't you publish these pictures of HoTK forum? Let me guess, you fear there are not many responses, or you plan to do it later when you have more units and pictures to show? Anyway, it's your call, I just feel you have done so much great work, definitely deserves a standing ovation.

2009/9/15 Bakuel Learner <bak...@gmail.com>

Bakuel

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Sep 16, 2009, 1:39:57 AM9/16/09
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I'm glad you like them! Sorry to hear about your hard drive, I guess
we can share our misfortunes together after all!
To tell you the truth, the reason why I don't post on the forums is
usually I am just too lazy, when I have free time I prefer to mod. It
is just much easier to send the units to you to get the "OK" on them
and then work on the next thing. I just never get around to posting
them on the public forum. However, I will post some previews on the
forum after I finish a bit more units.
I am going to try to finish the spearmen on the weekend if everything
goes according to plan.

Tong Shen

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Sep 16, 2009, 10:12:37 PM9/16/09
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Great!

2009/9/16 Bakuel <bak...@gmail.com>

Tong Shen

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Sep 20, 2009, 6:55:55 AM9/20/09
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Bakuel, I've got a slight problem with the lv1 axeman. It showed in good axeman shape but covered in red color. I defined it in Civ4ArtDefineUnit.xml like follows:

<UnitArtInfo>
<Type>ART_DEF_UNIT_AXEMAN</Type>
<Button>Art/Interface/Buttons/Units/chinaxe.dds</Button>
<fScale>0.44</fScale>
<fInterfaceScale>1.0</fInterfaceScale>
<bActAsLand>0</bActAsLand>
<bActAsAir>0</bActAsAir>
<NIF>Art/Units/Three Kingdoms Axeman Lv1/ThreeKingdomsAxemanLv1.nif</NIF>
<KFM>Art/Units/Axeman/Axeman.kfm</KFM>
<SHADERNIF>Art/Units/Three Kingdoms Axeman Lv1/ThreeKingdomsAxemanLv1.nif</SHADERNIF>
<ShadowDef>
<ShadowNIF>Art/Units/01_UnitShadows/UnitShadow.nif</ShadowNIF>
<ShadowAttachNode>BIP Pelvis</ShadowAttachNode>
<fShadowScale>1.0</fShadowScale>
</ShadowDef>
<fBattleDistance>0.35</fBattleDistance>
<fRangedDeathTime>0.31</fRangedDeathTime>
<bActAsRanged>0</bActAsRanged>
<TrainSound>AS2D_UNIT_BUILD_UNIT</TrainSound>
<AudioRunSounds>
<AudioRunTypeLoop/>
<AudioRunTypeEnd/>
</AudioRunSounds>
</UnitArtInfo>

Did I do something wrong? 

2009/9/17 Tong Shen <tongshe...@gmail.com>
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