Bakuel, I've got a slight problem with the lv1 axeman. It showed in good axeman shape but covered in red color. I defined it in Civ4ArtDefineUnit.xml like follows:
<UnitArtInfo>
<Type>ART_DEF_UNIT_AXEMAN</Type>
<Button>Art/Interface/Buttons/Units/chinaxe.dds</Button>
<fScale>0.44</fScale>
<fInterfaceScale>1.0</fInterfaceScale>
<bActAsLand>0</bActAsLand>
<bActAsAir>0</bActAsAir>
<NIF>Art/Units/Three Kingdoms Axeman Lv1/ThreeKingdomsAxemanLv1.nif</NIF>
<KFM>Art/Units/Axeman/Axeman.kfm</KFM>
<SHADERNIF>Art/Units/Three Kingdoms Axeman Lv1/ThreeKingdomsAxemanLv1.nif</SHADERNIF>
<ShadowDef>
<ShadowNIF>Art/Units/01_UnitShadows/UnitShadow.nif</ShadowNIF>
<ShadowAttachNode>BIP Pelvis</ShadowAttachNode>
<fShadowScale>1.0</fShadowScale>
</ShadowDef>
<fBattleDistance>0.35</fBattleDistance>
<fRangedDeathTime>0.31</fRangedDeathTime>
<bActAsRanged>0</bActAsRanged>
<TrainSound>AS2D_UNIT_BUILD_UNIT</TrainSound>
<AudioRunSounds>
<AudioRunTypeLoop/>
<AudioRunTypeEnd/>
</AudioRunSounds>
</UnitArtInfo>
Did I do something wrong?