Stubbs The Zombie Rebel

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Vinay Pettyjohn

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Aug 3, 2024, 5:48:33 PM8/3/24
to sanddamachal

Stuart is a seasoned reviewer, games writer, and author who also makes comics, videos, and podcasts. You can hear him regularly on Retronauts and his book, All Games Are Good, examines the games that nobody else writes about.

As someone unfamiliar with the original release and can only judge what I see by today's standards, it sure does look like a 3/10-quality game. Probably one that's only going to be for those who have nostalgia for it.

Yeah, this has been one of the more puzzling remasters. This game wasn't particularly good back in the day. The only reason why it had any modicum of success was it hit right when zombies started coming back into the public consciousness in a big way.

i will get back to this some point. it's okay in terms of it's gameplay. IMO, the game is more of a 6/10 than a 3/10 though.
i do agree that at A.I. isn't that great, and so far from what i've played, the story... isn't that interesting or great to say the least.

I still have the disc with PC version. The game wasn't very good back then (I've managed to power through it thanks to fun localization) and it baffles me it was released on Switch AND even shown in Direct.
As far as fun horror games from that time period are concerned, I wouldn't mind Ghost Master released on Switch, preferably with a sequel backed by Nintendo.

This game was pretty novel back when it was first released. I have friends who constantly bring it up in their "personal favorites" list. When this was shown in the Direct I immediately texted them and they were very pleased as most of them have stored their OG XBOX. This game is totally a nostalgia bomb and as such was a good choice to show on the Direct as it built hype with those fans.

That's why I'm not liking the new direction Directs have gone recently. We don't need long explanations of games like this, or the dodgeball one, or the DC comics one. It should be a quick sizzle reel and that's it. First party exclusives, high quality triple AAA third party titles and high quality indie titles are the only games that should get their own segments.

I can't figure out why this was in a Direct at all. They had half a dozen mini nindie shovelware directs to dispense with this stuff. Why did it make it into a real direct? At least they could have spent that time on something that mattered like MH, SMT, Rune Factory that wasn't even there, Disgaia that wasn't even there.....

I was never aware of this gaming having "cult classic" status in the first place. It's one of those remasters that seemed to come out of nowhere with pretty much no demand. It's like I vaguely remember seeing this game back in the day but even back when this game was new it didn't standout to me.

This game is interesting and tries something different than the gun toting hero.
It's like when the people told Lanning that Abe should have a gun, but then abe would solve all problems with the gun!
Same reason the kid in Heart of Darkness gets his gun taken, guns are an easy and somewhat lazy way of making an action game.

While I do agree that this seems like it's aged terribly, so has Mario 64 and plenty of people, including this very site, are still praising that game to kingdom come. A baffling double standard, to be sure.

@TheAwesomeBowser shhhhh, don't point out the double standards.
Goldeneye 64 could release as a straight port and would still be awarded 10's, despite how truly horrible it is to go back and play now.

@Grandiajet I totally agree with this and have mentioned it in other threads. It devalues the directs and Nintendo's role as curator of enjoyable content. Honestly, it feels like they are getting paid to include things in directs at this point. This may just be my jaded nature talking but the directs are starting to feel more like commercials where space goes to the highest bidder. The older format directs felt a lot more personal.

@Saint_Link Oh on! You're on to me. I'm under mind control from Nintendo Life. They are, after all, the only site to critically pan the game. And I personally have all the time and money in the world to play every video game.

I love this game. I'll get this for my switch if limited run releases a physical edition. I'm sure the game will look, and play fine in handheld mode. I know better then to play this on a 65" inch 4k tv and examine the games 20 year old graphics.

@Grandiajet You do know that it's a hard to find Xbox game. Keep your fanboy-ing to yourself and sorry that is not Bayonetta 3 or Metroid Prime 4 news. I guess you need to go to patience and gratefulness school.

Been playing through it, only a few levels left. Loved it so far, really fun, absolutely HILARIOUS. an f-ing great game, but I never played the original, so I did not have anything to base it on, also I loved how it still looks like it is from 2005. definitely not for all tastes though.

@The_FastLife The company aspyr, (the people who did the remaster) are going to release a super expensive special collectors edition, that comes with a special stubbs head statue, lighter, gut grenade plush, the soundtrack, a few other goodies, and the physical copy of the game

Genuinely one of the worst games I've ever played. It's extremely rare that I don't finish a game because it's that bad but I couldn't bring myself to complete this game. The novelty and enjoyment lasts for about 15 minutes and then it's gone. The entire game is a repetitive, joyless slog without a single redeeming feature.

The rebel without a pulse, Edward Stubblefield, The Brain Eating Smoker. Its Stubbs the Zombie.Edward Stubbs is a character from the game Stubbs the Zombie: Rebel without a pulse created in 2005.

It was 1933, Edward 'Stubbs' Stubblefield was once a door to door salesman. All that changed when he came across the Knobb Cheese Farm, where Stubbs meets Maggie Monday, daughter of Ottis Monday. Maggie had a thing for strangers, so in her quick attempt, the two procreate in the most short-lived romantic fling ever. Otis found out and chase after Stubbs, killing and burying him in an unmarked grave in the Pennsylvania countryside.

Awoken 26 years later in 1959, Stubbs finds himself in the futuristic utopia of Punchbowl, Pennsylvania. The brainchild of billionaire playboy industrialist Andrew Monday. Punchbowl is a wonderland of technology; hovering cars, robot servants and biodomes. Stubbs also just happened to be reborn on the inaugural opening to the public. He doesn't know where he is, or remembers who killed him, or why. The only thing that he's certain is his new abilities and appetites. The door to door salesman Edward Stubbs has now been reborn as a brain-eating Stubbs the zombie.

Intelligence: Stubbs is the only zombie in the game with a higher iq than any other zombie. He shows this by driving vehicles (including a tank), remembering his past and who killed him, and how to destroy the dam.

Dancing: Stubbs for a rotting corpse manage to match and surpase the Police Chief in a dance off. He did it so well, the Chief didn't even notice the Gut Grenade was stuck to his leg before it was too late.

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