I know we're still reeling from Tyler's shocking betrayal and sudden departure to Santa Cruz, but perhaps, in spite of the tall shadow cast upon our once monthly gatherings, we should resume normal operations in June? Assuming we still have the numbers?
—Morgan
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Poway is crazy far... I definitely won't be able to make it.
On Mon, May 23, 2016 at 9:18 PM, Jim Buck <jb...@twitchythumbs.com > wrote:
- I'm down! Next Thursday per 1st-Thu-of-the-month? Recently there was a monthly Eve Online meetup at Kaminski's in Poway, and it was a pretty solid location with a section in the back that one could have for chatting/eating/drinking/etc. with karaoke later in the evening at the other end of the establishment (depending on the night, though; website says Fridays, but we were there on a Thursday when they had it last month, so dunno).
- At 06:49 PM 5/23/2016, Morgan Ramsay wrote:
- I know we're still reeling from Tyler's shocking betrayal and sudden departure to Santa Cruz, but perhaps, in spite of the tall shadow cast upon our once monthly gatherings, we should resume normal operations in June? Assuming we still have the numbers?
- Morgan
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By the way, I know I just stopped going(the last few months have been crazy for me), so it's probably time for an explanation. In January, the company I worked for was acquired by Apple. Since then, there's been a ton of travel up to Cupertino and I'll be moving permanently to San Jose next month.
It's been great coming to these meetups and it's sad to be leaving you guys. Best of luck with everything(both with the group and your individual games). Finally, thank you all for your support and advice.
-Mark
Andy Nguyen / Producer and Designerang...@pocketwatchgames.com / (858)722-2002 Pocketwatch Gameshttp://www.pocketwatchgames.com |
With respect to casual meetups, we used to alternate every other month between Carlsbad, Miramar, and Downtown to make sure each segment of the local game dev community had a chance to be involved.
But a moving venue requires more organization and a lot more effort. It takes a lot to get a good events organization together, but I'm not sure that's what this group wants. This group was always a 5-15 gathering of likeminds around grub and grog.
With respect to what it would take to build a good local events organization, here's an example from our recent past.
When Jim, Noel, others, and I were running IGDA San Diego between 2006 and 2008, we were pulling in 150-200 attendees to our bimonthly speaker/panel events and 50-75 attendees to our bimonthly pub outings.
To achieve those numbers, we had:
- an active website with community news, event reviews, a calendar, and a company directory;
- a locally hosted RSVP system;
- a mailing list with at least a few thousand valid e-mails covering the San Diego-Orange County region;
- multiple "save the date/RSVP" announcements leading up to each event;
- a volunteer street team for promoting events at studios and game-related businesses (e.g., stores, LAN);
- event ads in local newspapers and online;
- posters, banners, attendee badges, and sponsored printing;
- free pizza and sandwiches;
- volunteer photographers/videographers;
- a volunteer board of directors (12 members) representing all of the major companies in town (Jim Buck, Noel Llopis, Derek & Mrs. Tarvin, Aaron Tarvin, Meelad Sadat, Ryan Schwayder, Mark Storch, Wolfgang Engel, Mike Acton, Andi Smithers, Morgan Ramsay); and
- a dozen sponsors or so, including Rockstar, High Moon, The Art Institute, Sony, and Qualcomm.
We also hosted our events at the state-of-the-art Qualcomm Auditorium, which is no longer available to non-501(c)(3) organizations. We did one event at the San Diego Convention Center, too, as part of SIGGRAPH's Sandbox Symposium.
What we were doing then on a strictly volunteer basis was not sustainable though. If I ever built an events organization again, I'd want to make sure that org actually had revenue, so we could afford to be independent and keep doing events when sponsors/volunteers dropped out or moved on.
—Morgan
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Also here's the direct link to Andy's post on Google Groups:
https://groups.google.com/forum/#!topic/san-diego-indies/lb8uHmApH6k
On Tue, May 24, 2016 at 11:52 AM, Andy Schatz < an...@pocketwatchgames.com> wrote:
- Andy's email was on May 5, check your spam filter around then? Also btw it's Kojo not Kujo :)
- -a
- On Tue, May 24, 2016 at 11:28 AM, Jim Buck <jb...@twitchythumbs.com > wrote:
- I'll respond to the location responses a bit later after doing some research, but I wanted to comment on this one. I totally didn't catch your posting! In fact, when searching my emails for San Diego Indies, nothing comes up recently for "expo" or anything at all for "triton". I wonder if the post got spam-filtered to some people (including me), hence why the lack of responses?? I'll definitely want to look into this if some stuff is not making it to people due to email shenanigans.
- I did see a brief reference to the event on Facebook (I think via Kujo?) but got the impression it was mostly e-sports...? What San Diego gamedevs were in attendance and showing stuff?
- At 11:19 AM 5/24/2016, Andy Nguyen wrote:
- The community is what we make it. Last Weekend we had one of the biggest get togethers of game developers, game companies, artists, and gamers in San Diego, at Triton Gaming Expo. It was an event that I can only continue to see grow. In many ways, the Triton Gaming Expo is more important for the growth of our community than casual meet ups because it fully represents the entirety of the game industry in San Diego.
- I reached out to this community a month ago to try to generate interest in supporting that meet up and I only got ONE response.
- The opportunities are out there, but if you want this community to grow you have to take advantage of them.
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Oh, I totally get that... it doesn't need to literally be next door to me. But Poway is a long ways from city center. Maybe try it and see who can show up? How many people are up in that area?
If the goal is to try to get Pocketwatch, Psyonix, Behemoth, Bartlett Jones folks though, close to downtown really is best. That said, we've had the least attendance, so maybe we shouldn't be dictating location?
On a side note... I've been intending to put a little more effort into meetups again once my daughter becomes a little less of a handful. Hopefully not long now.
I don't think we need to worry about it dying entirely, even if theres a short break!
-Andy
On Tue, May 24, 2016 at 10:03 AM, Jim Buck <jb...@twitchythumbs.com > wrote:
- Guys - we gotta figure out something if this group isn't to die, which, if not for Morgan's message, it surely would have. We need a location that a vast majority of people are willing to go to regularly. Of course everyone prefers if the location were next door to their home, but that isn't possible. We do live in San Diego, though, and most of San Diego is easily accessible by our awesome highway system.
- When I was a part of Boston Indies, people from all over Massachusetts were making it regularly to the tune of ~100 people each month (a 100! we've never come even close to 1/4 or 1/3 of that on our best days!), and if you know Massachusetts, it's some serious driving to get to Waltham (where the meetup is/was) unless you are Right There(tm), and the parking was ridiculous. And these people were making that hike during winter months as well without any issue. (I was a solid 30 mins one-way myself, and I was relatively close.) Are we wussies compared to the MA folk?? I certainly hope not! ;)
- So, where/when can we do this so that most people can attend? Or "screw it" and let the group die? There are certainly a ton of gamedev-related meetups in San Diego these days to take up the slack anyway, but I think we still would benefit from an indie-focused one. We just need regular attendance and from some of the more "famous" and "real" (for lack of better terms) devs that we almost never see (Pocketwatch peeps, Noel [who seems to have one foot out the door spending half the time in Spain {yup, I'm jealous ;) }], Behemoth, Psyonix, etc.).
I'd say let's just get this on the calendar for now, but I'm not sure we really need to get together one week after another event.
Tonight @ 7 PM
BJ's Restaurant and Brewhouse - Mission Valley
—Morgan
From: san-dieg...@googlegroups.com [mailto:san-dieg...@googlegroups.com] On Behalf Of Jim Buck
Sent: Tuesday, May 24, 2016 2:29 PM
To: san-dieg...@googlegroups.com
Subject: Re: [san-diego-indies] June Meetup
Looking at a map, it looks like the center is on Miramar based or the no man's land triangle just south (below 52 and wedged between 805 and 163), so there is no real center location to really meetup per se. We've talked before of rotating areas but then got into a long stint of Hillcrest. The BBQ place a year or two ago was pretty solid, but we somehow never went back. It had an outdoor area that was amenable for both general chit-chat as well as a more official talk with a screen. Generally, long ago meetups found regular haven at KStrauss in Sorrento Valley, Rock Bottom in UTC, Qualcomm in Sorrento Valley (after talks), even once downtown at BASIC Pizza and once at Callahan's in Mira Mesa, etc. All of these had decent attendance. (Some of those were IGDA mixers.)
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-Kojo