I've implemented a load beacon on all my minions and I've implemented a short range as shown below, as I want to build a 3d map (think heat map) of a number of minions but for some reason and small number of minions just stop sending load events so I can't capture the metric even when the load is outside the tight range I set.
range is set to:
load:
- interval: 30
- averages:
15m:
- 0.0
- 0.1
1m:
- 0.0
- 0.1
5m:
- 0.0
- 0.1
- emitatstartup: true
- enable: true
- onchangeonly: false
Example Log file: (should ave 2 entries/minute):
2024-03-08|13:51:56|0.01|0.02|0.05
2024-03-08|13:52:26|0.0|0.01|0.05
2024-03-08|13:52:56|0.0|0.01|0.05
2024-03-08|13:53:26|0.0|0.01|0.05
2024-03-08|13:53:56|0.49|0.13|0.08
2024-03-08|14:09:26|0.01|0.04|0.11
2024-03-08|14:18:04|0.13|0.06|0.08
2024-03-08|14:54:34|0.58|0.15|0.09
2024-03-08|14:55:04|0.92|0.28|0.13
2024-03-08|14:55:34|1.49|0.48|0.2
2024-03-08|14:56:04|1.47|0.57|0.24
2024-03-08|14:56:34|0.94|0.53|0.24
Would this be a bug or a miss use of the load beacon?
Sid