Hi,
S2E does not terminate states unless TerminateState is called. By
default, it is called after the bootstrap.sh script terminates,
using the "s2ecmd kill" command [1]. So, if your program forks and
the forked state causes the program to exit, that state will be
killed by the script.
Vitaly
[1]
https://github.com/S2E/s2e/blob/master/guest/linux/scripts/launch.sh#L48
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