Epic Sax Guy Midi Download

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Nolan Guyz

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Aug 5, 2024, 5:17:13 AM8/5/24
to ruppotanli
Ido not think it could be. I tried many times and failed.

The quickest thing I got was choosing a similar progression in the Captain Chords presets and then adjusting the mismatched chords manually.


To get this clip into Captain Chords I think you will have to export (or save it: NB if you are using Ableton Live as your DAw be aware you must export it to create a midi clip) the midi clip and then import it to Captain Chords.


Half the screen is taken to the keyboard. Then a good quarter of the screen to a modifier (amp), and the other quarter to a filter. Now look at how much space is actually used for buttons or actual setting interactions. That filter could really be used to show how not to design an app when screen space is needed. The keyboard could be cut in half, and the filter and amp could easily take up half of what they are doing right now.


It is such a waste of screen space, and really has such little functionality from an UX perspective. So much scrolling and moving around. So if I am using this with a midi keyboard, I can only use one hand as I need to move around the UI all the time to get at various settings.


I use Reason on a daily basis on my machine and have $1000s invested in that ecosystem, but what I have seen out of Compact is of little use on a small screen with only finger inputs. I have been waiting patiently for months since PH announced they were going to focus on the mobile market, but this just makes me so sad.


The appeal and potential of this app lies in it becoming an expanded version of Figure. When they get multiple instruments and multiple tracks, and a full song mode, and maybe some effects and automation, THEN it might live up to it's name of being Reason Compact. Until that point though, it honestly feels like Propellerheads is a company trying to find it's way.


I agree that it's literally a waste of space. Buttons and sliders are very much away from each other for no other reason than looking good. But as musicians, we don't care whether an app looks good or not. We want it to sound good and be super practical. I guess they worked too much with graphic designers and not enough with ergonomics programmers.


As a musician, the quality of the sounds is paramount, as you say. But performance and access to the instrument settings needs to be a consideration as well, and I find it already somewhat limiting to pay in the IOS environment to begin with. This app, to me, is the equivalent of a drum kit that has been separated to take up a whole room because it makes the room look better than having all of the kit in a corner.


Yeah, I personally like the apps which are just one big canvas you can zoom in and out like model 15 or layr. The work they've done on LayR is particularly good, having the menu on the left in auv3 is just brilliant.


@Matt_Fletcher_2000 said:

I suspect it was designed 'mobile phone first'. On a phone in portrait mode those control panels, with just a few well spaced out controls on them, make a lot more sense.


I think that the Reason Compact product manager stated in another thread that most of the people (>80%) who have already downloaded the app are iPhone users. So the iPhone crowd is obviously their main target group. Building an app for serious iPad musicians is a secondary objective. This explains why the app UI is tailored to the small iPhone screen.


Happy to see this get MIDI in. It is a really good sounding synth, and it has a sweet spot most others don't with its envelope shaping modifying the filter or waveforms. It will not be an all-arounder for me by any means, but it does that one thing really well.


Also interested in this. I have a system built for playing MIDI files using the Sample player + Fusion patches. But would love to trigger these sample instruments with live MIDI input instead of just reading pre-baked files. Any ideas/updates/future plans?


You can generate a midi stream by creating a midi clock with the midi player and using a midi pulse generator node, there are other ways to do it including just generating new UMidiFile objects and feeding them to midi players inside metasounds.


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Recording multiple takes on a midi keyboard or another controller manually articulated is tedious, especially if you are not a genius. It is much better to record multiple takes one after the other without having to start and stop the recording every time. And then just select the midi sections you are most happy about.


Bitwig introduced audio comping in 4.0. However, midi comping is still missing. From a musician or producer point of view, the difference is quite arbitrary because they might be recording with midi as much as audio or more.


Implement comping of expression over an existing midi clip. This would allow the musician to concentrate on the original performance or use both hands then go back a number of times while building or editing the expression, pitch bend etc. This can be acheived automating Midi CC I believe but could make a nice addition to midi comping


MIDI comping, please!! Love the audio comp workflow, but I do a LOT more live MIDI recording than audio. I can adapt my MIDI workflow to audio takes as needed, but it would be awesome to have MIDI comping!


I had the exact same experience; Bitwig looks good in all aspects i care about; user friendlyness, powerful features/concepts. I was just suprised not to find midi comping as part of the feature set. I do hope it will be added, anyone know if it is on the roadmap?


Just moved from Reaper to Bitwig. Loved the audio comping in my trial. Assumed midi was similar. Got tracking my first project and quickly realized midi comping is a missing element of my primary recording and composing workflow.


I'm a hobbyist musician and lately I've been getting back into creating MIDIs. I license my music as permissively as possible, in this case under the CC0 (equivalent to public domain). Basically, feel free to do whatever you want to with these, commercial or non-commercial, with or without attribution or permission (though I would appreciate attribution). Constructive criticism of the MIDIs would be welcome.

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