The biggest difficulty I have found with movement/camera as of late is the fact that as I swipe up to get my character to advance, it often registers it as a sideways swipe, thus turning my character, and not advancing me as I proposed. I'm curious if this is a common issue, or if its just my lazy swiping..
otherwise I've gotten used to the movement system and I have to say now in hindsight it is well thought out for the particulars of the platform :)
On Jan 3, 2011 12:37 PM, "aaron seim" <
ase...@gmail.com> wrote:
> Sorry I forgot to mention that the drop rate on runes should be way lower.
> The player is gonna wanna work for them and find excitement out of
> desperation for their diamond rune to weave successfully!
>
> On Jan 3, 2011 11:29 AM, "aaron seim" <
ase...@gmail.com> wrote:
>
> -i have a thought on implementing health and mana potions, stones, vials,
> etc... you could make good early on use of gold by purchasing these
> restorative refreshments from a vending npc near you!.. with that said, you
> eliminate the healing use of runes, (Gives them room for better purposes)
> and clears up screen real estate by removing the rune images on the main
> display. You could replace thows images with ones of potions, pills, what
> have you. -would be nice to see the experience meter segmented into
> quarters or eighths or something. -on flying mounts I think you would
> do wonders to utilize the right virtical camera as a fixed guide to wherever
> you wish to fly. This will greatly increase the gamers enjoyment by giving
> them a greater sense of control over their mount. I know that you wouldn't
> be able to have a birds eye view anymore so maybe you could place a button
> that toggles a fixed or free camera!.. -on leveling up.. I have found a
> way to respawn the monsters I have just killed by pressing the map button
> and arrowing from my location at Diablo base camp to the map of nube island
> and then simply closing the map. Boom insta-respawn goodness. -would be
> cool if the sorcerer visually blocked with their shield as well.. you could
> increase range on magical attacks slightly to give a more mage-like feel
> even though they are still grossly overpowered. Also my mana bar never
> depletes x.X hope these suggestions help!
>
>
>
> On Jan 2, 2011 5:23 PM, "aaron seim" <
ase...@gmail.com> wrote:
>
> Perhaps you could make it so that...
>
>
>>
>>
>> >
>> > On Jan 2, 2011 5:07 PM, "Dan Samuel" <
d...@synthetic-reality.com> wrote:
>> >
>> Hmm, a dead tree on...
>
>
>>>
>>> >
>>> > Hello again Dan and thank your for such a swift response. My
> question is.. Does yo...