Hey
Thanks, that kind of make sense I guess. However, as I understand it
is possible to use Obj-C code directly in the RubyMotion project. But
what does this mean specifically, does it mean I can just add some .h
and .m classes and it will compile? I tried doing that, but that
didn't work, so I'm guessing that I either have to put them somewhere
specific or actually build them as a library from within Xcode for
example. I could do the latter, but to me that somehow defeats the
purpose of being able to "mix" ruby and obj-c.
What I'm trying to say, I'm fine with writing wrappers in Obj-C, but
I'd like to do it within the same environment as I use for ruby and
not go through Xcode or any pre-build libraries of my own code if you
know what I mean.
Kenny