Using PaintCode to save time by dynamically generating images in code

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Paul Sturgess

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Mar 3, 2015, 12:05:40 PM3/3/15
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Here's another blog post in my series about how I developed Title Challenge – Football Management

It explains why/how PaintCode was used to save lots of time and effort with graphics.

http://goo.gl/ju8u1F

Hopefully this is useful/inspirational to other developers, as dealing with graphics for all the different devices, resolutions etc was definitely a pain-point I wanted to reduce!

Cheers,
Paul.
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