Youcan find both this build and my Christian Black vampire sim in my SimDoughnut gallery while in game. Just use the hashtags #vampire #penthouse or #christianblack. I hope you enjoy the build as much as I did creating it.
Hi! I'm desperately looking for simlish food franchise cc/trying to learn how to make my own. You did an amazing job on your Simway and Long John Silvers WIP!! Would you consider sharing your simlish Long John Silvers sign/do you have any resources that you use for creating simlish food content for beginners that you can share?
The images I'm including are of the missing eye scars (if that even makes sense), the sim spellcasters generated using genetics, and said Scarecrow. The point is we have missing eye scars for the spellcasters. They are all available for the vampires.
I don't work or have any association with EA. I give advice to the best of my knowledge and cannot be held responsible for any damage done to your computer/game.
Please only contact me via PM when asked to do so.
It seems they removed the options for vampiric face features for Spellcasters in CAS but the initial problem didnt get solved. When I create a new Sim by using genetic experiment on an existing spellcaster, nearly all results have at least one of the ugly vampire face features without any option to remove them. Only way to work around this is clicking the create random sibling button as often as it takes the game to give you a face without any of those features, very annoying.
Since I've seen a few posts about hybrid bugs I might add that this (also?) happens if the original Spellcaster was created in the same CAS just a few seconds before, without ever even seeing a vampire.
I was having this problem as well and what worked for me is using cheats in game. I just used the cheat to remove the spellcaster trait and the vampire scars instantly went away. After that I entered the cheat to give her powers back and the scars didn't return.
I thought I was going insane!! I'm also having this issue with my spellcaster sims created in CAS. This thread made me realize they're vampire skin detail options (eye sockets, eye details, etc) that are not available for other occult sims, but for some reason still spawn when randomly generating a spellcaster sim (especially if using "play with genetics"), which means there are not options to remove these details. It feels like it's something like 1 in 10 generated sims that will *NOT* have at least one of these, whether it be the klingon forehead, the cracking face, scars, or the eyebags. At least the brother in this family got the one that looks like emo eye make-up, so it's not *too* horrid.
For anyone else having this issue and wanting to try the cheats (which work! YAY! Thanks!), I looked them up and thought I'd go ahead and stick them here in this thread to make it easier for others.
You'll have to turn on cheats with testingcheats on
Personally i want my sims vampires to keep their original skin and not changing into blue/white skin and red maxis eyes when they transform.. Also like The Sims 4 i love my black vampire sims to keep their color.
Similar to aliens and mermaids, vampires have a 'Dark Form': their true supernatural appearance which they take on when feeding from humans, but which can be hidden under the guise of an ordinary Sim to help them escape detection in everyday life.
You can also choose whether your vampire Sim defaults to their ordinary or Dark Form appearances by clicking on the active Sim and selecting the option to 'Show/Hide Dark Form' from the 'Vampire' menu.
While vampires can start biological families with other types of Sims (both ordinary and occult), their offspring will inherit the powers of either one parent or the other, hybrid creature types being impossible in The Sims 4.
You don't have to commit your Sims to any of these aspirations in order for them to become vampires. However, in order to get anywhere with any of these new aspirations, your Sim will need to become a vampire before they can do much else towards fulfilling their goals.
If you want to set an existing Sim on the path to the life vampiric using these structures, you can change their aspiration in-game at any time by clicking the 'Select New Aspiration' button (found on the Aspirations tab of the Simology panel).
Sims with the 'Master Vampire' and 'Good Vampire' aspirations will need to achieve certain levels of the skill in order to progress, but all vampire Sims (as well as any staunchly anti-occult Sims who wish to keep the vampires from their door) will benefit from the lessons they learn.
Note: Uniquely among all skills in The Sims franchise to date, Vampire Lore goes up to Level 15 instead of being capped at Level 10. Those last five levels grant access to some very powerful books and recipes, so be sure to keep working on it!
Vampires in The Sims 4 enjoy a number of significant lifestyle perks. A Young Adult, Adult, or Elder who becomes a vampire will immediately and permanently cease to age, meaning that death from old age is no longer something they need to fear.
Thirst decays normally if a vampire Sim doesn't drink Plasma (the Sims-verse euphemism for blood) regularly but, crucially, there is no vampire equivalent to death from starvation: dangerously low Thirst renders a vampire Sim dangerous to others, not to themselves. Vampire Energy, meanwhile, only depletes when the vampire uses their special powers.
There are a total of twenty-five vampire powers in the game, most with multiple levels. New powers are unlocked every time a vampire increases their rank, which they can do by drinking Plasma, increasing their Vampire Lore skill, and using the lower-rank powers they already have.
If you're familiar with vampire fiction you'll probably have a good idea what to expect from these powers: they include the ability to take on other forms; influence the minds of mortals; and generally become stronger, faster, and better than ordinary Sims.
However, if it sounds like becoming a vampire is all fun and games, think again: vampires are subject to some fairly severe limitations, too. By default, they'll be unable to go outside during the day without burning, which causes their Vampire Energy need to rapidly deplete.
This can make holding down a day job tricky, as well as potentially leading to death by sunlight: a unique death type that occurs when the Vampire Energy need hits zero while the vampire is in the sun.
Like Powers, Weaknesses include many classic vampire tropes, such as increased vulnerability to sunlight; overwhelming guilt about their preference of beverage; and other restrictions that impact on a vampire's ability to live an ordinary and fulfilling life.
When a vampire Sim increases their rank, they will sometimes need to take on a weakness in order to gain access to their new powers. The player gets to choose what Weaknesses their vampire Sim takes on.
Weaknesses are limiting by design, and you need to weigh the costs of those limitations against what you want your vampire to be able to gain from their Powers. Some Powers and Weaknesses even conflict with each other, and you can't simply change them once you've made your selection; so choose wisely.
In The Sims 4, you can embark upon a vampiric life no matter where you live. However, if you're looking to really indulge in the vampire aesthetic, you might want to consider checking out Forgotten Hollow, the new world that ships with the game pack.
The whole place is, needless to say, very spooky: with rolling fog and ominous ravens, as well as rumours of a cave full of bats nearby, Forgotten Hollow really sets the mood for the gothic hijinks to ensue.
Forgotten Hollow consists of a single neighbourhood, made up of five residential lots. Four of the five lots have pre-made houses built on them, and two of these houses are occupied when you install the game pack.
He's picked up a bit of a reputation among players because of his tendency to make creepy phone calls to your active Sim praising the loveliness of their neck, before possibly turning up at their house later that night to compel them to give him a drink of their delicious plasma.
Caleb and Lilith Vatore are a much less offputting pair. Though far from being recluses, they won't go telephone stalking complete strangers or breaking into other Sims' houses in the middle of the night.
Of course, Vladislaus Straud and the Vatore siblings are already playable, so if you want to quickly jump in and see what vampires in The Sims 4 can do, you can just load up either household and start playing with them straight away.
Assuming that you didn't purchase the Vampires game pack just to play with those three pre-made characters forever, you're eventually going to want to make some vampires of your own. There are a few ways to go about this, but there's only one method incorporated into ordinary gameplay.
There's a pretty strong consensus out there that, to turn into a vampire, you need to be bitten by a vampire. The Sims 4 is not out to rewrite the rulebook on this one. This is why Vladislaus and the Vatores are so important: you need a vampire in order to make more vampires.
It will come as a relief to many players to learn that not every Sim who gets bitten by a vampire for feeding purposes gets turned into a vampire themselves - otherwise Vlad's out-of-control hunting habits would rapidly go from an occasional annoyance to a nightmare of overpopulation.
On the other hand, it's equally good to know that becoming a vampire isn't especially hard: all you need is a vampire as an acquaintance. If Vlad doesn't come calling of his own volition, you can visit either of the pre-existing vampire households in Forgotten Hollow and introduce yourself.
3a8082e126