R366| ++++ Executable returned 2 (0x 2) as exit code for frame 264.
R367| ++++ 'Error 2: The system cannot find the file specified..'
R368| ++++ Executable crashed
R369| +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
R370| ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
0| R005 rrClient console L 6.02.42 rrVer7.0.02+6.02.42
1| 13:30:22,95
2| Job ID: {X27c}
3| ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
4|
5|
6|
7|
8|
9|
10|
11|
12|
13|
14| Current time:07.18 13:30.28
15|
16|
17| Total processing time: 00:00.45
18| Max memory usage: 0.64GB
19| Max CPU usage: 6.1%cores 25%%% (of 24 cores)
C 0| ************************* LOCAL RENDER INFORMATION *************************
C 1| Total render files found: 1
C 2| Files successful copied: 0
C 3| Files broken/not copied: 1
C 4| Total render files found (main pass only): 0
C 5| List of files: (C=copied R=successfully read X=Exr cropped F=image verify failed V=rrViewer cache created)
C 6| 264 : \render\c_DEP_060\c_DEP_060_floor_shadow\c_DEP_060_floor_shadow_MasterBeauty_0264.tif
C 7| ************************* CLIENT REPORTS DURING THIS RENDER *************************
C 8| Frame preprocessing time: 00.35 m.s
C 9| Job crashed
From: rrKn...@googlegroups.com [mailto:rrKn...@googlegroups.com] On Behalf Of Thomas Lauterjung
Sent: Friday, July 18, 2014 2:57 PM
To: rrKn...@googlegroups.com
Subject: [rrKnights] Maya render crashes ( Error 2: The system cannot find the file specified )
--
If you reply, the message is send to the user group which is sufficient. ("Reply All" just sends the message twice to the last author which is not required)
---
You received this message because you are subscribed to the Google Groups "Royal Render Knights Tavern" group.
To unsubscribe from this group and stop receiving emails from it, send an email to rrKnights+...@googlegroups.com.
For more options, visit https://groups.google.com/d/optout.
R675| ' 18:03.42 rrMaya : Render done
R676| ' 18:03.42 rrMaya :
R677| ' 18:03.42 rrMaya :
R678| ' 18:03.42 rrMaya :
R679| ' 18:03.42 rrMaya :
R680|
R681| >"\\FF-FS-01\Royalrender\bin\win\rrCheckexitcode.exe" 0 0 0 309
R682|
R683| +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
R684| +++++++++++++++++++++++++++07.18. 18:03.43 Render Executable done +++++++++++++++++++++++++++++++++++
R685| ++++++++++++++++++++ Royal Render checks the return code of the executable ++++++++++++++++++++
R686| ++++ Executable returned 0 (0x 0) as exit code for frame 309.
R687| ++++ Executable finished
R688| +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
R689| ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
0| FF-WKS-005 rrClient console 6.02.50 rrVer7.0.02+6.02.42
1| 18:03:43,66
2| Job ID: {YEFg}
3| ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
4|
5|
6|
7|
8|
9|
10| Current time:07.18 18:03.46
11|
12|
13| Total processing time: 00:01.16
14| Max memory usage: 0.87GB
15| Max CPU usage: 3.9%cores 32%% (of 12 cores)
C 0| ************************* LOCAL RENDER INFORMATION *************************
C 1| Total render files found: 1
C 2| Files successful copied: 1
C 3| Files broken/not copied: 0
C 4| Total render files found (main pass only): 0
C 5| List of files: (C=copied R=successfully read X=Exr cropped F=image verify failed V=rrViewer cache created)
C 6| 309 C : \render\c_DEP_060\c_DEP_060_crates_masks_c\c_DEP_060\c_DEP_060_crates_masks_c\c_DEP_060_crates_masks_c_MasterBeauty_0309.tif
C 7| ************************* CLIENT REPORTS DURING THIS RENDER *************************
C 8| Frame pre-processing time: 01.01 m.s
C 9|
C 10|
E 0| ++++++++++++++++++++++++ Log Start +++++++++++++++++++++++++
E 1| FF-WKS-005 rrClient console 6.02.50 rrVer7.0.02+6.02.42
E 2| 07.18 18:04.30
E 3| Client is running on Win7_sp1 x64 12(HT)x3.3 Intel 25.7Ghz
E 4| Environment user is Thomas.Lauterjung
E 5| Windows is using registry: HKEY_USERS/S-1-5-21-1038640122-3691370632-3067481116-1179/
E 6| Environment AppData path: C:\Users\Thomas.Lauterjung\AppData\Roaming
E 7| WinApi Folder LocalAppData: C:\Users\Thomas.Lauterjung\AppData\Local
E 8| USERPROFILE: C:\Users\Thomas.Lauterjung
E 9| .
E 10| Job: {YEFg} Sequence: 309-309, 1
E 11| Scene: ...\ 3d_maya\ DEP_FLY_v24 67.82Mb 07.18 14:38.13
E 12| Render config used: Maya mentalRay 3D02__Maya2008__Mray.cfg
E 13| Executable used: C:\Program Files\Autodesk\Maya2015\bin\Render.exe
E 14| >set "rrExeBit=x64"
E 15| >set "rrExeVersion=2015.0"
E 16| >set "rrExeVersionMinReq=2015"
E 17| >set "rrExeVersionMajor=2015"
E 18| >set "rrExeVersionMinor=0"
E 19| >set "rrExeOS=win"
E 20| ++++++++++++ Environment Variables Job: ++++++++++++++++++++
E 21| >set "rrJobRenderapp=Maya"
E 22| >set "rrJobRenderer=mentalRay"
E 23| >set "rrJobProject=1415_DBSchenker"
E 24| >set "rrJobType=3D"
E 25| >set "rrJobRenderType="
E 26| >set "rrJobBit=x64"
E 27| >set "rrJobVersion=2015.0"
E 28| >set "rrJobVersionMajor=2015"
E 29| >set "rrJobVersionMinor=0"
E 30| >set "rrJobTiled=false"
E 31| >set "rrJobCustomScene=s s"
E 32| >set "rrJobCustomShot=s sh"
E 33| >set "rrJobCustomVersion=s v"
E 34| >set "rrJobSceneOS=win"
E 35| ++++++++++++ Environment Variables Client: +++++++++++++++++
E 36| >set "rrClientName=FF-WKS-005"
E 37| >set "rrClientCPUs=12"
E 38| >set "rrClientCPUsUsed=12"
E 39| >set "rrClientBit=x64"
E 40| >set "rrClientRenderInstance=0"
E 41| >set "RR_ROOT=\\FF-FS-01\Royalrender"
E 42| >set "rrBin=\\FF-FS-01\Royalrender\bin\win\"
E 43| >set "rrPlugins=\\FF-FS-01\Royalrender\render_apps\renderer_plugins\maya\win_x64\"
E 44| >set "rrPluginsNoOS=\\FF-FS-01\Royalrender\render_apps\renderer_plugins\maya\"
E 45| >set "rrPrefs=\\FF-FS-01\Royalrender\render_apps\renderer_prefs\maya\win_x64\"
E 46| >set "rrSharedExeDir=\\FF-FS-01\Royalrender\render_apps\renderer_exe\maya\win_x64\"
E 47| >set "rrLocalTemp=D:\RR_localdata\temp\A\"
E 48| >set "TEMP=D:\RR_localdata\temp\A"
E 49| >set "TMP=D:\RR_localdata\temp\A"
E 50| >set "rrLocalRoot=D:\RR_localdata\"
E 51| >set "rrLocalExeDir=D:\RR_localdata\renderer_exe\maya\win_x64\"
E 52| >set "rrLocalPrefs=D:\RR_localdata\renderer_prefs\maya\win_x64\"
E 53| >set "rrLocalPlugins=D:\RR_localdata\renderer_plugins\maya\win_x64\"
E 54| >set "rrBaseAppPath=C:\Program Files\Autodesk\Maya2015\bin"
S 0| ++++++++++++ Environment Variables Done +++++++++++++++++++
S 1|
S 2| >call "D:\RR_localdata\_global.bat"
S 3| >rem ################ global environment for all render applications ###################
S 4|
S 5| >call "D:\RR_localdata\maya.bat"
S 6| >set "MAYA_APP_DIR=D:\RR_localdata\renderer_prefs\maya\win_x64\"
S 7| >set "PATH=\\FF-FS-01\Royalrender\render_apps\renderer_plugins\maya\win_x64\2015\plug-ins;C:\Python26_64\Lib\site-packages\PyQt4\bin;C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\WindowsPowerShell\v1.0\;C:\Program Files\3Delight\bin;C:\Program Files\3Delight For Maya\bin;C:\Program Files\Common Files\Autodesk Shared\;E:\Programms\Quicktime\QTSystem\;C:\Program Files (x86)\Autodesk\Backburner\"
S 8| >set "MAYA_PLUG_IN_PATH=\\FF-FS-01\Royalrender\render_apps\renderer_plugins\maya\win_x64\2015\plug-ins;C:\Program Files\3Delight\maya\plugins;C:\Program Files\3Delight For Maya\maya\plugins;\\FF-FS-01\Royalrender\render_apps\_submitplugins"
S 9| >set "MAYA_SCRIPT_PATH=\\FF-FS-01\Royalrender\render_apps\renderer_plugins\maya\win_x64\2015\scripts;C:\Program Files\3Delight\maya\scripts;C:\Program Files\3Delight For Maya\maya\scripts;"
S 10| >set "MAYA_MODULE_PATH=\\FF-FS-01\Royalrender\render_apps\renderer_plugins\maya\win_x64\2015\modules;;"
S 11| >set "MI_CUSTOM_SHADER_PATH=\\FF-FS-01\Royalrender\render_apps\renderer_plugins\maya\win_x64\2015\mentalray\include;\\FF-FS-01\Royalrender\render_apps\renderer_plugins\maya\win_x64\2015\mentalray\lib;;"
S 12| >set "MAYA_RENDER_DESC_PATH=\\FF-FS-01\Royalrender\render_apps\renderer_plugins\maya\win_x64\2015\rendererDesc;C:\Program Files\3Delight\maya\render_desc;C:\Program Files\3Delight For Maya\maya\render_desc;"
S 13| >rem ################### RenderManStudio environment variables ###################
S 14| >set "RR_RManStudio=\\FF-FS-01\Royalrender\render_apps\renderer_exe\maya\win_x64\RenderManStudio-2.0.1-maya2015"
S 15|
S 16| >echo RenderManStudio installation path is set to \\FF-FS-01\Royalrender\render_apps\renderer_exe\maya\win_x64\RenderManStudio-2.0.1-maya2015
S 17| RenderManStudio installation path is set to \\FF-FS-01\Royalrender\render_apps\renderer_exe\maya\win_x64\RenderManStudio-2.0.1-maya2015
S 18| >set "MAYA_SCRIPT_PATH=\\FF-FS-01\Royalrender\render_apps\renderer_exe\maya\win_x64\RenderManStudio-2.0.1-maya2015\scripts\;\\FF-FS-01\Royalrender\render_apps\renderer_plugins\maya\win_x64\2015\scripts;C:\Program Files\3Delight\maya\scripts;C:\Program Files\3Delight For Maya\maya\scripts;;"
S 19| >set "MAYA_PLUG_IN_PATH=\\FF-FS-01\Royalrender\render_apps\renderer_exe\maya\win_x64\RenderManStudio-2.0.1-maya2015\plug-ins\;\\FF-FS-01\Royalrender\render_apps\renderer_plugins\maya\win_x64\2015\plug-ins;C:\Program Files\3Delight\maya\plugins;C:\Program Files\3Delight For Maya\maya\plugins;\\FF-FS-01\Royalrender\render_apps\_submitplugins;"
S 20| >set "MAYA_RENDER_DESC_PATH=\\FF-FS-01\Royalrender\render_apps\renderer_exe\maya\win_x64\RenderManStudio-2.0.1-maya2015\etc;\\FF-FS-01\Royalrender\render_apps\renderer_plugins\maya\win_x64\2015\rendererDesc;C:\Program Files\3Delight\maya\render_desc;C:\Program Files\3Delight For Maya\maya\render_desc;"
S 21| >set "MAYA_MODULE_PATH=\\FF-FS-01\Royalrender\render_apps\renderer_exe\maya\win_x64\RenderManStudio-2.0.1-maya2015\etc;\\FF-FS-01\Royalrender\render_apps\renderer_plugins\maya\win_x64\2015\modules;;"
S 22| >set "RATTREE=\\FF-FS-01\Royalrender\render_apps\renderer_exe\maya\win_x64\RenderManStudio-2.0.1-maya2015"
S 23| >set "RMANTREE=\\FF-FS-01\Royalrender\render_apps\renderer_exe\maya\win_x64\RenderManStudio-2.0.1-maya2015\rmantree"
S 24| >set "RMSTREE=\\FF-FS-01\Royalrender\render_apps\renderer_exe\maya\win_x64\RenderManStudio-2.0.1-maya2015"
S 25| >set "XBMLANGPATH=\\FF-FS-01\Royalrender\render_apps\renderer_exe\maya\win_x64\RenderManStudio-2.0.1-maya2015\lib\mtor\resources"
S 26| >rem ################### MAYAMANROOT environment variables ###################
S 27| >rem set "MAYAMANROOT=C:\Program Files (x86)\mayaman2.0.29"
S 28| >rem set "MAYA_SCRIPT_PATH=\mel\;\\FF-FS-01\Royalrender\render_apps\renderer_exe\maya\win_x64\RenderManStudio-2.0.1-maya2015\scripts\;\\FF-FS-01\Royalrender\render_apps\renderer_plugins\maya\win_x64\2015\scripts;C:\Program Files\3Delight\maya\scripts;C:\Program Files\3Delight For Maya\maya\scripts;;;"
S 29| >rem set "MAYA_PLUG_IN_PATH=\plugins\2015;\\FF-FS-01\Royalrender\render_apps\renderer_exe\maya\win_x64\RenderManStudio-2.0.1-maya2015\plug-ins\;\\FF-FS-01\Royalrender\render_apps\renderer_plugins\maya\win_x64\2015\plug-ins;C:\Program Files\3Delight\maya\plugins;C:\Program Files\3Delight For Maya\maya\plugins;\\FF-FS-01\Royalrender\render_apps\_submitplugins;;"
S 30| >rem ################### 3Delight environment variables ###################
S 31| >rem set DELIGHT=C:\Program Files\3Delight
S 32| >rem set DL_DISPLAYS_PATH=C:\Program Files\3Delight\displays
S 33| >rem set DL_SHADERS_PATH=.:C:\Program Files\3Delight\shaders
S 34| >rem set PATH=\\FF-FS-01\Royalrender\render_apps\renderer_plugins\maya\win_x64\2015\plug-ins;C:\Python26_64\Lib\site-packages\PyQt4\bin;C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\WindowsPowerShell\v1.0\;C:\Program Files\3Delight\bin;C:\Program Files\3Delight For Maya\bin;C:\Program Files\Common Files\Autodesk Shared\;E:\Programms\Quicktime\QTSystem\;C:\Program Files (x86)\Autodesk\Backburner\;C:\Program Files\3Delight\bin
S 35| >rem set MAYA_PLUG_IN_PATH=\\FF-FS-01\Royalrender\render_apps\renderer_exe\maya\win_x64\RenderManStudio-2.0.1-maya2015\plug-ins\;\\FF-FS-01\Royalrender\render_apps\renderer_plugins\maya\win_x64\2015\plug-ins;C:\Program Files\3Delight\maya\plugins;C:\Program Files\3Delight For Maya\maya\plugins;\\FF-FS-01\Royalrender\render_apps\_submitplugins;;C:\Program Files\3Delight\maya\plugins
S 36| >rem set MAYA_RENDER_DESC_PATH=\\FF-FS-01\Royalrender\render_apps\renderer_exe\maya\win_x64\RenderManStudio-2.0.1-maya2015\etc;\\FF-FS-01\Royalrender\render_apps\renderer_plugins\maya\win_x64\2015\rendererDesc;C:\Program Files\3Delight\maya\render_desc;C:\Program Files\3Delight For Maya\maya\render_desc;;C:\Program Files\3Delight\maya\render_desc
S 37| >rem set MAYA_SCRIPT_PATH=\\FF-FS-01\Royalrender\render_apps\renderer_exe\maya\win_x64\RenderManStudio-2.0.1-maya2015\scripts\;\\FF-FS-01\Royalrender\render_apps\renderer_plugins\maya\win_x64\2015\scripts;C:\Program Files\3Delight\maya\scripts;C:\Program Files\3Delight For Maya\maya\scripts;;;C:\Program Files\3Delight\maya\scripts
S 38| >rem ################### VRay environment variables ###################
S 39| >rem ################### required if you have not installed VRay locally ###################
S 40| >rem "\\FF-FS-01\Royalrender\render_apps\renderer_exe\maya\win_x64\vray2015\bin\setvrlservice.exe" -server=YourServerName
S 41| >rem "\\FF-FS-01\Royalrender\bin\win\rrCopy.exe" -oo -os -d "\\FF-FS-01\Royalrender\render_apps\renderer_exe\maya\win_x64\vray2015\copy_maya" "C:\Program Files\Autodesk\Maya2015\bin"
S 42| >rem set "MAYA_PLUG_IN_PATH=\\FF-FS-01\Royalrender\render_apps\renderer_exe\maya\win_x64\vray2015\plug-ins\;\\FF-FS-01\Royalrender\render_apps\renderer_exe\maya\win_x64\RenderManStudio-2.0.1-maya2015\plug-ins\;\\FF-FS-01\Royalrender\render_apps\renderer_plugins\maya\win_x64\2015\plug-ins;C:\Program Files\3Delight\maya\plugins;C:\Program Files\3Delight For Maya\maya\plugins;\\FF-FS-01\Royalrender\render_apps\_submitplugins;;"
S 43| >rem set "MAYA_SCRIPT_PATH=\\FF-FS-01\Royalrender\render_apps\renderer_exe\maya\win_x64\vray2015\scripts\;\\FF-FS-01\Royalrender\render_apps\renderer_exe\maya\win_x64\RenderManStudio-2.0.1-maya2015\scripts\;\\FF-FS-01\Royalrender\render_apps\renderer_plugins\maya\win_x64\2015\scripts;C:\Program Files\3Delight\maya\scripts;C:\Program Files\3Delight For Maya\maya\scripts;;;"
S 44| >rem set "MAYA_RENDER_DESC_PATH=\\FF-FS-01\Royalrender\render_apps\renderer_exe\maya\win_x64\vray2015\rendererDesc;\\FF-FS-01\Royalrender\render_apps\renderer_exe\maya\win_x64\RenderManStudio-2.0.1-maya2015\etc;\\FF-FS-01\Royalrender\render_apps\renderer_plugins\maya\win_x64\2015\rendererDesc;C:\Program Files\3Delight\maya\render_desc;C:\Program Files\3Delight For Maya\maya\render_desc;;
S 45| >rem set "MAYA_MODULE_PATH=\\FF-FS-01\Royalrender\render_apps\renderer_exe\maya\win_x64\vray2015\modules;\\FF-FS-01\Royalrender\render_apps\renderer_exe\maya\win_x64\RenderManStudio-2.0.1-maya2015\etc;\\FF-FS-01\Royalrender\render_apps\renderer_plugins\maya\win_x64\2015\modules;;;"
S 46| >rem ################### Arnold/MtoA environment variables ###################
S 47| >rem ################### required if you have not installed Arnold/MtoA locally ###################
S 48| >set "RR_MTOA_BASE=\\FF-FS-01\Royalrender\render_apps\renderer_exe\maya\win_x64\mtoadeploy_2015"
S 49|
S 50| >echo MtoA installation path is set to in \\FF-FS-01\Royalrender\render_apps\renderer_exe\maya\win_x64\mtoadeploy_2015
S 51| MtoA installation path is set to in \\FF-FS-01\Royalrender\render_apps\renderer_exe\maya\win_x64\mtoadeploy_2015
S 52| >set "PATH=\\FF-FS-01\Royalrender\render_apps\renderer_exe\maya\win_x64\mtoadeploy_2015\bin;\\FF-FS-01\Royalrender\render_apps\renderer_plugins\maya\win_x64\2015\plug-ins;C:\Python26_64\Lib\site-packages\PyQt4\bin;C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\WindowsPowerShell\v1.0\;C:\Program Files\3Delight\bin;C:\Program Files\3Delight For Maya\bin;C:\Program Files\Common Files\Autodesk Shared\;E:\Programms\Quicktime\QTSystem\;C:\Program Files (x86)\Autodesk\Backburner\"
S 53| >set "MAYA_MODULE_PATH=\\FF-FS-01\Royalrender\render_apps\renderer_exe\maya\win_x64\mtoadeploy_2015;\\FF-FS-01\Royalrender\render_apps\renderer_exe\maya\win_x64\RenderManStudio-2.0.1-maya2015\etc;\\FF-FS-01\Royalrender\render_apps\renderer_plugins\maya\win_x64\2015\modules;;"
S 54| >set "MAYA_RENDER_DESC_PATH=\\FF-FS-01\Royalrender\render_apps\renderer_exe\maya\win_x64\mtoadeploy_2015;\\FF-FS-01\Royalrender\render_apps\renderer_exe\maya\win_x64\RenderManStudio-2.0.1-maya2015\etc;\\FF-FS-01\Royalrender\render_apps\renderer_plugins\maya\win_x64\2015\rendererDesc;C:\Program Files\3Delight\maya\render_desc;C:\Program Files\3Delight For Maya\maya\render_desc;"
S 55| >set "MAYA_PLUG_IN_PATH=\\FF-FS-01\Royalrender\render_apps\renderer_exe\maya\win_x64\mtoadeploy_2015\plug-ins;\\FF-FS-01\Royalrender\render_apps\renderer_exe\maya\win_x64\RenderManStudio-2.0.1-maya2015\plug-ins\;\\FF-FS-01\Royalrender\render_apps\renderer_plugins\maya\win_x64\2015\plug-ins;C:\Program Files\3Delight\maya\plugins;C:\Program Files\3Delight For Maya\maya\plugins;\\FF-FS-01\Royalrender\render_apps\_submitplugins;"
S 56| >set "ARNOLD_PLUGIN_PATH=\\FF-FS-01\Royalrender\render_apps\renderer_exe\maya\win_x64\mtoadeploy_2015\shaders;"
S 57| >rem ################### RedShift environment variables ###################
S 58| >set "REDSHIFT_BASE=\\FF-FS-01\Royalrender\render_apps\renderer_exe\maya\win_x64\Redshift\Plugins\Maya"
S 59|
S 60| >echo RedShift Maya plugin installation path is set to \\FF-FS-01\Royalrender\render_apps\renderer_exe\maya\win_x64\Redshift\Plugins\Maya
S 61| RedShift Maya plugin installation path is set to \\FF-FS-01\Royalrender\render_apps\renderer_exe\maya\win_x64\Redshift\Plugins\Maya
S 62| >set "REDSHIFT_COMMON_ROOT=\\FF-FS-01\Royalrender\render_apps\renderer_exe\maya\win_x64\Redshift\Plugins\Maya\Common"
S 63| >set "REDSHIFT_PLUG_IN_PATH=\\FF-FS-01\Royalrender\render_apps\renderer_exe\maya\win_x64\Redshift\Plugins\Maya\2015\nt-x86-64
S 64| >set "REDSHIFT_SCRIPT_PATH=\\FF-FS-01\Royalrender\render_apps\renderer_exe\maya\win_x64\Redshift\Plugins\Maya\Common\scripts;\\FF-FS-01\Royalrender\render_apps\renderer_exe\maya\win_x64\Redshift\Plugins\Maya\Common\scripts\override
S 65| >set "REDSHIFT_XBMLANGPATH=\\FF-FS-01\Royalrender\render_apps\renderer_exe\maya\win_x64\Redshift\Plugins\Maya\Common\icons
S 66| >set "REDSHIFT_RENDER_DESC_PATH=\\FF-FS-01\Royalrender\render_apps\renderer_exe\maya\win_x64\Redshift\Plugins\Maya\Common\rendererDesc
S 67| >set "MAYA_RENDER_DESC_PATH=\\FF-FS-01\Royalrender\render_apps\renderer_exe\maya\win_x64\Redshift\Plugins\Maya\Common\rendererDesc;\\FF-FS-01\Royalrender\render_apps\renderer_exe\maya\win_x64\mtoadeploy_2015;\\FF-FS-01\Royalrender\render_apps\renderer_exe\maya\win_x64\RenderManStudio-2.0.1-maya2015\etc;\\FF-FS-01\Royalrender\render_apps\renderer_plugins\maya\win_x64\2015\rendererDesc;C:\Program Files\3Delight\maya\render_desc;C:\Program Files\3Delight For Maya\maya\render_desc;"
S 68| >set "MAYA_SCRIPT_PATH=\\FF-FS-01\Royalrender\render_apps\renderer_exe\maya\win_x64\Redshift\Plugins\Maya\Common\scripts;\\FF-FS-01\Royalrender\render_apps\renderer_exe\maya\win_x64\Redshift\Plugins\Maya\Common\scripts\override;\\FF-FS-01\Royalrender\render_apps\renderer_exe\maya\win_x64\RenderManStudio-2.0.1-maya2015\scripts\;\\FF-FS-01\Royalrender\render_apps\renderer_plugins\maya\win_x64\2015\scripts;C:\Program Files\3Delight\maya\scripts;C:\Program Files\3Delight For Maya\maya\scripts;;"
S 69| >set "MAYA_PLUG_IN_PATH=\\FF-FS-01\Royalrender\render_apps\renderer_exe\maya\win_x64\Redshift\Plugins\Maya\2015\nt-x86-64;\\FF-FS-01\Royalrender\render_apps\renderer_exe\maya\win_x64\mtoadeploy_2015\plug-ins;\\FF-FS-01\Royalrender\render_apps\renderer_exe\maya\win_x64\RenderManStudio-2.0.1-maya2015\plug-ins\;\\FF-FS-01\Royalrender\render_apps\renderer_plugins\maya\win_x64\2015\plug-ins;C:\Program Files\3Delight\maya\plugins;C:\Program Files\3Delight For Maya\maya\plugins;\\FF-FS-01\Royalrender\render_apps\_submitplugins;"
S 70| >set "PATH=\\FF-FS-01\Royalrender\render_apps\renderer_exe\maya\win_x64\Redshift\Plugins\Maya\2015\nt-x86-64;\\FF-FS-01\Royalrender\render_apps\renderer_exe\maya\win_x64\mtoadeploy_2015\bin;\\FF-FS-01\Royalrender\render_apps\renderer_plugins\maya\win_x64\2015\plug-ins;C:\Python26_64\Lib\site-packages\PyQt4\bin;C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\WindowsPowerShell\v1.0\;C:\Program Files\3Delight\bin;C:\Program Files\3Delight For Maya\bin;C:\Program Files\Common Files\Autodesk Shared\;E:\Programms\Quicktime\QTSystem\;C:\Program Files (x86)\Autodesk\Backburner\"
S 71| >rem ############### different env variables for 32bit and 64bit ###################
S 72| >rem ## at first create the MAYA_APP_DIR folder (specified above, otherwise maya does not start) ##
S 73| >rem ## and copy the shared prefs from the network (if existing) ##
S 74|
S 75| >goto x64
S 76|
S 77| >"\\FF-FS-01\Royalrender\bin\win\rrCopy.exe" -oo -os -d "\\FF-FS-01\Royalrender\render_apps\renderer_prefs\maya\win_x64\2015-x64" "D:\RR_localdata\renderer_prefs\maya\win_x64\2015-x64"
S 78| . ----------------------------------------------------------------
S 79| . rrCopy 7.0.00+6.2.4
S 80| . Copyright(c) Holger Schoenberger. All rights reserved.
S 81| Binary Alchemy - digital materialization
S 82| . ----------------------------------------------------------------
S 83| . Copy directory
S 84| . from: '\\FF-FS-01\Royalrender\render_apps\renderer_prefs\maya\win_x64\2015-x64'
S 85| . to : 'D:\RR_localdata\renderer_prefs\maya\win_x64\2015-x64'
S 86| . 0 files deleted (0 Mb), 0 files copied (0 Mb)
S 87| >rem ################### VRay environment variables ###################
S 88| >rem ################### required if you have not installed VRay locally ###################
S 89| >rem set "VRAY_FOR_MAYA2015_MAIN_x64=\\FF-FS-01\Royalrender\render_apps\renderer_exe\maya\win_x64\vray2015"
S 90| >rem set "VRAY_FOR_MAYA2015_PLUGINS_x64=\\FF-FS-01\Royalrender\render_apps\renderer_exe\maya\win_x64\vray2015\vrayplugins"
S 91|
S 92| >goto Done
S 93|
R 0| >"\\FF-FS-01\Royalrender\bin\win\rrResetexitcode.exe"
R 1| +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
R 2| ++++++++++++++++++++++++++++++++++++++++++ START ++++++++++++++++++++++++++++++++++++++++++++++
R 3| ++++++++++++++++++++++++++++++++++++++++ 7.0.00+6.2.4 ++++++++++++++++++++++++++++++++++++++++++
R 4| +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
R 5|
R 6|
R 7| >"C:\Program Files\Autodesk\Maya2015\bin\mayabatch.exe" -command "source \"//FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel\"; rrStartWrapper(\"//FF-FS-01/Royalrender/render_apps/scripts\", \" PyModPath: //FF-FS-01/Royalrender/render_apps/scripts, Renderer: mentalRay, SName: D:/RR_localdata/cachedscenes/Projects_1415_DBSchenker/3d_maya/DEP_FLY_v24.mb, Db: //FF-FS-01/Projects/1415_DBSchenker/, Layer: crates_masks_c, Camera: c_DEP_060, FDir: D:/RR_localdata/renderout/A/3d_maya/render/c_DEP_060/c_DEP_060_crates_masks_c , FName: <Camera>_<Layer>_<RenderPass> , FPadding: 4, FExt: .tif, FrStart: 309, FrEnd: 309, FrStep: 1 , FrOffset: 0 , Threads: 12, Verbose: 4, \") "
R 8|
R 9| Error: file: C:/Pro
R 10| gramData/Autodesk/ApplicationPlugins/MayaBonusTools/Contents/scripts-2015/bonusToolsMenu.mel line 1546: UI commands can't be run in batch mode.
R 11| Result: untitled
R 12| kso_maya.py script loaded
R 13|
R 14| ' 18:04.34 rrMaya :
R 15| ' 18:04.34 rrMaya : Flag renderer : 'mentalRay'
R 16| ' 18:04.34 rrMaya : Flag sname : 'D:/RR_localdata/cachedscenes/Projects_1415_DBSchenker/3d_maya/DEP_FLY_v24.mb'
R 17| ' 18:04.34 rrMaya : Flag db : '//FF-FS-01/Projects/1415_DBSchenker/'
R 18| ' 18:04.34 rrMaya : Flag layer : 'crates_masks_c'
R 19| ' 18:04.34 rrMaya : Flag fdir : 'D:/RR_localdata/renderout/A/3d_maya/render/c_DEP_060/c_DEP_060_crates_masks_c'
R 20| ' 18:04.34 rrMaya : Flag fname : '<Camera>_<Layer>_<RenderPass>'
R 21| ' 18:04.34 rrMaya : Flag fpadding : '4'
R 22| ' 18:04.34 rrMaya : Flag frstart : '309'
R 23| ' 18:04.34 rrMaya : Flag frend : '309'
R 24| ' 18:04.34 rrMaya : Flag frstep : '1'
R 25| ' 18:04.34 rrMaya : Flag froffset : '0
R 26| '
R 27| ' 18:04.35 rrMaya : Flag fext : '.tif'
R 28| ' 18:04.35 rrMaya : Flag camera : 'c_DEP_060'
R 29| ' 18:04.35 rrMaya : Flag threads : '12'
R 30| ' 18:04.35 rrMaya : Flag verbose : '4'
R 31| ' 18:04.35 rrMaya : Flag pymodpath : '//FF-FS-01/Royalrender/render_apps/scripts'
R 32| ' 18:04.35 rrMaya : Append python search path with '//FF-FS-01/Royalrender/render_apps/scripts'
R 33| ' 18:04.35 rrMaya : Set Workspace to '//FF-FS-01/Projects/1415_DBSchenker/'
R 34| ' 18:04.35 rrMaya : Set image dir to 'D:/RR_localdata/renderout/A/3d_maya/render/c_DEP_060/c_DEP_060_crates_masks_c'
R 35| ' 18:04.35 rrMaya : Open Scene file 'D:/RR_localdata/cachedscenes/Projects_1415_DBSchenker/3d_maya/DEP_FLY_v24.mb'
R 36|
R 37| mental ray for Maya 2015
R 38| // Mental ray for Maya: using startup file C:/Program Files/Autodesk/mentalrayForMaya2015//maya.rayrc.
R 39| mental ray for Maya: setup
R 40| mental ray for Maya: initialize
R 41| mental ray: version 3.12.1.16, May 6 2014, revision 219245
R 42| mental ray for Maya: register extensions
R 43| // mental ray Node Factory: loaded
R 44| mental ray for Maya: successfully registered
R 45| mental ray for Maya: loading startup file: C:/Program Files/Autodesk/mentalrayForMaya2015//maya.rayrc
R 46| // parsing //FF-FS-01/Royalrender/render_apps/renderer_plugins/maya/win_x64/2015/mentalray/include/abcimport.mi
R 47| // loading C:/Program Files/Autodesk/mentalrayForMaya2015/shaders/abcimport.dll
R 48| // generating Maya nodes...
R 49| // parsing //FF-FS-01/Royalrender/render_apps/renderer_plugins/maya/win_x64/2015/mentalray/include/AdskShaderSDKWrappers.mi
R 50| // generating Maya nodes...
R 51| // parsing //FF-FS-01/Royalrender/render_apps/renderer_plugins/maya/win_x64/2015/mentalray/include/architectural.mi
R 52| // loading C:/Program Files/Autodesk/mentalrayForMa
R 53| ya2015/shaders/architectural.dll
R 54| // generating Maya nodes...
R 55| // parsing //FF-FS-01/Royalrender/render_apps/renderer_plugins/maya/win_x64/2015/mentalray/include/base.mi
R 56| // loading C:/Program Files/Autodesk/mentalrayForMaya2015/shaders/base.dll
R 57| // generating Maya nodes...
R 58| // parsing //FF-FS-01/Royalrender/render_apps/renderer_plugins/maya/win_x64/2015/mentalray/include/basehair.mi
R 59| // loading C:/Program Files/Autodesk/mentalrayForMaya2015/shaders/basehair.dll
R 60| // generating Maya nodes...
R 61| // parsing //FF-FS-01/Royalrender/render_apps/renderer_plugins/maya/win_x64/2015/mentalray/include/bifrostMR.mi
R 62| // loading C:/Program Files/Autodesk/mentalrayForMaya2015/shaders/bifrostMR.dll
R 63| // generating Maya nodes...
R 64| // parsing //FF-FS-01/Royalrender/render_apps/renderer_plugins/maya/win_x64/2015/mentalray/include/bifrostphenMR.mi
R 65| // generating Maya nodes...
R 66| // parsing //FF-FS-01/Royalrender/render_apps/renderer_plugins/maya/win_x64/2015/mentalray/include/builtin_bsdf.mi
R 67| // generating Maya nodes...
R 68| // parsing //F
R 69| F-FS-01/Royalrender/render_apps/renderer_plugins/maya/win_x64/2015/mentalray/include/builtin_object_light.mi
R 70| // generating Maya nodes...
R 71| // parsing //FF-FS-01/Royalrender/render_apps/renderer_plugins/maya/win_x64/2015/mentalray/include/contour.mi
R 72| // loading C:/Program Files/Autodesk/mentalrayForMaya2015/shaders/contour.dll
R 73| // generating Maya nodes...
R 74| // parsing //FF-FS-01/Royalrender/render_apps/renderer_plugins/maya/win_x64/2015/mentalray/include/layering.mi
R 75| // loading C:/Program Files/Autodesk/mentalrayForMaya2015/shaders/layering.dll
R 76| // generating Maya nodes...
R 77| // parsing //FF-FS-01/Royalrender/render_apps/renderer_plugins/maya/win_x64/2015/mentalray/include/layering_phen.mi
R 78| // generating Maya nodes...
R 79| // parsing //FF-FS-01/Royalrender/render_apps/renderer_plugins/maya/win_x64/2015/mentalray/include/mrptex.mi
R 80| // loading C:/Program Files/Autodesk/mentalrayForMaya2015/shaders/mrptex.dll
R 81| // generating Maya nodes...
R 82| // parsing //FF-FS-01/Royalrender/render_apps/renderer_plugins/maya/win_x64/2015/me
R 83| ntalray/include/paint.mi
R 84| // loading C:/Program Files/Autodesk/mentalrayForMaya2015/shaders/paint.dll
R 85|
R 86| // generating Maya nodes...
R 87| // parsing //FF-FS-01/Royalrender/render_apps/renderer_plugins/maya/win_x64/2015/mentalray/include/physics.mi
R 88| // loading C:/Program Files/Autodesk/mentalrayForMaya2015/shaders/physics.dll
R 89| // generating Maya nodes...
R 90| // parsing //FF-FS-01/Royalrender/render_apps/renderer_plugins/maya/win_x64/2015/mentalray/include/production.mi
R 91| // loading C:/Program Files/Autodesk/mentalrayForMaya2015/shaders/production.dll
R 92| // generating Maya nodes...
R 93| // parsing //FF-FS-01/Royalrender/render_apps/renderer_plugins/maya/win_x64/2015/mentalray/include/shaders_p.mi
R 94| // loading C:/Program Files/Autodesk/mentalrayForMaya2015/shaders/shaders_p.dll
R 95| // generating Maya nodes...
R 96| // parsing //FF-FS-01/Royalrender/render_apps/renderer_plugins/maya/win_x64/2015/mentalray/include/subsurface.mi
R 97| // loading C:/Program Files/Autodesk/mentalrayForMaya2015/shaders/subsurface.dll
R 98| // generating Maya nodes...
R 99| // parsing //FF-FS-01/Royalrender/render_apps/renderer_plugins/maya/win_x64/2015/mentalray/include/surfa
R100| ceSampler.mi
R101| // loading C:/Program Files/Autodesk/mentalrayForMaya2015/shaders/surfaceSampler.dll
R102| // generating Maya nodes...
R103| // parsing //FF-FS-01/Royalrender/render_apps/renderer_plugins/maya/win_x64/2015/mentalray/include/userdata.mi
R104| // loading C:/Program Files/Autodesk/mentalrayForMaya2015/shaders/userdata.dll
R105| // generating Maya nodes...
R106| // parsing //FF-FS-01/Royalrender/render_apps/renderer_plugins/maya/win_x64/2015/mentalray/include/useribl.mi
R107| // loading C:/Program Files/Autodesk/mentalrayForMaya2015/shaders/useribl.dll
R108| // generating Maya nodes...
R109| // parsing //FF-FS-01/Royalrender/render_apps/renderer_plugins/maya/win_x64/2015/mentalray/include/xgenMR.mi
R110| // loading C:/Program Files/Autodesk/mentalrayForMaya2015/shaders/xgenMR.dll
R111| // generating Maya nodes...
R112| // parsing C:/Program Files/Autodesk/mentalrayForMaya2015/shaders/include/abcimport.mi
R113| // loading C:/Program Files/Autodesk/mentalrayForMaya2015/shaders/abcimport.dll
R114| // parsing C:/Program Files/Autodesk/mentalrayForMaya2015/shaders/incl
R115| ude/AdskShaderSDKWrappers.mi
R116| // generating Maya nodes...
R117| // parsing C:/Program Files/Autodesk/mentalrayForMaya2015/shaders/include/architectural.mi
R118| // loading C:/Program Files/Autodesk/mentalrayForMaya2015/shaders/architectural.dll
R119| // parsing C:/Program Files/Autodesk/mentalrayForMaya2015/shaders/include/base.mi
R120| // loading C:/Program Files/Autodesk/mentalrayForMaya2015/shaders/base.dll
R121| // parsing C:/Program Files/Autodesk/mentalrayForMaya2015/shaders/include/basehair.mi
R122| // loading C:/Program Files/Autodesk/mentalrayForMaya2015/shaders/basehair.dll
R123| // parsing C:/Program Files/Autodesk/mentalrayForMaya2015/shaders/include/bifrostMR.mi
R124| // loading C:/Program Files/Autodesk/mentalrayForMaya2015/shaders/bifrostMR.dll
R125| // parsing C:/Program Files/Autodesk/mentalrayForMaya2015/shaders/include/bifrostphenMR.mi
R126| // generating Maya nodes...
R127| // parsing C:/Program Files/Autodesk/mentalrayForMaya2015/shaders/include/builtin_bsdf.mi
R128| Warning: (Mayatomr.Nodes) : Node "builtin_bsdf_architectural" is expected to be ex
R129| isting in Maya. It will be translated according to ghost shader declaration.
R130| Warning: (Mayatomr.Nodes) : Node "builtin_bsdf_architectural_comp" is expected to be existing in Maya. It will be translated according to ghost shader declaration.
R131| Warning: (Mayatomr.Nodes) : Node "builtin_bsdf_carpaint" is expected to be existing in Maya. It will be translated according to ghost shader declaration.
R132| Warning: (Mayatomr.Nodes) : Node "builtin_bsdf_ashikhmin" is expected to be existing in Maya. It will be translated according to ghost shader declaration.
R133| Warning: (Mayatomr.Nodes) : Node "builtin_bsdf_lambert" is expected to be existing in Maya. It will be translated according to ghost shader declaration.
R134| Warning: (Mayatomr.Nodes) : Node "builtin_bsdf_mirror" is expected to be existing in Maya. It will be translated according to ghost shader declaration.
R135| Warning: (Mayatomr.Nodes) : Node "builtin_bsdf_phong" is expected to be existing in Maya. It will be translated according to ghost shader declaration.
R136| // generatin
R137| g Maya nodes...
R138| // parsing C:/Program Files/Autodesk/mentalrayForMaya2015/shaders/include/builtin_object_light.mi
R139| Warning: (Mayatomr.Nodes) : Node "builtin_object_light" is expected to be existing in Maya. It will be translated according to ghost shader declaration.
R140| // generating Maya nodes...
R141| // parsing C:/Program Files/Autodesk/mentalrayForMaya2015/shaders/include/contour.mi
R142| // loading C:/Program Files/Autodesk/mentalrayForMaya2015/shaders/contour.dll
R143|
R144| // parsing C:/Program Files/Autodesk/mentalrayForMaya2015/shaders/include/layering.mi
R145| // loading C:/Program Files/Autodesk/mentalrayForMaya2015/shaders/layering.dll
R146| // parsing C:/Program Files/Autodesk/mentalrayForMaya2015/shaders/include/layering_phen.mi
R147| // generating Maya nodes...
R148| // parsing C:/Program Files/Autodesk/mentalrayForMaya2015/shaders/include/mrptex.mi
R149| // loading C:/Program Files/Autodesk/mentalrayForMaya2015/shaders/mrptex.dll
R150| // parsing C:/Program Files/Autodesk/mentalrayForMaya2015/shaders/include/paint.mi
R151| // loading C:/Program Files/Autodesk/mentalrayForMaya2015/shaders/paint.dll
R152| // parsing C:/Program Files/Autodesk/mentalrayForMaya2015/shaders/include/physics.mi
R153| // loading C:/Program Files/Autodesk/mentalrayForMaya2015/shaders/physics.dll
R154| // parsing C:/Program Files/Autodesk/mentalrayForMaya2015/shaders/include/production.mi
R155| // loading C:/Program Files/Autodesk/mentalrayForMaya2015/shaders/production.dll
R156| // parsing C:/Program Files/Autodesk/mentalrayForMaya2015/shaders/include/sha
R157| ders_p.mi
R158| // loading C:/Program Files/Autodesk/mentalrayForMaya2015/shaders/shaders_p.dll
R159| // parsing C:/Program Files/Autodesk/mentalrayForMaya2015/shaders/include/subsurface.mi
R160| // loading C:/Program Files/Autodesk/mentalrayForMaya2015/shaders/subsurface.dll
R161| // parsing C:/Program Files/Autodesk/mentalrayForMaya2015/shaders/include/surfaceSampler.mi
R162| // loading C:/Program Files/Autodesk/mentalrayForMaya2015/shaders/surfaceSampler.dll
R163| // parsing C:/Program Files/Autodesk/mentalrayForMaya2015/shaders/include/userdata.mi
R164| // loading C:/Program Files/Autodesk/mentalrayForMaya2015/shaders/userdata.dll
R165| // parsing C:/Program Files/Autodesk/mentalrayForMaya2015/shaders/include/useribl.mi
R166| // loading C:/Program Files/Autodesk/mentalrayForMaya2015/shaders/useribl.dll
R167| // parsing C:/Program Files/Autodesk/mentalrayForMaya2015/shaders/include/xgenMR.mi
R168| // loading C:/Program Files/Autodesk/mentalrayForMaya2015/shaders/xgenMR.dll
R169| Turtle Renderer 2015.0.0 (2013-09-12)
R170| Built for Maya 2015
R171| Running Turtle startup script
R172|
R173| +++++++ Turtle for Maya registered successfully ++++++
R174|
R175| Result: externalContentTable
R176|
R177| Result: 1
R178| File read in 11.8 seconds.
R179| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "abcimport" has not been loaded - node type ignored.
R180| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mia_physicalsun" has not been loaded - node type ignored.
R181| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mia_physicalsky" has not been loaded - node type ignored.
R182| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mia_material" has not been loaded - node type ignored.
R183| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mia_material_x" has not been loaded - node type ignored.
R184| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 1
R185| 1: line 1: (Mayatomr.Nodes) : Shader declaration "mia_roundcorners" has not been loaded - node type ignored.
R186| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mia_exposure_simple" has not been loaded - node type ignored.
R187| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mia_portal_light" has not been loaded - node type ignored.
R188| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mia_light_surface" has not been loaded - node type ignored.
R189| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mia_exposure_photographic" has not been loaded - node type ignored.
R190| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mia_exposure_photographic_rev" has no
R191| t been loaded - node type ignored.
R192| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mia_lens_bokeh" has not been loaded - node type ignored.
R193| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mia_envblur" has not been loaded - node type ignored.
R194| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mia_ciesky" has not been loaded - node type ignored.
R195| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mia_photometric_light" has not been loaded - node type ignored.
R196| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_texture_vector" has not been loaded - node type ignored.
R197| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel l
R198| ine 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_texture_remap" has not been loaded - node type ignored.
R199| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_texture_rotate" has not been loaded - node type ignored.
R200| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_bump_basis" has not been loaded - node type ignored.
R201| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_bump_map" has not been loaded - node type ignored.
R202| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_passthrough_bump_map" has not been loaded - node type ignored.
R203| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_bump_map2" has not been loaded - nod
R204| e type ignored.
R205| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_lookup_spherical" has not been loaded - node type ignored.
R206| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_lookup_cube1" has not been loaded - node type ignored.
R207| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_lookup_cube6" has not been loaded - node type ignored.
R208| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_lookup_background" has not been loaded - node type ignored.
R209| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_lookup_cylindrical" has not been loaded - node type ignored.
R210| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel
R211| line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_texture_lookup" has not been loaded - node type ignored.
R212| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_texture_lookup2" has not been loaded - node type ignored.
R213| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_texture_filter_lookup" has not been loaded - node type ignored.
R214| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_texture_checkerboard" has not been loaded - node type ignored.
R215| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_texture_polkadot" has not been loaded - node type ignored.
R216| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_texture_polka
R217| sphere" has not been loaded - node type ignored.
R218| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_texture_turbulence" has not been loaded - node type ignored.
R219| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_texture_wave" has not been loaded - node type ignored.
R220| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_reflect" has not been loaded - node type ignored.
R221| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_refract" has not been loaded - node type ignored.
R222| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_transparency" has not been loaded - node type ignored.
R223| Error: file: //FF-FS-01/Royalrender/render_apps/script
R224| s/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_continue" has not been loaded - node type ignored.
R225| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_opacity" has not been loaded - node type ignored.
R226| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_twosided" has not been loaded - node type ignored.
R227| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_refraction_index" has not been loaded - node type ignored.
R228| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_dielectric" has not been loaded - node type ignored.
R229| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_ray_marcher" has not been loaded - n
R230| ode type ignored.
R231| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_illum_lambert" has not been loaded - node type ignored.
R232| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_illum_phong" has not been loaded - node type ignored.
R233| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_illum_ward" has not been loaded - node type ignored.
R234| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_illum_ward_deriv" has not been loaded - node type ignored.
R235| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_illum_blinn" has not been loaded - node type ignored.
R236| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_illum_cooktorr" has not been loaded - node type ignored.
R237| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_illum_hair" has not been loaded - node type ignored.
R238| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_volume" has not been loaded - node type ignored.
R239| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_color_alpha" has not been loaded - node type ignored.
R240| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_color_average" has not been loaded - node type ignored.
R241| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_color_intensity" has not been loaded - node type ignored.
R242|
R243| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_color_interpolate" has not been loaded - node type ignored.
R244| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_color_mix" has not been loaded - node type ignored.
R245| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_color_spread" has not been loaded - node type ignored.
R246| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_geo_cube" has not been loaded - node type ignored.
R247| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_geo_torus" has not been loaded - node type ignored.
R248| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes)
R249| : Shader declaration "mib_geo_sphere" has not been loaded - node type ignored.
R250| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_geo_cone" has not been loaded - node type ignored.
R251| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_geo_cylinder" has not been loaded - node type ignored.
R252| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_geo_square" has not been loaded - node type ignored.
R253| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_geo_instance" has not been loaded - node type ignored.
R254| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_geo_instance_mlist" has not been loaded - node type ignored.
R255| Error: file: //FF-FS
R256| -01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_geo_add_uv_texsurf" has not been loaded - node type ignored.
R257| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_photon_basic" has not been loaded - node type ignored.
R258| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_light_infinite" has not been loaded - node type ignored.
R259| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_light_point" has not been loaded - node type ignored.
R260| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_light_spot" has not been loaded - node type ignored.
R261| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader dec
R262| laration "mib_light_photometric" has not been loaded - node type ignored.
R263| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_cie_d" has not been loaded - node type ignored.
R264| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_blackbody" has not been loaded - node type ignored.
R265| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_shadow_transparency" has not been loaded - node type ignored.
R266| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_lens_stencil" has not been loaded - node type ignored.
R267| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_lens_clamp" has not been loaded - node type ignored.
R268| Error: file: //FF-FS-01/Royalr
R269| ender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_lightmap_write" has not been loaded - node type ignored.
R270| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_lightmap_sample" has not been loaded - node type ignored.
R271| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_amb_occlusion" has not been loaded - node type ignored.
R272| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_fast_occlusion" has not been loaded - node type ignored.
R273| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_map_get_scalar" has not been loaded - node type ignored.
R274| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declarat
R275| ion "mib_map_get_integer" has not been loaded - node type ignored.
R276| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_map_get_vector" has not been loaded - node type ignored.
R277| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_map_get_color" has not been loaded - node type ignored.
R278| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_map_get_transform" has not been loaded - node type ignored.
R279| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_map_get_scalar_array" has not been loaded - node type ignored.
R280| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_map_get_integer_array" has not been loaded - node type ignored.
R281| Error:
R282| file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_fg_occlusion" has not been loaded - node type ignored.
R283| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_bent_normal_env" has not been loaded - node type ignored.
R284| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_glossy_reflection" has not been loaded - node type ignored.
R285| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_glossy_refraction" has not been loaded - node type ignored.
R286| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_illum_hair_x" has not been loaded - node type ignored.
R287| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatom
R288| r.Nodes) : Shader declaration "bifrost_isosurface_volume" has not been loaded - node type ignored.
R289| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "bifrost_isosurface_geo" has not been loaded - node type ignored.
R290| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "bifrost_particle_geo" has not been loaded - node type ignored.
R291| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "bifrost_volume_geo" has not been loaded - node type ignored.
R292| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "bifrost_color_channel" has not been loaded - node type ignored.
R293| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "bifrost_scalar_channel" has not been loaded
R294| - node type ignored.
R295| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "bifrost_scalar_channel_grad" has not been loaded - node type ignored.
R296| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "bifrost_vector_channel" has not been loaded - node type ignored.
R297| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "bifrost_density_volume" has not been loaded - node type ignored.
R298| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "bifrost_simple_scatter" has not been loaded - node type ignored.
R299| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "bifrost_color_remap" has not been loaded - node type ignored.
R300| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "bifrost_scalar_remap" has not been loaded - node type ignored.
R301| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "bifrost_isosurface_particle_volume" has not been loaded - node type ignored.
R302| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "bifrost_color_if" has not been loaded - node type ignored.
R303| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "bifrost_scalar_if" has not been loaded - node type ignored.
R304| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "bifrost_mix_vorticity_velocities" has not been loaded - node type ignored.
R305| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : S
R306| hader declaration "bifrost_illum_flat" has not been loaded - node type ignored.
R307| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "contour_store_function" has not been loaded - node type ignored.
R308| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "contour_store_function_simple" has not been loaded - node type ignored.
R309| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "contour_contrast_function_levels" has not been loaded - node type ignored.
R310| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "contour_contrast_function_simple" has not been loaded - node type ignored.
R311| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "contour_shader_simple" has n
R312| ot been loaded - node type ignored.
R313| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "contour_shader_silhouette" has not been loaded - node type ignored.
R314| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "contour_shader_maxcolor" has not been loaded - node type ignored.
R315| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "contour_shader_curvature" has not been loaded - node type ignored.
R316| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "contour_shader_factorcolor" has not been loaded - node type ignored.
R317| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "contour_shader_depthfade" has not been loaded - node type ignored.
R318| Error: file: //FF-FS-
R319| 01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "contour_shader_framefade" has not been loaded - node type ignored.
R320| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "contour_shader_layerthinner" has not been loaded - node type ignored.
R321| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "contour_shader_widthfromcolor" has not been loaded - node type ignored.
R322| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "contour_shader_widthfromlightdir" has not been loaded - node type ignored.
R323| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "contour_shader_widthfromlight" has not been loaded - node type ignored.
R324| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_
R325| maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "contour_shader_combi" has not been loaded - node type ignored.
R326| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "contour_only" has not been loaded - node type ignored.
R327| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "contour_composite" has not been loaded - node type ignored.
R328| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "contour_ps" has not been loaded - node type ignored.
R329| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mila_material" has not been loaded - node type ignored.
R330| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mila_layer" has not been loaded - node type
R331| ignored.
R332| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mila_mix" has not been loaded - node type ignored.
R333| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mila_adapter" has not been loaded - node type ignored.
R334| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mila_diffuse_reflection" has not been loaded - node type ignored.
R335| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mila_glossy_reflection" has not been loaded - node type ignored.
R336| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mila_specular_reflection" has not been loaded - node type ignored.
R337| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: li
R338| ne 1: (Mayatomr.Nodes) : Shader declaration "mila_diffuse_transmission" has not been loaded - node type ignored.
R339| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mila_glossy_transmission" has not been loaded - node type ignored.
R340| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mila_specular_transmission" has not been loaded - node type ignored.
R341| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mila_transparency" has not been loaded - node type ignored.
R342| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mila_scatter" has not been loaded - node type ignored.
R343| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mila_emission" has not been loa
R344| ded - node type ignored.
R345| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mila_get_roughness" has not been loaded - node type ignored.
R346| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mila_get_normal" has not been loaded - node type ignored.
R347| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mila_flakes_adapter" has not been loaded - node type ignored.
R348| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mila_bump_flakes" has not been loaded - node type ignored.
R349| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_ptex_lookup_x" has not been loaded - node type ignored.
R350| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel
R351| line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_ptex_lookup" has not been loaded - node type ignored.
R352| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mi_metallic_paint" has not been loaded - node type ignored.
R353| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mi_metallic_paint_x" has not been loaded - node type ignored.
R354| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mi_bump_flakes" has not been loaded - node type ignored.
R355| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mi_car_paint_phen" has not been loaded - node type ignored.
R356| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mi_metallic_paint_output_mixer" has not be
R357| en loaded - node type ignored.
R358| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mi_car_paint_phen_x" has not been loaded - node type ignored.
R359| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "physical_lens_dof" has not been loaded - node type ignored.
R360| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "physical_light" has not been loaded - node type ignored.
R361| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "dgs_material" has not been loaded - node type ignored.
R362| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "dgs_material_photon" has not been loaded - node type ignored.
R363| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "dielectric_material" has not been loaded - node type ignored.
R364| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "dielectric_material_photon" has not been loaded - node type ignored.
R365| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "oversampling_lens" has not been loaded - node type ignored.
R366| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "path_material" has not been loaded - node type ignored.
R367| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "parti_volume" has not been loaded - node type ignored.
R368| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "parti_volume_photon" has not been l
R369| oaded - node type ignored.
R370| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "transmat" has not been loaded - node type ignored.
R371| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "transmat_photon" has not been loaded - node type ignored.
R372| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mip_rayswitch" has not been loaded - node type ignored.
R373| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mip_rayswitch_advanced" has not been loaded - node type ignored.
R374| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mip_rayswitch_environment" has not been loaded - node type ignored.
R375| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel
R376| line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mip_card_opacity" has not been loaded - node type ignored.
R377| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mip_motionblur" has not been loaded - node type ignored.
R378| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mip_motion_vector" has not been loaded - node type ignored.
R379| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mip_matteshadow" has not been loaded - node type ignored.
R380| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mip_cameramap" has not been loaded - node type ignored.
R381| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mip_mirrorball" has not been loaded - node type i
R382| gnored.
R383| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mip_grayball" has not been loaded - node type ignored.
R384| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mip_gamma_gain" has not been loaded - node type ignored.
R385| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mip_render_subset" has not been loaded - node type ignored.
R386| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mip_matteshadow_mtl" has not been loaded - node type ignored.
R387| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mip_binaryproxy" has not been loaded - node type ignored.
R388| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatom
R389| r.Nodes) : Shader declaration "mip_rayswitch_stage" has not been loaded - node type ignored.
R390| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mip_fgshooter" has not been loaded - node type ignored.
R391| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "p_buffer_writer" has not been loaded - node type ignored.
R392| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "p_z" has not been loaded - node type ignored.
R393| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "p_constant" has not been loaded - node type ignored.
R394| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "p_facing_ratio" has not been loaded - node type ignored.
R395| Error: file: //FF-FS-01/Royalre
R396| nder/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "p_color_plus_alpha" has not been loaded - node type ignored.
R397| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "p_motion_to_rgb" has not been loaded - node type ignored.
R398| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "p_irradiance" has not been loaded - node type ignored.
R399| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "p_color_to_float" has not been loaded - node type ignored.
R400| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "p_fisheye" has not been loaded - node type ignored.
R401| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "p_CSG" has not b
R402| een loaded - node type ignored.
R403| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "p_shadow" has not been loaded - node type ignored.
R404| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "p_bake_read" has not been loaded - node type ignored.
R405| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "p_ray_type" has not been loaded - node type ignored.
R406| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "p_MegaTK" has not been loaded - node type ignored.
R407| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "p_SpotTK" has not been loaded - node type ignored.
R408| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes)
R409| : Shader declaration "p_PointTK" has not been loaded - node type ignored.
R410| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "p_DirectTK" has not been loaded - node type ignored.
R411| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "p_environment" has not been loaded - node type ignored.
R412| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "p_shadow_transparency" has not been loaded - node type ignored.
R413| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "p_scatter_wrap" has not been loaded - node type ignored.
R414| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "p_MegaTK_pass" has not been loaded - node type ignored.
R415| Error: file: //FF-FS-01/Royalrend
R416| er/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "p_maya_shadingengine" has not been loaded - node type ignored.
R417| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "p_float4_to_color" has not been loaded - node type ignored.
R418| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "p_float2_to_vector" has not been loaded - node type ignored.
R419| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "p_float3_to_vector" has not been loaded - node type ignored.
R420| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "p_grade_color" has not been loaded - node type ignored.
R421| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "p_
R422| HairTK" has not been loaded - node type ignored.
R423| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "p_HairTK_shadow" has not been loaded - node type ignored.
R424| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "p_physical_lens_dof" has not been loaded - node type ignored.
R425| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "p_hair_mapping" has not been loaded - node type ignored.
R426| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "p_shader_replacer" has not been loaded - node type ignored.
R427| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "p_dielectric_interface" has not been loaded - node type ignored.
R428| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "p_eye" has not been loaded - node type ignored.
R429| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "p_mix" has not been loaded - node type ignored.
R430| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "misss_physical" has not been loaded - node type ignored.
R431| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "misss_physical_phen" has not been loaded - node type ignored.
R432| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "misss_fast_shader" has not been loaded - node type ignored.
R433| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "misss_fast_shader_x" has not been load
R434| ed - node type ignored.
R435| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "misss_fast_shader2" has not been loaded - node type ignored.
R436| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "misss_fast_shader2_x" has not been loaded - node type ignored.
R437| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "misss_skin_specular" has not been loaded - node type ignored.
R438| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "misss_lightmap_write" has not been loaded - node type ignored.
R439| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "misss_lambert_gamma" has not been loaded - node type ignored.
R440| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso
R441| _maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "misss_call_shader" has not been loaded - node type ignored.
R442| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "misss_set_normal" has not been loaded - node type ignored.
R443| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "misss_fast_lmap_maya" has not been loaded - node type ignored.
R444| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "misss_fast_simple_maya" has not been loaded - node type ignored.
R445| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "misss_fast_skin_maya" has not been loaded - node type ignored.
R446| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "misss_fast_skin_phe
R447| n" has not been loaded - node type ignored.
R448| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "misss_fast_skin_phen_d" has not been loaded - node type ignored.
R449| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "misss_mia_skin2_phen" has not been loaded - node type ignored.
R450| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "misss_mia_skin2_phen_d" has not been loaded - node type ignored.
R451| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "misss_lightmap_phen" has not been loaded - node type ignored.
R452| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "misss_mia_skin2_surface_phen" has not been loaded - node type ignored.
R453| Error: file: //FF-FS-01/
R454| Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "surfaceSampler" has not been loaded - node type ignored.
R455| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_data_bool" has not been loaded - node type ignored.
R456| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_data_int" has not been loaded - node type ignored.
R457| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_data_scalar" has not been loaded - node type ignored.
R458| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_data_vector" has not been loaded - node type ignored.
R459| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_data_c
R460| olor" has not been loaded - node type ignored.
R461| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_data_string" has not been loaded - node type ignored.
R462| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_data_texture" has not been loaded - node type ignored.
R463| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_data_shader" has not been loaded - node type ignored.
R464| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_data_bool_array" has not been loaded - node type ignored.
R465| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_data_int_array" has not been loaded - node type ignored.
R466| Error: file: //FF-FS-01/Royalrender/render_apps/s
R467| cripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_data_scalar_array" has not been loaded - node type ignored.
R468| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_data_vector_array" has not been loaded - node type ignored.
R469| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_data_color_array" has not been loaded - node type ignored.
R470| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_data_string_array" has not been loaded - node type ignored.
R471| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_data_texture_array" has not been loaded - node type ignored.
R472| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration
R473| "mib_data_shader_array" has not been loaded - node type ignored.
R474| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_data_get_bool" has not been loaded - node type ignored.
R475| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_data_get_int" has not been loaded - node type ignored.
R476| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_data_get_scalar" has not been loaded - node type ignored.
R477| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_data_get_vector" has not been loaded - node type ignored.
R478| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_data_get_color" has not been loaded - node type ignored.
R479| Error: file: //FF-FS-01/R
R480| oyalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_data_get_string" has not been loaded - node type ignored.
R481| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_data_get_texture" has not been loaded - node type ignored.
R482| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_data_get_shader" has not been loaded - node type ignored.
R483| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_data_get_shader_bool" has not been loaded - node type ignored.
R484| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_data_get_shader_int" has not been loaded - node type ignored.
R485| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Node
R486| s) : Shader declaration "mib_data_get_shader_scalar" has not been loaded - node type ignored.
R487| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_data_get_shader_vector" has not been loaded - node type ignored.
R488| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mib_data_get_shader_color" has not been loaded - node type ignored.
R489| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "user_ibl_env" has not been loaded - node type ignored.
R490| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "user_ibl_rect" has not been loaded - node type ignored.
R491| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "xgen_geo" has not been loaded - node type ignored.
R492| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "xgen_seexpr" has not been loaded - node type ignored.
R493| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "xgen_scalar_to_integer" has not been loaded - node type ignored.
R494| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "xgen_integer_to_vector" has not been loaded - node type ignored.
R495| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "xgen_scalar_to_vector" has not been loaded - node type ignored.
R496| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "xgen_boolean_to_vector" has not been loaded - node type ignored.
R497| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line
R498| 1: (Mayatomr.Nodes) : Shader declaration "xgen_boolean_switch" has not been loaded - node type ignored.
R499| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "xgen_tube_normals" has not been loaded - node type ignored.
R500| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "xgen_hair_phen" has not been loaded - node type ignored.
R501| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mia_material_x_passes" has not been loaded - node type ignored.
R502| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mi_metallic_paint_x_passes" has not been loaded - node type ignored.
R503| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mi_car_paint_phen_x_passes" has not been
R504| loaded - node type ignored.
R505| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "misss_fast_shader_x_passes" has not been loaded - node type ignored.
R506| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "maya_bifrost_liquid" has not been loaded - node type ignored.
R507| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mila_mix_reflective" has not been loaded - node type ignored.
R508| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mila_layer_reflective" has not been loaded - node type ignored.
R509| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mila_mix_reflective_aniso" has not been loaded - node type ignored.
R510| Error: file: //FF-FS-01/Royalrender/rende
R511| r_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mila_layer_reflective_aniso" has not been loaded - node type ignored.
R512| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mila_layer_reflective_plastic" has not been loaded - node type ignored.
R513| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mila_layer_reflective_paint" has not been loaded - node type ignored.
R514| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mila_layer_transmissive" has not been loaded - node type ignored.
R515| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mila_layer_transmissive_distance" has not been loaded - node type ignored.
R516| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line
R517| 1: (Mayatomr.Nodes) : Shader declaration "mila_layer_transmissive_clear" has not been loaded - node type ignored.
R518| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mila_mix_subsurface_scatter" has not been loaded - node type ignored.
R519| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mila_mix_translucent" has not been loaded - node type ignored.
R520| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mila_mix_glossy_reflection" has not been loaded - node type ignored.
R521| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: RuntimeError: file <maya console> line 1: Plug-in, "vrayformaya", was not found on MAYA_PLUG_IN_PATH.
R522| ' 18:05.25 rrMaya : Set Layer to 'crates_masks_c'
R523|
R524| ' 18:05.25 rrMaya : Renderer is 'mentalRay'
R525| ' 18:05.25 rrMaya - SET: defaultRenderGlobals.imageFilePrefix = <Camera>_<Layer>_<RenderPass>
R526| ' 18:05.25 rrMaya - SET: defaultRenderGlobals.animation = True
R527| ' 18:05.25 rrMaya - SET: defaultRenderGlobals.modifyExtension = 1
R528| ' 18:05.25 rrMaya - SET: defaultRenderGlobals.extensionPadding = 4
R529| ' 18:05.25 rrMaya : Set camera to 'c_DEP_060'
R530| Warning: file: C:/Program Files/Autodesk/Maya2015/scripts/others/makeCameraRenderable.mel line 60: Found camera c_DEP_060Shape.
R531| ' 18:05.25 rrMaya : Set threads to '12'
R532| ' 18:05.25 rrMaya - SET: defaultRenderGlobals.renderAll = 1
R533| ' 18:05.25 rrMaya : Scene init done, starting to render...
R534| ' 18:05.25 rrMaya : Scene load time: 0:00:50.786000 h:m:s.ms
R535| ' 18:05.25 rrMaya : Changing scene frame to frame #309 ...
R536| ' 18:05.25 rrMaya : Starting to render frame #309-309,1 ...
R537| ' 18:05.25 rrMaya - SET: defaultRenderGlobals.startFrame = 309
R538| ' 18:05.25 rrMaya - SET: defaultRenderGlobals.endFrame = 309
R539| ' 18:05.25 rrMaya - SET: defaultRenderGlobals.byFrameStep =
R540| 1
R541| ' 18:05.25 rrMaya - SET: defaultRenderGlobals.startExtension = 309
R542| ' 18:05.25 rrMaya - SET: defaultRenderGlobals.byExtension = 1
R543| ' 18:05.25 rrMaya - SET: defaultRenderGlobals.renderAll = 1
R544| start frame: 309.0
R545|
R546| MEM 0.0 8 MB info : virtual memory limit set to 25820 MBInfo: (mental ray) : number of render thread(s): 12
R547|
R548| Info: (Mayatomr) : render layer crates_masks_c
R549| Info: (Mayatomr.Nodes) : custom string options found
R550| Info: (Mayatomr.Nodes) : derive mental ray global approximation settings from Maya
R551| Info: (Mayatomr.Nodes) : derive mental ray global displacement settings from Maya
R552| Info: (Mayatomr.Scene) : update lights and related shaders
R553| Info: (Mayatomr.Scene) : update cameras and related shaders
R554| Info: (Mayatomr.Scene) : update geometry and materials
R555| Info: (Mayatomr.Scene) : update texture reference objects
R556| Info: (Mayatomr.Nodes) : custom string options found
R557| Info: (Mayatomr.Nodes) : derive mental ray global approximation settings from Maya
R558| Info: (Mayatomr.Nodes) : derive mental ray globa
R559| l displacement settings from Maya
R560| Info: (Mayatomr.Scene) : update lights and related shaders
R561| Info: (Mayatomr.Scene) : update cameras and related shaders
R562| Info: (Mayatomr.Nodes) : sIBL_controls.backgroundGamma: unsupported type of connection, current plug value used instead
R563| Info: (Mayatomr.Nodes) : sIBL_controls.backgroundGain: unsupported type of connection, current plug value used instead
R564| Info: (Mayatomr.Nodes) : sIBL_controls.toggleBackground: unsupported type of connection, current plug value used instead
R565| API 0.0 8 MB warn 302018: type conflict: "color1" is type color, "maya_multdiv" returns type vector
R566| API 0.0 8 MB warn 302018: type conflict: "color2" is type color, "maya_color_to_vector" returns type vector
R567| Info: (Mayatomr.Nodes) : sIBL_controls.lightingGamma: unsupported type of connection, current plug value used instead
R568| Info: (Mayatomr.Nodes) : sIBL_controls.lightingGain: unsupported type of connection, current plug value used instead
R569| Info: (Mayatomr.Nodes) : sIBL_controls.togg
R570| leLighting: unsupported type of connection, current plug value used instead
R571| API 0.0 8 MB warn 302018: type conflict: "color1" is type color, "maya_multdiv" returns type vector
R572| API 0.0 8 MB warn 302018: type conflict: "color2" is type color, "maya_color_to_vector" returns type vector
R573| Info: (Mayatomr.Nodes) : sIBL_controls.reflectionGamma: unsupported type of connection, current plug value used instead
R574| Info: (Mayatomr.Nodes) : sIBL_controls.reflectionGain: unsupported type of connection, current plug value used instead
R575| Info: (Mayatomr.Nodes) : sIBL_controls.toggleReflection: unsupported type of connection, current plug value used instead
R576| API 0.0 8 MB warn 302018: type conflict: "color1" is type color, "maya_multdiv" returns type vector
R577| API 0.0 8 MB warn 302018: type conflict: "color2" is type color, "maya_color_to_vector" returns type vector
R578| Info: (Mayatomr.Scene) : update geometry and materials
R579| IMG 0.0 8 MB warn 102023: TIFFReadDirectory: ...s/textures/behaelter/
R580| Pallet with shrink wrap/foilNormale.tif: wrong data type 1 for "ICC Profile"; tag ignored.
R581| Info: (Mayatomr.Nodes) : place2dTexture147.vertexUvOne: unsupported type of connection, current plug value used instead
R582| IMG 0.0 8 MB warn 102023: TIFFReadDirectory: ...s/textures/behaelter/Pallet with shrink wrap/foilNormale.tif: wrong data type 1 for "ICC Profile"; tag ignored.
R583| Info: (Mayatomr.Nodes) : place2dTexture147.vertexUvTwo: unsupported type of connection, current plug value used instead
R584| IMG 0.0 8 MB warn 102023: TIFFReadDirectory: ...s/textures/behaelter/Pallet with shrink wrap/foilNormale.tif: wrong data type 1 for "ICC Profile"; tag ignored.
R585| Info: (Mayatomr.Nodes) : place2dTexture147.vertexUvThree: unsupported type of connection, current plug value used instead
R586| IMG 0.0 8 MB warn 102023: TIFFReadDirectory: ...s/textures/behaelter/Pallet with shrink wrap/foilNormale.tif: wrong data type 1 for "ICC Profile"; tag ignored.
R587|
R588| Info: (Mayatomr.Scene) : render camera: c_DEP_060
R589| MEM 0.2 12 MB info : physical memory detected: total 32692 MB, free 28165 MB
R590| SCEN 0.2 15 MB info : 113 geometry leaf instances (113 scheduled, 0 cached, 0 shared)
R591| SCEN 0.2 15 MB info : 0 light leaf instances
R592| SCEN 0.2 15 MB info : wallclock 0:00:00.00 for scene preprocessing
R593| SCEN 0.2 15 MB info : current mem usage 15 MB, max mem usage 15 MB
R594| RC 0.2 15 MB info : scene extent: (-1333.57,-1504.43,-3997.31) : (4238.20,1848.95,2394.25)
R595| RC 0.2 15 MB info : option: scanline off
R596| RC 0.2 15 MB info : option: trace on
R597| RC 0.2 15 MB info : option: trace depth reflection 8, refraction 8, sum 16
R598| RC 0.2 15 MB info : option: acceleration bsp2
R599| RC 0.2 15 MB info : option: shadow on
R600| RC 0.2 15 MB info : option: shadow maps (use) (recompute)
R601| RC 0.2 15 MB info : option: lightmap on
R602| RC 0.2 15 MB info : option: motion on
R603| RC 0
R604| .2 15 MB info : option: shutter 0 1
R605| RC 0.2 15 MB info : option: time contrast 0.2 0.2 0.2 0.2
R606| RC 0.2 15 MB info : option: motion steps 1
R607| RC 0.2 15 MB info : option: luminance weights 0.212671 0.71516 0.072169
R608| RC 0.2 15 MB info : option: rendering color profile "micsSRGB"
R609| RC 0.2 15 MB info : option: white adaption performed in "(internal)" color space
R610| RC 0.2 15 MB info : option: caustic off
R611| RC 0.2 15 MB info : option: globillum off
R612| RC 0.2 15 MB info : option: finalgather off
R613| RC 0.2 15 MB info : option: samples min 1.00 per pixel
R614| RC 0.2 15 MB info : option: samples max 100.00 per pixel
R615| RC 0.2 15 MB info : option: samples quality 0.5 0.5 0.5 0.5
R616| RC 0.2 15 MB info : option: samples error cutoff 0 0 0
R617| RC 0.2 15 MB info : option: filter gauss 3 3
R618| RC 0.2 15 MB info : option: face both
R619| RC 0.2 15 MB info : option: hair
R620| on
R621| RC 0.2 15 MB info : option: task size 64
R622| RC 0.2 15 MB info : option: lens on
R623| RC 0.2 15 MB info : option: volume on
R624| RC 0.2 15 MB info : option: geometry on
R625| RC 0.2 15 MB info : option: displace on
R626| RC 0.2 15 MB info : option: premultiply on
R627| RC 0.2 15 MB info : option: colorclip raw
R628| RC 0.2 15 MB info : option: output on
R629| RC 0.2 15 MB info : option: merge on
R630| RC 0.2 15 MB info : option: texture cache local
R631| RC 0.2 15 MB info : option: limit dynamic
R632| RC 0.2 15 MB info : option: fb mem management mapped
R633| RC 0.2 15 MB info : camera: type filter name
R634| RC 0.2 15 MB info : rgba_fp yes mayaGlow
R635| RC 0.2 15 MB info : rgba_fp yes mayaColor
R636| RC 0.2 15 MB info : camera: focal length 0.802689
R637| RC 0.2 15 MB info : camera: aperture 1.02047
R638| RC 0.2
R639| 15 MB info : camera: aspect 1.77586
R640| RC 0.2 15 MB info : camera: resolution 2472 1392
R641| RC 0.2 15 MB info : camera: clip 0.01 10000
R642| RC 0.2 15 MB info : camera: frame 309 309
R643| RCI 0.13 15 MB info : rendering with motion blur
R644| RCI 0.13 15 MB info : using BSP2 for eye rays
R645| RCI 0.13 15 MB info : using BSP2 for secondary rays
R646| PHEN 0.13 15 MB info : -----------------------------------------------
R647| PHEN 0.13 15 MB info : mayabase version 10.8, compiled on May 19 2014.
R648| PHEN 0.13 15 MB info : -----------------------------------------------
R649| RCI 0.13 22 MB info : wallclock 0:00:01.12 for intersection prep.
R650| RCI 0.13 22 MB info : current mem usage 22 MB, max mem usage 23 MB
R651| IMG 0.8 93 MB warn 102023: TIFFReadDirectory: ...s/textures/behaelter/Pallet with shrink wrap/foilNormale.tif: wrong data type 1 for "ICC Profile"; tag ignored.
R652| IMG 0.8 93 MB warn 102023: TIFFReadDirectory: ...s/textures/behaelter/Pallet wit
R653| h shrink wrap/foilNormale.tif: wrong data type 1 for "ICC Profile"; tag ignored.
R654| IMG 0.8 93 MB warn 102023: TIFFReadDirectory: ...s/textures/behaelter/Pallet with shrink wrap/foilNormale.tif: wrong data type 1 for "ICC Profile"; tag ignored.
R655| IMG 0.8 93 MB warn 102023: TIFFReadDirectory: ...s/textures/behaelter/Pallet with shrink wrap/foilNormale.tif: wrong data type 1 for "ICC Profile"; tag ignored.
R656|
R657| PHEN 0.11 71 MB fa
R658| >"\\FF-FS-01\Royalrender\bin\win\rrCheckexitcode.exe" 2 0 0 309
R659|
R660| +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
R661| +++++++++++++++++++++++++++07.18. 18:05.36 Render Executable done +++++++++++++++++++++++++++++++++++
R662| ++++++++++++++++++++ Royal Render checks the return code of the executable ++++++++++++++++++++
R663| ++++ Executable returned 2 (0x 2) as exit code for frame 309.
R664| ++++ 'Error 2: Das System kann die angegebene Datei nicht finden..'
R665| ++++ Executable crashed
R666| +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
R667| ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
0| FF-WKS-005 rrClient console 6.02.50 rrVer7.0.02+6.02.42
1| 18:05:36,78
2| Job ID: {YEFg}
3| ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
4|
5|
6|
7|
8|
9|
10| Current time:07.18 18:05.39
11|
12|
13| Total processing time: 00:01.09
14| Max memory usage: 0.55GB
15| Max CPU usage: 3.0%cores 25%% (of 12 cores)
C 0| ************************* LOCAL RENDER INFORMATION *************************
C 1| Total render files found: 1
C 2| Files successful copied: 0
C 3| Files broken/not copied: 1
C 4| Total render files found (main pass only): 0
C 5| List of files: (C=copied R=successfully read X=Exr cropped F=image verify failed V=rrViewer cache created)
C 6| 309 : \render\c_DEP_060\c_DEP_060_crates_masks_c\c_DEP_060\c_DEP_060_crates_masks_c\c_DEP_060_crates_masks_c_MasterBeauty_0309.tif
C 7| ************************* CLIENT REPORTS DURING THIS RENDER *************************
C 8| Frame pre-processing time: 01.02 m.s
C 9| Job crashed
C 10|
C 11|
Sent: Monday, July 21, 2014 11:50 AM
To: rrKn...@googlegroups.com
Cc: schoen...@royalrender.de
Subject: Re: [rrKnights] Maya render crashes ( Error 2: The system cannot find the file specified )
Sent: Monday, July 21, 2014 3:27 PM
To: rrKn...@googlegroups.com
Cc: schoen...@royalrender.de
Subject: Re: [rrKnights] Maya render crashes ( Error 2: The system cannot find the file specified )
R178| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mia_physicalsun" has not been loaded - node type ignored.
R179| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mia_physicalsky" has not been loaded - node type ignored.
R180| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mia_material" has not been loaded - node type ignored.
R181| Error: file: //FF-FS-01/Royalrender/render_apps/scripts/kso_maya.mel line 11: line 1: (Mayatomr.Nodes) : Shader declaration "mia_material_x" has not been loaded - node type
Sent: Tuesday, July 22, 2014 1:45 PM
To: rrKn...@googlegroups.com
Cc: schoen...@royalrender.de
Subject: Re: [rrKnights] Maya render crashes ( Error 2: The system cannot find the file specified )
--