Hi



> I find Deadline not very reliable so I'm looking for an alternative.
Yes, it is a “Fire and Forget” system.
A frame is just send and never checked afterwards.
regards,
Holger Schönberger
Please use the rrKnights Tavern
or our support system for new questions.
Hi
1)
There should be nothing you can do wrong with the multi-instance feature.
Let me take a look.
Please select the job in rrControl.
Then execute "Export debug info - selected job(s)" via the menu "Debug".
Please upload via www.RoyalRender.de/upload_r.php
2)
> I'm testing rendering with EXR in DWA compression
That is the job option Crop Exr.
Please disable it.
RR crops the exr files to the area with visible objects.
With common .exr settings, this should reduce the file size.
(Done before copying it to the fileserver).
And while cropping, RR converts multi-Layer exr into exr v2.0 multi-part files.
They are way faster in Nuke as multi-layer files have to load all layers all the time.
Multi-part files can load the currently required layer only.
In your case you are using a lossy compression, which is not often used for .exr.
RR does not use this compression.
Perhaps I can log a feature request to use lossy compression if the file was lossy before.
3) remove client during a job ?
Please open rrControl.
Select the job.
Select the client.
Click the Deassign button.
Now the client does not get any new frames of that job.
Note: Assignment is shown in the first column of the client table.
If it is rendering, you might or might not want to
right-click and execute Abort or Abort after Frame.
Hi
)) Submitter default values.
> Filter overwritten only
If you check that option then you see which defaults have been overridden.
Don’t you want to override a new setting?
Anyway, I would use the filter string text line and not “Filter overwritten only”.
If you have found your setting, enable override and set it as you like.
Then click on the save button on the left.
Note that you can set these default settings per render app as well.
(Not available via that editor)

1) multi-instance feature.
There is no problem with that feature.
It worked fine.
Please see line 14 of each render log:
Job: {5E7a} Sequence to render: 1-1, 1
Job: {5E7a} Sequence to render: 2-2, 1
Job: {5E7a} Sequence to render: 3-4, 1
Job: {5E7a} Sequence to render: 5-5, 1
….
5) Houdini package
I assume the package is not loaded because the Houdini user preferences are different for RR.
Please see section Plugins on this help page:
1)
PS: I can see two reasons for the slower total time.
a) Houdini is started 4 times at once and loads the scene 4 times.
Due to CPU, harddrive and network this is slower than starting it once.
Houdini was started for 1-2 frames and took 25 seconds.
And your frame time of 5 seconds is very low compared to that.
b) And RR is not able to use the KeepSceneOpen feature for multiple instances.
If you have higher frame times or increase the Sequence Divide min/max, it will get better.
a) and b) will be less or not happen if you use job threads at the rrClient instead.
As these job threads are not started at the same time, the startup times will be lower.
And with large scenes you usually have a pre-processing time with 1 core, then the render on all cores and then closing Houdini on 1 core.
With multiple instances this happens at the same time for all frames.
With multiple job threads it can shift in time and should be more random.
E.g. while one job is rendering with all cores, the other one preprocessed with 1 core.