Please use the rrKnights Tavern
or our support system for new
questions.
From: rrkn...@googlegroups.com [mailto:rrkn...@googlegroups.com] On Behalf Of Alan McSeveney
Sent: Thursday, August 25, 2016 11:27 PM
To: Royal Render Knights Tavern
Subject: [rrKnights] Create .ass files using C4DtoA
Can anyone tell me how to generate a sequence of .ass files via command line using CINEMA 4D and C4DtoA?Thanks,Alan.
--
If you reply, the message is send to the user group which is sufficient.
("Reply All" just sends the message twice to the last author which is not required)
---
You received this message because you are subscribed to the Google Groups "Royal Render Knights Tavern" group.
To unsubscribe from this group and stop receiving emails from it, send an email to rrKnights+...@googlegroups.com.
Visit this group at https://groups.google.com/group/rrKnights.
For more options, visit https://groups.google.com/d/optout.
So to clarify, if we have an artist working in CINEMA 4D with C4DtoA, there is no method that you know of to generate a sequence of .ass files that I can then feed to Standalone Arnold to render. Correct? This means we could not use Arnold on a Linux farm to render the C4DtoA job. Am I right?
Thanks,
Alan.
Please use the rrKnights Tavern
or our support system for new
questions.
Sent: Tuesday, August 30, 2016 10:34 PM
To: rrKn...@googlegroups.com
Subject: Re: [rrKnights] Create .ass files using C4DtoA
From SolidAngle:
c:\Program Files\MAXON\CINEMA 4D R16\CINEMA 4D.exe -nogui -arnoldAssExport "scene=c:\path\to\myscene.c4d;filename=c:\path\to\myscene.ass;startFrame=10;endFrame=20" > export.log 2>&1
Alan.
From:
<rrkn...@googlegroups.com> on behalf of "RR, Schoenberger" <schoen...@RoyalRender.de>
Reply-To: "rrKn...@googlegroups.com" <rrKn...@googlegroups.com>
Date: Tuesday, August 30, 2016 at 5:04 PM
To: "rrKn...@googlegroups.com" <rrKn...@googlegroups.com>
Subject: RE: [rrKnights] Create .ass files using C4DtoA
The commandline option of Cinema4D are very limited and you can only start a render.
And an .ass export is not a render in C4D as far as I know.
There are 3 solutions to the issue:
1) Solidangle creates a render option like they have for MtoA: A checkbox "do not render, export ass".
Then the default render commandline can be used.
2) MAXON adds a commandline flag to allow everyone to execute python scripts.
3) As I said I have read somewhere that you can define your own flags for the commandline.
Our schedule is to take a look at it and fix 2) until end of the year. Then RR can use a way more advanced render script to control everything that can be scripted in Cinema4D.
regards,
Holger Schönberger
Please use the rrKnights Tavern
or our support system for new questions.
From: rrkn...@googlegroups.com [mailto:rrkn...@googlegroups.com] On Behalf Of Alan McSeveney
Sent: Tuesday, August 30, 2016 10:34 PM
To: rrKn...@googlegroups.com
Subject: Re: [rrKnights] Create .ass files using C4DtoASo to clarify, if we have an artist working in CINEMA 4D with C4DtoA, there is no method that you know of to generate a sequence of .ass files that I can then feed to Standalone Arnold to render. Correct? This means we could not use Arnold on a Linux farm to render the C4DtoA job. Am I right?
Thanks,
Alan.
--
Alan McSeveney
IT/Systems Manager
T +1 212 337 3210
Please use the rrKnights Tavern
or our support system for new
questions.
Sent: Wednesday, August 31, 2016 7:18 PM