Installing Arnold for Maya

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Luke Allen

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Dec 10, 2014, 12:49:45 PM12/10/14
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Can someone please tell me how to install Arnold for maya on RR.
Ive tried dropping the mtoa.mll + mtoa.mtd into the pluggins directory.
Ive tried dropping the mtoa.mll + mtoa.mtd into the royal render Maya/arnold directory (\\dc01\rr6\render_apps\renderer_exe\arnold\win_x64\Arnold-4.1.3.5)

but it just will not pick up. Any ideas?


Cheers

LA

RR, Schoenberger

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Dec 10, 2014, 12:55:01 PM12/10/14
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Just the .mll is not sufficient.
Please check the help files for an description.
 
 
regards,
Holger Schönberger
 

Please use the rrKnights Tavern
or our support system for new questions.

 


From: rrKn...@googlegroups.com [mailto:rrKn...@googlegroups.com] On Behalf Of Luke Allen
Sent: Wednesday, December 10, 2014 6:50 PM
To: rrKn...@googlegroups.com
Subject: [rrKnights] Installing Arnold for Maya

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Luke Allen

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Dec 10, 2014, 1:30:04 PM12/10/14
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Hello Holger, Thanks

I did read this document but it does not make it very clear what I'm supposed to do. 
The path specified does not natively exist. If i do create it I'm then unsure of what needs to go in. With Softimage, you simply install it to the workgroup. With Maya, i have a stand alone installer which installs every thing automatically. If i point the installer to this location specified, and put all the files inside (and change the path in the mtoa.mod) I get the same message i got when trying to load from the workgroup.

Unable to dynamically load //dc01/rr6/render_apps/renderer_exe/maya/win_x64/mtoadeploy_2014/plug-ins/mtoa.mll
The specified procedure could not be found
(mtoa)

RR, Schoenberger

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Dec 10, 2014, 4:46:54 PM12/10/14
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Hi
 
>I'm then unsure of what needs to go in.
 
The folder
//dc01/rr6/render_apps/renderer_exe/maya/win_x64/mtoadeploy_2014/
should contain the mtoa.mod in its base (and other files) and subfolders named bin, docs, extensions, ...
Then it is installed right.
 
If it is still not working, then please restart your workstation (with MtoA working) and submit the job to render on your machine.
If it works on your machine via RR, then the issue is a missing Visual Studio 2012 Redistributable Package.
You have to install http://www.microsoft.com/en-us/download/details.aspx?id=30679  on the clients.
 
 
 
regards,
Holger Schönberger
 

Please use the rrKnights Tavern
or our support system for new questions.

 

From: rrKn...@googlegroups.com [mailto:rrKn...@googlegroups.com] On Behalf Of Luke Allen
Sent: Wednesday, December 10, 2014 7:30 PM
To: rrKn...@googlegroups.com
Subject: [rrKnights] Re: Installing Arnold for Maya

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Luke Allen

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Dec 11, 2014, 7:23:47 AM12/11/14
to rrKn...@googlegroups.com, schoen...@royalrender.de
Ok so i've double checked that the files are in the correct folder and and also that the Visual Studio 2012 Redistributable Package is installed. The Problem seems to be this. Also im finding it a steep learning curve adjusting to Maya's set up.


"Please try to add the MTOA_BASE\bin to the PATH variable in Maya.bat. "

ok so i added this line in below

rem  ###################  Arnold/MtoA environment variables ###################
rem  ###################  required if you have not installed Arnold/MtoA locally ###################
set "RR_MTOA_BASE=%rrSharedExeDir%mtoadeploy_%rrExeVersionMajor%"
echo MtoA installation path is set to in %RR_MTOA_BASE%
set "PATH=\\dc01\rr6\render_apps\renderer_exe\maya\win_x64\mtoadeploy_%rrExeVersionMajor%\bin
Set "MAYA_MODULE_PATH=%RR_MTOA_BASE%;%MAYA_MODULE_PATH%"
set "MAYA_RENDER_DESC_PATH=%RR_MTOA_BASE%;%MAYA_RENDER_DESC_PATH%"
set "MAYA_PLUG_IN_PATH=%RR_MTOA_BASE%\plug-ins;%MAYA_PLUG_IN_PATH%"
set "ARNOLD_PLUGIN_PATH=%RR_MTOA_BASE%\shaders;%ARNOLD_PLUGIN_PATH%"

This is the same path as it's looking at when the default line reads

set "PATH=%RR_MTOA_BASE%\bin;%PATH%"

So i'm guessing when you said

"
There was already a section in maya.bat for MtoA. 
But you can ignore it, having that prepared section in the maya.bat   
has no influence. 
"

that this line needs to go else where.
Where would that be?


Luke Allen

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Dec 11, 2014, 7:37:39 AM12/11/14
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Current error message is as follows

Error: line 1: Unable to dynamically load : //dc01/rr6/render_apps/renderer_exe/maya/win_x64/mtoadeploy_2014/plug-ins/mtoa.mll

R 35| The specified procedure could not be found.


Error: line 1: The specified procedure could not be found.

R 39|

R 40| (mtoa)

Luke Allen

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Dec 11, 2014, 8:30:44 AM12/11/14
to rrKn...@googlegroups.com, schoen...@royalrender.de
ok so ive added this line to the PATH variable at the top of the maya.bat

set "PATH=%rrPlugins%%rrExeVersionMajor%\plug-ins;%PATH%";\\dc01\rr6\render_apps\renderer_exe\maya\win_x64\mtoadeploy_%rrExeVersionMajor%\bin

but this has done nothing to change the issue.

Any other thoughts at all?


LA

Luke Allen

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Dec 11, 2014, 9:27:50 AM12/11/14
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Cool problem fixed now.I tried reinstalling Arnold with the new variables all in place, and BOOM..its working. Happy Days!!!

Thanks for you help.

LA

RR, Schoenberger

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Dec 11, 2014, 11:14:22 AM12/11/14
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Ok, so the issue was that the bin path was not in the list?
I will add it to the installer.
 
 
regards,
Holger Schönberger
 

Please use the rrKnights Tavern
or our support system for new questions.

 

From: rrKn...@googlegroups.com [mailto:rrKn...@googlegroups.com] On Behalf Of Luke Allen
Sent: Thursday, December 11, 2014 3:28 PM
To: rrKn...@googlegroups.com
Cc: schoen...@royalrender.de
Subject: Re: [rrKnights] Re: Installing Arnold for Maya

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