ShaderFx convert in Arnold shader

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blossom ghuntla

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Aug 28, 2018, 11:44:34 PM8/28/18
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Hi

I have received a file in which all the geo's have open_shader_fx for texturing  
I want to convert the open_shader_fx shader's to Maya 2018 Arnold Shaders.
I am using arnold 2.0.1.1.

Any suggestions will be helpful.

Thank You.
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