Groups
Groups
Sign in
Groups
Groups
Royal Render Knights Tavern
Conversations
About
Send feedback
Help
ShaderFx convert in Arnold shader
107 views
Skip to first unread message
blossom ghuntla
unread,
Aug 28, 2018, 11:44:34 PM
8/28/18
Reply to author
Sign in to reply to author
Forward
Sign in to forward
Delete
You do not have permission to delete messages in this group
Copy link
Report message
Show original message
Either email addresses are anonymous for this group or you need the view member email addresses permission to view the original message
to Royal Render Knights Tavern
Hi
I have received a file in which all the geo's have
open_shader_fx for texturing
I want to convert the
open_shader_fx shader's
to
Maya 2018 Arnold Shaders
.
I am using arnold 2.0.1.1.
Any suggestions will be helpful.
Thank You.
Reply all
Reply to author
Forward
0 new messages