I have a problem with maya and Vray some of my rendering does not start with this error message :
Page de codes activeÿ: 1252
E 0| ++++++++++++++++++++++++ Log Start +++++++++++++++++++++++++
E 1| STATION10 rrClient console L 7.0.37 rrVer7.0.37
E 2| 11.21 12:01.32
E 3| Client is running on Win8_sp0 x64 40(HT)x2.5 Intel 64.8Ghz
E 4| Environment user is administrateur
E 5| Windows is using registry: HKEY_USERS/.Default/
E 6| Environment AppData path: C:\Users\Administrateur.DIGITEYES\AppData\Roaming
E 7| WinApi Folder LocalAppData: C:\Users\Administrateur.DIGITEYES\AppData\Local
E 8| USERPROFILE: C:\Users\Administrateur.DIGITEYES
E 9| .
E 10| Job: {6GK} Sequence: 129-135, 1
E 11| Scene: ...\ maya\ S04P20RenderNoToon.v002 118.94Mb 11.21 12:00.38
E 12| Render config used: Maya vray 3D02__Maya2009__Vray.cfg
E 13| Executable used: C:\Program Files\Autodesk\Maya2017\bin\Render.exe
E 14| >set "rrExeBit=x64"
E 15| >set "rrExeVersion=2017.0"
E 16| >set "rrExeVersionMinReq=2017"
E 17| >set "rrExeVersionMajor=2017"
E 18| >set "rrExeVersionMinor=0"
E 19| >set "rrExeOS=win"
E 20| ++++++++++++ Environment Variables Job: ++++++++++++++++++++
E 21| >set "rrJobRenderapp=Maya"
E 22| >set "rrJobRenderer=vray"
E 23| >set "rrJobRendererVersion=3.40.06"
E 24| >set "rrJobProject=ATLA"
E 25| >set "rrJobType=3D"
E 26| >set "rrJobBit=x64"
E 27| >set "rrJobVersion=2017.0"
E 28| >set "rrJobVersionMajor=2017"
E 29| >set "rrJobVersionMinor=0"
E 30| >set "rrJobTiled=false"
E 31| >set "rrJobCustomScene=04"
E 32| >set "rrJobCustomShot=20RenderNoToon"
E 33| >set "rrJobCustomVersion=002"
E 34| >set "rrJobSceneOS=win"
E 35| ++++++++++++ Environment Variables Client: +++++++++++++++++
E 36| >set "rrClientName=STATION10"
E 37| >set "rrClientCores=40"
E 38| >set "rrClientCoresUsed=40"
E 39| >set "rrClientBit=x64"
E 40| >set "rrClientRenderInstance=0"
E 41| >set "rrClientThreadID=0"
E 42| >set "rrClientThreadIDstr=A"
E 43| >set "RR_ROOT=\\SERVEUR_X\core\00_RoyalRender"
E 44| >set "rrBin=\\SERVEUR_X\core\00_RoyalRender\bin\win\"
E 45| >set "rrPlugins=\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_plugins\maya\win_x64\"
E 46| >set "rrPluginsNoOS=\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_plugins\maya\"
E 47| >set "rrPrefs=\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_prefs\maya\win_x64\"
E 48| >set "rrSharedExeDir=\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_exe\maya\win_x64\"
E 49| >set "rrLocalTemp=C:\RR_localdata\temp\A\"
E 50| >set "TEMP=C:\RR_localdata\temp\A"
E 51| >set "TMP=C:\RR_localdata\temp\A"
E 52| >set "rrLocalRoot=C:\RR_localdata\"
E 53| >set "rrLocalExeDir=C:\RR_localdata\renderer_exe\maya\win_x64\"
E 54| >set "rrLocalPrefs=C:\RR_localdata\renderer_prefs\maya\win_x64\"
E 55| >set "rrLocalPlugins=C:\RR_localdata\renderer_plugins\maya\win_x64\"
E 56| >set "rrBaseAppPath=C:\Program Files\Autodesk\Maya2017"
S 0| ++++++++++++ Environment Variables Done +++++++++++++++++++
S 1| >call "C:\RR_localdata\_global.bat"
S 2| >rem ################ global environment for all render applications ###################
S 3| >call "C:\RR_localdata\maya.bat"
S 4| >rem #disable Autodesk Customer Involvement Program (CIP). Shutdown time of Maya fastened by up to 30s if no internet connection available. And no crashes if home/.autdesk is read-only
S 5| >Set MAYA_DISABLE_CIP=1
S 6| >Set "MAYA_APP_DIR=C:\RR_localdata\renderer_prefs\maya\win_x64\"
S 7| >set "PATH=\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_plugins\maya\win_x64\2017\plug-ins;C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\WindowsPowerShell\v1.0\;C:\Program Files\Common Files\Autodesk Shared\;C:\Program Files (x86)\Autodesk\Backburner\;C:\Program Files (x86)\NVIDIA Corporation\PhysX\Common;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\WINDOWS\System32\WindowsPowerShell\v1.0\;C:\Program Files\MATLAB\MATLAB Compiler Runtime\v84\runtime\win64;C:\Program Files (x86)\Skype\Phone\;C:\Program Files (x86)\QuickTime\QTSystem\;C:\Users\Administrateur.DIGITEYES\AppData\Local\Microsoft\WindowsApps"
S 8| >set "MAYA_PLUG_IN_PATH=\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_plugins\maya\win_x64\2017\plug-ins;\\SERVEUR_X\core\00_RoyalRender\render_apps\_submitplugins"
S 9| >set "MAYA_SCRIPT_PATH=\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_plugins\maya\win_x64\2017\scripts;;"
S 10| >set "MAYA_MODULE_PATH=\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_plugins\maya\win_x64\2017\modules;;"
S 11| >set "MI_CUSTOM_SHADER_PATH=\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_plugins\maya\win_x64\2017\mentalray\include;\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_plugins\maya\win_x64\2017\mentalray\lib;;"
S 12| >set "MAYA_RENDER_DESC_PATH=\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_plugins\maya\win_x64\2017\rendererDesc;;"
S 13| >"\\SERVEUR_X\core\00_RoyalRender\bin\win\rrCopy.exe" -oo -os -d "\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_prefs\maya\win_x64\2017-x64" "C:\RR_localdata\renderer_prefs\maya\win_x64\2017-x64"
S 14| . ----------------------------------------------------------------
S 15| . rrCopy 7.0.24
S 16| . Copyright(c) Holger Schoenberger. All rights reserved.
S 17| Binary Alchemy - digital materialization
S 18| . ----------------------------------------------------------------
S 19| . Copy directory
S 20| . from: '\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_prefs\maya\win_x64\2017-x64'
S 21| . to : 'C:\RR_localdata\renderer_prefs\maya\win_x64\2017-x64'
S 22| . Source Dir does not exist!
S 23| >"\\SERVEUR_X\core\00_RoyalRender\bin\win\rrCopy.exe" -oo -os -d "\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_prefs\maya\win_x64\2017" "C:\RR_localdata\renderer_prefs\maya\win_x64\2017"
S 24| . ----------------------------------------------------------------
S 25| . rrCopy 7.0.24
S 26| . Copyright(c) Holger Schoenberger. All rights reserved.
S 27| Binary Alchemy - digital materialization
S 28| . ----------------------------------------------------------------
S 29| . Copy directory
S 30| . from: '\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_prefs\maya\win_x64\2017'
S 31| . to : 'C:\RR_localdata\renderer_prefs\maya\win_x64\2017'
S 32| . 0 files deleted (0 Mb), 0 files copied (0 Mb)
S 33| ""
S 34| ""
S 35| >rem ################### RenderManStudio environment variables ###################
S 36| >set "RR_RManStudio=\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_exe\maya\win_x64\RenderManStudio-2.0.1-maya2017"
S 37| >echo RenderManStudio installation path is set to \\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_exe\maya\win_x64\RenderManStudio-2.0.1-maya2017
S 38| RenderManStudio installation path is set to \\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_exe\maya\win_x64\RenderManStudio-2.0.1-maya2017
S 39| >set "MAYA_SCRIPT_PATH=\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_exe\maya\win_x64\RenderManStudio-2.0.1-maya2017\scripts\;\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_plugins\maya\win_x64\2017\scripts;;;"
S 40| >set "MAYA_PLUG_IN_PATH=\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_exe\maya\win_x64\RenderManStudio-2.0.1-maya2017\plug-ins\;\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_plugins\maya\win_x64\2017\plug-ins;\\SERVEUR_X\core\00_RoyalRender\render_apps\_submitplugins;"
S 41| >set "MAYA_RENDER_DESC_PATH=\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_exe\maya\win_x64\RenderManStudio-2.0.1-maya2017\etc;\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_plugins\maya\win_x64\2017\rendererDesc;;"
S 42| >Set "MAYA_MODULE_PATH=\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_exe\maya\win_x64\RenderManStudio-2.0.1-maya2017\etc;\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_plugins\maya\win_x64\2017\modules;;"
S 43| >Set "RATTREE=\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_exe\maya\win_x64\RenderManStudio-2.0.1-maya2017"
S 44| >Set "RMANTREE=\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_exe\maya\win_x64\RenderManStudio-2.0.1-maya2017\rmantree"
S 45| >Set "RMSTREE=\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_exe\maya\win_x64\RenderManStudio-2.0.1-maya2017"
S 46| >Set "XBMLANGPATH=\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_exe\maya\win_x64\RenderManStudio-2.0.1-maya2017\lib\mtor\resources"
S 47| ""
S 48| ""
S 49| >rem ################### MAYAMANROOT environment variables ###################
S 50| >rem set "MAYAMANROOT=C:\Program Files (x86)\mayaman2.0.29"
S 51| >rem set "MAYA_SCRIPT_PATH=\mel\;\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_exe\maya\win_x64\RenderManStudio-2.0.1-maya2017\scripts\;\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_plugins\maya\win_x64\2017\scripts;;;;"
S 52| >rem set "MAYA_PLUG_IN_PATH=\plugins\2017;\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_exe\maya\win_x64\RenderManStudio-2.0.1-maya2017\plug-ins\;\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_plugins\maya\win_x64\2017\plug-ins;\\SERVEUR_X\core\00_RoyalRender\render_apps\_submitplugins;;"
S 53| ""
S 54| ""
S 55| >rem ################### 3Delight environment variables ###################
S 56| >rem set DELIGHT=C:\Program Files\3Delight
S 57| >rem set DL_DISPLAYS_PATH=\displays
S 58| >rem set DL_SHADERS_PATH=.:\shaders
S 59| >rem set PATH=\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_plugins\maya\win_x64\2017\plug-ins;C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\WindowsPowerShell\v1.0\;C:\Program Files\Common Files\Autodesk Shared\;C:\Program Files (x86)\Autodesk\Backburner\;C:\Program Files (x86)\NVIDIA Corporation\PhysX\Common;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\WINDOWS\System32\WindowsPowerShell\v1.0\;C:\Program Files\MATLAB\MATLAB Compiler Runtime\v84\runtime\win64;C:\Program Files (x86)\Skype\Phone\;C:\Program Files (x86)\QuickTime\QTSystem\;C:\Users\Administrateur.DIGITEYES\AppData\Local\Microsoft\WindowsApps;\bin
S 60| >rem set MAYA_PLUG_IN_PATH=\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_exe\maya\win_x64\RenderManStudio-2.0.1-maya2017\plug-ins\;\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_plugins\maya\win_x64\2017\plug-ins;\\SERVEUR_X\core\00_RoyalRender\render_apps\_submitplugins;;\maya\plugins
S 61| >rem set MAYA_RENDER_DESC_PATH=\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_exe\maya\win_x64\RenderManStudio-2.0.1-maya2017\etc;\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_plugins\maya\win_x64\2017\rendererDesc;;;\maya\render_desc
S 62| >rem set MAYA_SCRIPT_PATH=\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_exe\maya\win_x64\RenderManStudio-2.0.1-maya2017\scripts\;\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_plugins\maya\win_x64\2017\scripts;;;;\maya\scripts
S 63| ""
S 64| ""
S 65| >rem ################### VRay environment variables ###################
S 66| >rem ################### required if you have not installed VRay locally ###################
S 67| >rem IF "" == "" ( set "RR_VRAY_BASE=\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_exe\maya\win_x64\vray2017" )
S 68| >rem echo VRay installation path is set to ''
S 69| >rem "\bin\setvrlservice.exe" -server=YourServerName
S 70| >rem "\\SERVEUR_X\core\00_RoyalRender\bin\win\rrCopy.exe" -oo -os -d "\copy_maya" "C:\Program Files\Autodesk\Maya2017"
S 71| >rem set "MAYA_PLUG_IN_PATH=\plug-ins\;\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_exe\maya\win_x64\RenderManStudio-2.0.1-maya2017\plug-ins\;\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_plugins\maya\win_x64\2017\plug-ins;\\SERVEUR_X\core\00_RoyalRender\render_apps\_submitplugins;;"
S 72| >rem set "MAYA_SCRIPT_PATH=\scripts\;\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_exe\maya\win_x64\RenderManStudio-2.0.1-maya2017\scripts\;\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_plugins\maya\win_x64\2017\scripts;;;;"
S 73| >rem set "MAYA_RENDER_DESC_PATH=\rendererDesc;\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_exe\maya\win_x64\RenderManStudio-2.0.1-maya2017\etc;\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_plugins\maya\win_x64\2017\rendererDesc;;;
S 74| >rem set "MAYA_MODULE_PATH=\modules;\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_exe\maya\win_x64\RenderManStudio-2.0.1-maya2017\etc;\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_plugins\maya\win_x64\2017\modules;;;"
S 75| >rem set "VRAY_FOR_MAYA2017_MAIN_x64="
S 76| >rem set "VRAY_FOR_MAYA2017_PLUGINS_x64=\vrayplugins"
S 77| >rem set "VRAY_PLUGINS_x64=\vrayplugins"
S 78| >rem set "VRAY_OSL_PATH_MAYA2017_x64=\Maya 2017 for x64\opensl"
S 79| >rem set "VRAY_TOOLS_MAYA2017_x64=\Maya 2017 for x64\bin"
S 80| >rem set "PATH=\bin;\Maya 2017 for x64\bin;\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_plugins\maya\win_x64\2017\plug-ins;C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\WindowsPowerShell\v1.0\;C:\Program Files\Common Files\Autodesk Shared\;C:\Program Files (x86)\Autodesk\Backburner\;C:\Program Files (x86)\NVIDIA Corporation\PhysX\Common;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\WINDOWS\System32\WindowsPowerShell\v1.0\;C:\Program Files\MATLAB\MATLAB Compiler Runtime\v84\runtime\win64;C:\Program Files (x86)\Skype\Phone\;C:\Program Files (x86)\QuickTime\QTSystem\;C:\Users\Administrateur.DIGITEYES\AppData\Local\Microsoft\WindowsApps"
S 81| ""
S 82| ""
S 83| >rem ################### Arnold/MtoA environment variables ###################
S 84| >IF "" == "" (set "RR_MTOA_BASE=\\serveur_x\core\__ARNOLD\MTOA\2017" )
S 85| >echo MtoA installation path is set to '\\serveur_x\core\__ARNOLD\MTOA\2017'
S 86| MtoA installation path is set to '\\serveur_x\core\__ARNOLD\MTOA\2017'
S 87| >set "PATH=\\serveur_x\core\__ARNOLD\MTOA\2017\bin;\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_plugins\maya\win_x64\2017\plug-ins;C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\WindowsPowerShell\v1.0\;C:\Program Files\Common Files\Autodesk Shared\;C:\Program Files (x86)\Autodesk\Backburner\;C:\Program Files (x86)\NVIDIA Corporation\PhysX\Common;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\WINDOWS\System32\WindowsPowerShell\v1.0\;C:\Program Files\MATLAB\MATLAB Compiler Runtime\v84\runtime\win64;C:\Program Files (x86)\Skype\Phone\;C:\Program Files (x86)\QuickTime\QTSystem\;C:\Users\Administrateur.DIGITEYES\AppData\Local\Microsoft\WindowsApps"
S 88| >set "PATH=\\serveur_x\core\__ARNOLD\MTOA\2017\bin;\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_plugins\maya\win_x64\2017\plug-ins;C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\WindowsPowerShell\v1.0\;C:\Program Files\Common Files\Autodesk Shared\;C:\Program Files (x86)\Autodesk\Backburner\;C:\Program Files (x86)\NVIDIA Corporation\PhysX\Common;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\WINDOWS\System32\WindowsPowerShell\v1.0\;C:\Program Files\MATLAB\MATLAB Compiler Runtime\v84\runtime\win64;C:\Program Files (x86)\Skype\Phone\;C:\Program Files (x86)\QuickTime\QTSystem\;C:\Users\Administrateur.DIGITEYES\AppData\Local\Microsoft\WindowsApps;C:\Program Files\Autodesk\Maya2017\plug-ins\xgen\bin;C:\Program Files\Autodesk\Maya2017\bin"
S 89| >Set "MAYA_MODULE_PATH=\\serveur_x\core\__ARNOLD\MTOA\2017;\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_exe\maya\win_x64\RenderManStudio-2.0.1-maya2017\etc;\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_plugins\maya\win_x64\2017\modules;;"
S 90| >set "MAYA_RENDER_DESC_PATH=\\serveur_x\core\__ARNOLD\MTOA\2017;\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_exe\maya\win_x64\RenderManStudio-2.0.1-maya2017\etc;\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_plugins\maya\win_x64\2017\rendererDesc;;"
S 91| >set "MAYA_PLUG_IN_PATH=\\serveur_x\core\__ARNOLD\MTOA\2017\plug-ins;\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_exe\maya\win_x64\RenderManStudio-2.0.1-maya2017\plug-ins\;\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_plugins\maya\win_x64\2017\plug-ins;\\SERVEUR_X\core\00_RoyalRender\render_apps\_submitplugins;"
S 92| >set "ARNOLD_PLUGIN_PATH=\\serveur_x\core\__ARNOLD\MTOA\2017\shaders;;\\serveur_x\core\__ARNOLD\CUSTOM_SHADER\AL_SHADER/bin;\\serveur_x\core\__ARNOLD\CUSTOM_SHADER\ZOIC_v1.1/bin"
S 93| >set "MTOA_TEMPLATES_PATH =\\serveur_x\core\__ARNOLD\CUSTOM_SHADER\AL_SHADER/ae;\\serveur_x\core\__ARNOLD\CUSTOM_SHADER\ZOIC_v1.1/ae"
S 94| >set "MAYA_CUSTOM_TEMPLATE_PATH =\\serveur_x\core\__ARNOLD\CUSTOM_SHADER\AL_SHADER/aexm""
S 95| >set "ARNOLD_PROCEDURAL_PATH=\\serveur_x\core\__ARNOLD\MTOA\2017\procedurals;"
S 97| >"\\SERVEUR_X\core\00_RoyalRender\bin\win\rrCopy.exe" -oo -os "\\serveur_x\core\__ARNOLD\MTOA\2017\procedurals\xgen_procedural.dll" "\\serveur_x\core\__ARNOLD\MTOA\2017\shaders\xgen_procedural.dll"
S 98| . ----------------------------------------------------------------
S 99| . rrCopy 7.0.24
S100| . Copyright(c) Holger Schoenberger. All rights reserved.
S101| Binary Alchemy - digital materialization
S102| . ----------------------------------------------------------------
S103| >rem ################### Goleam environment variables ###################
S104| >IF "" == "" (set "RR_GOLEAM_BASE=\\SERVEUR_X\core\__MAYA_TOOLS\GOLAEM\Golaem-5.3.1-Maya2017" )
S105| >echo GOLEAM installation path is set to '\\SERVEUR_X\core\__MAYA_TOOLS\GOLAEM\Golaem-5.3.1-Maya2017'
S106| GOLEAM installation path is set to '\\SERVEUR_X\core\__MAYA_TOOLS\GOLAEM\Golaem-5.3.1-Maya2017'
S107| >set "PATH=\\SERVEUR_X\core\__MAYA_TOOLS\GOLAEM\Golaem-5.3.1-Maya2017\bin;\\serveur_x\core\__ARNOLD\MTOA\2017\bin;\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_plugins\maya\win_x64\2017\plug-ins;C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\WindowsPowerShell\v1.0\;C:\Program Files\Common Files\Autodesk Shared\;C:\Program Files (x86)\Autodesk\Backburner\;C:\Program Files (x86)\NVIDIA Corporation\PhysX\Common;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\WINDOWS\System32\WindowsPowerShell\v1.0\;C:\Program Files\MATLAB\MATLAB Compiler Runtime\v84\runtime\win64;C:\Program Files (x86)\Skype\Phone\;C:\Program Files (x86)\QuickTime\QTSystem\;C:\Users\Administrateur.DIGITEYES\AppData\Local\Microsoft\WindowsApps;C:\Program Files\Autodesk\Maya2017\plug-ins\xgen\bin;C:\Program Files\Autodesk\Maya2017\bin"
S108| >Set "MAYA_MODULE_PATH=\\SERVEUR_X\core\__MAYA_TOOLS\GOLAEM\Golaem-5.3.1-Maya2017;\\serveur_x\core\__ARNOLD\MTOA\2017;\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_exe\maya\win_x64\RenderManStudio-2.0.1-maya2017\etc;\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_plugins\maya\win_x64\2017\modules;;"
S109| >set "MAYA_PLUG_IN_PATH=\\SERVEUR_X\core\__MAYA_TOOLS\GOLAEM\Golaem-5.3.1-Maya2017\plug-ins;\\serveur_x\core\__ARNOLD\MTOA\2017\plug-ins;\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_exe\maya\win_x64\RenderManStudio-2.0.1-maya2017\plug-ins\;\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_plugins\maya\win_x64\2017\plug-ins;\\SERVEUR_X\core\00_RoyalRender\render_apps\_submitplugins;"
S111| ""
S112| ""
S113| >rem ################### RedShift environment variables ###################
S114| >IF "" == "" (set "RR_REDSHIFT_BASE=\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_exe\maya\win_x64\Redshift_3.40.06" )
S115| >echo RedShift Maya plugin installation path is set to '\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_exe\maya\win_x64\Redshift_3.40.06'
S116| RedShift Maya plugin installation path is set to '\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_exe\maya\win_x64\Redshift_3.40.06'
S117| >set "REDSHIFT_COREDATAPATH=\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_exe\maya\win_x64\Redshift_3.40.06"
S118| >set "REDSHIFT_COMMON_ROOT=\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_exe\maya\win_x64\Redshift_3.40.06\Plugins\Maya\Common"
S119| >set "REDSHIFT_PLUG_IN_PATH=\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_exe\maya\win_x64\Redshift_3.40.06\Plugins\Maya\2017\nt-x86-64
S120| >set "REDSHIFT_SCRIPT_PATH=\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_exe\maya\win_x64\Redshift_3.40.06\Plugins\Maya\Common\scripts;\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_exe\maya\win_x64\Redshift_3.40.06\Plugins\Maya\Common\scripts\override
S121| >set "REDSHIFT_XBMLANGPATH=\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_exe\maya\win_x64\Redshift_3.40.06\Plugins\Maya\Common\icons
S122| >set "REDSHIFT_RENDER_DESC_PATH=\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_exe\maya\win_x64\Redshift_3.40.06\Plugins\Maya\Common\rendererDesc
S123| >set "MAYA_RENDER_DESC_PATH=\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_exe\maya\win_x64\Redshift_3.40.06\Plugins\Maya\Common\rendererDesc;\\serveur_x\core\__ARNOLD\MTOA\2017;\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_exe\maya\win_x64\RenderManStudio-2.0.1-maya2017\etc;\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_plugins\maya\win_x64\2017\rendererDesc;;"
S124| >set "MAYA_SCRIPT_PATH=\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_exe\maya\win_x64\Redshift_3.40.06\Plugins\Maya\Common\scripts;\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_exe\maya\win_x64\Redshift_3.40.06\Plugins\Maya\Common\scripts\override;\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_exe\maya\win_x64\RenderManStudio-2.0.1-maya2017\scripts\;\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_plugins\maya\win_x64\2017\scripts;;;"
S125| >set "MAYA_PLUG_IN_PATH=\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_exe\maya\win_x64\Redshift_3.40.06\Plugins\Maya\2017\nt-x86-64;\\SERVEUR_X\core\__MAYA_TOOLS\GOLAEM\Golaem-5.3.1-Maya2017\plug-ins;\\serveur_x\core\__ARNOLD\MTOA\2017\plug-ins;\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_exe\maya\win_x64\RenderManStudio-2.0.1-maya2017\plug-ins\;\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_plugins\maya\win_x64\2017\plug-ins;\\SERVEUR_X\core\00_RoyalRender\render_apps\_submitplugins;"
S126| >set "PATH=\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_exe\maya\win_x64\Redshift_3.40.06\Plugins\Maya\2017\nt-x86-64;\\SERVEUR_X\core\__MAYA_TOOLS\GOLAEM\Golaem-5.3.1-Maya2017\bin;\\serveur_x\core\__ARNOLD\MTOA\2017\bin;\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_plugins\maya\win_x64\2017\plug-ins;C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\WindowsPowerShell\v1.0\;C:\Program Files\Common Files\Autodesk Shared\;C:\Program Files (x86)\Autodesk\Backburner\;C:\Program Files (x86)\NVIDIA Corporation\PhysX\Common;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\WINDOWS\System32\WindowsPowerShell\v1.0\;C:\Program Files\MATLAB\MATLAB Compiler Runtime\v84\runtime\win64;C:\Program Files (x86)\Skype\Phone\;C:\Program Files (x86)\QuickTime\QTSystem\;C:\Users\Administrateur.DIGITEYES\AppData\Local\Microsoft\WindowsApps;C:\Program Files\Autodesk\Maya2017\plug-ins\xgen\bin;C:\Program Files\Autodesk\Maya2017\bin"
S127| >rem set "redshift_LICENSE=5053@licenseserverName"
S128| >rem ################### PhoenixFD environment variables ###################
S129| >set "PHX_FOR_MAYA2017_MAIN_x64=\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_plugins\maya\win_x64\2017\plug-ins\phoenixfd"
S130| >set "MAYA_PLUG_IN_PATH=\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_plugins\maya\win_x64\2017\plug-ins\phoenixfd\plug-ins;\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_exe\maya\win_x64\Redshift_3.40.06\Plugins\Maya\2017\nt-x86-64;\\SERVEUR_X\core\__MAYA_TOOLS\GOLAEM\Golaem-5.3.1-Maya2017\plug-ins;\\serveur_x\core\__ARNOLD\MTOA\2017\plug-ins;\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_exe\maya\win_x64\RenderManStudio-2.0.1-maya2017\plug-ins\;\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_plugins\maya\win_x64\2017\plug-ins;\\SERVEUR_X\core\00_RoyalRender\render_apps\_submitplugins;"
S131| >rem ################### Yeti environment variables ###################
S132| >IF "" == "" (set "RR_YETI_BASE=\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_plugins\maya\win_x64\2017\yeti" )
S133| >echo Yeti installation path is set to '\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_plugins\maya\win_x64\2017\yeti'
S134| Yeti installation path is set to '\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_plugins\maya\win_x64\2017\yeti'
S135| >set ARNOLD_PROCS_PATH=\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_plugins\maya\win_x64\2017\yeti\bin;
S136| >set MTOA_EXTENSIONS_PATH=\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_plugins\maya\win_x64\2017\yeti\plug-ins;
S137| >set peregrinel_LICENSE=5053@localhost
S138| >set MAYA_PLUG_IN_PATH=\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_plugins\maya\win_x64\2017\yeti\plug-ins;\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_plugins\maya\win_x64\2017\plug-ins\phoenixfd\plug-ins;\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_exe\maya\win_x64\Redshift_3.40.06\Plugins\Maya\2017\nt-x86-64;\\SERVEUR_X\core\__MAYA_TOOLS\GOLAEM\Golaem-5.3.1-Maya2017\plug-ins;\\serveur_x\core\__ARNOLD\MTOA\2017\plug-ins;\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_exe\maya\win_x64\RenderManStudio-2.0.1-maya2017\plug-ins\;\\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_plugins\maya\win_x64\2017\plug-ins;\\SERVEUR_X\core\00_RoyalRender\render_apps\_submitplugins;
S139| ""
S140| ""
R 0| >"C:\Program Files (x86)\rrService\lc64\rrResetexitcode.exe"
R 1| +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
R 2| ++++++++++++++++++++++++++++++++++++++++++ START ++++++++++++++++++++++++++++++++++++++++++++++
R 3| ++++++++++++++++++++++++++++++++++++++++ 7.0.11 ++++++++++++++++++++++++++++++++++++++++++
R 4| +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
R 5|
R 6| >"C:\Program Files\Autodesk\Maya2017\bin\mayabatch.exe" -command "source \"//SERVEUR_X/core/00_RoyalRender/render_apps/scripts/kso_maya.mel\"; rrStartWrapper(\"//SERVEUR_X/core/00_RoyalRender/render_apps/scripts\", \" PyModPath: //SERVEUR_X/core/00_RoyalRender/render_apps/scripts, Renderer: vray, SName: C:/RR_localdata/cachedscenes/serveur_m_ATLA/sequences/795f32f3/maya/S04P20RenderNoToon.v002.mb, Db: //serveur_m/serveur_m/ATLA/sequences/S04/P20/rnd/work/maya/, Camera: S04P20_RenderCam1, FDir: C:/RR_localdata/renderout/A/work/maya/images/S04P20RenderNoToon.v002 , FNameNoVar: S04P20RenderNoToon.v002. , FName: S04P20RenderNoToon.v002 , FPadding: 4, FExt: .exr, FrStart: 129, FrEnd: 135, FrStep: 1 , FrOffset: 0 , Threads: 40, \") "
R 7| [2016/Nov/21|12:01:40] V-Ray: V-Ray for Maya version 3.40.06 from Nov 3 2016, 17:35:05
R 8| [2016/Nov/21|12:01:40] V-Ray: V-Ray core version is 3.25.01
R 9| [2016/Nov/21|12:01:40] V-Ray: Loading plugins from "C:/Program Files/Autodesk/Maya2017/vray/vrayplugins/vray_*.dll"
R 10| [2016/Nov/21|12:01:41] V-Ray: 75 plugin(s) loaded successfully
R 11| [2016/Nov/21|12:01:41] V-Ray: Loading plugins from "//SERVEUR_X/core/__MAYA_TOOLS/GOLAEM/Golaem-5.3.1-Maya2017/procedurals/vray_*.dll"
R 12| [2016/Nov/21|12:01:41] V-Ray: 1 plugin(s) loaded successfully
R 13| [2016/Nov/21|12:01:41] V-Ray: Finished loading plugins.
R 14| [2016/Nov/21|12:01:42] V-Ray: Registered dynamic node vrayMultiProjection (id: 1115335/0x001104C7)
R 15| [2016/Nov/21|12:01:42] V-Ray: Registered dynamic node VRayCurvature (id: 1115347/0x001104D3)
R 16| [2016/Nov/21|12:01:42] V-Ray: Registered dynamic node VRayTriplanar (id: 1115362/0x001104E2)
R 17| [2016/Nov/21|12:01:42] V-Ray: Registered dynamic node VRaySkinMtl (id: 1115348/0x001104D4)
R 18| [2016/Nov/21|12:01:42] V-Ray: Registered dynamic node VRayPointParticleMtl (id: 1115353/0x001104D9)
R 19| [2016/Nov/21|12:01:42] V-Ray: Registered dynamic node VRayStochasticFlakesMtl (id: 1115359/0x001104DF)
R 20| Error: file: C:/Program Files/Autodesk/Maya2017/scripts/others/addNewShelfTab.mel line 57: UI commands can't be run in batch mode.
R 21| Result: untitled
R 22| RR kso_maya.py script v 7.0.37 loaded
R 23|
R 24| ' 12:01.45 rrMaya :
R 25| ' 12:01.45 rrMaya : Flag renderer : 'vray'
R 26| ' 12:01.45 rrMaya : Flag sname : 'C:/RR_localdata/cachedscenes/serveur_m_ATLA/sequences/795f32f3/maya/S04P20RenderNoToon.v002.mb'
R 27| ' 12:01.45 rrMaya : Flag db : '//serveur_m/serveur_m/ATLA/sequences/S04/P20/rnd/work/maya/'
R 28| ' 12:01.45 rrMaya : Flag fdir : 'C:/RR_localdata/renderout/A/work/maya/images/S04P20RenderNoToon.v002'
R 29| ' 12:01.45 rrMaya : Flag fname : 'S04P20RenderNoToon.v002'
R 30| ' 12:01.45 rrMaya : Flag fnamenovar : 'S04P20RenderNoToon.v002.'
R 31| ' 12:01.45 rrMaya : Flag fpadding : '4'
R 32| ' 12:01.45 rrMaya : Flag frstart : '129'
R 33| ' 12:01.45 rrMaya : Flag frend : '135'
R 34| ' 12:01.45 rrMaya : Flag frstep : '1'
R 35| ' 12:01.45 rrMaya : Flag froffset : '0'
R 36| ' 12:01.45 rrMaya : Flag fext : '.exr'
R 37| ' 12:01.45 rrMaya : Flag camera : 'S04P20_RenderCam1'
R 38| ' 12:01.46 rrMaya : Flag threads : '40'
R 39| ' 12:01.46 rrMaya : Flag pymodpath : '//SERVEUR_X/core/00_RoyalRender/render_apps/scripts'
R 40| ' 12:01.46 rrMaya : Append python search path with '//SERVEUR_X/core/00_RoyalRender/render_apps/scripts'
R 41| ' 12:01.46 rrMaya : Set Workspace to '//serveur_m/serveur_m/ATLA/sequences/S04/P20/rnd/work/maya/'
R 42| ' 12:01.46 rrMaya : Set image dir to 'C:/RR_localdata/renderout/A/work/maya/images/S04P20RenderNoToon.v002'
R 43| AbcImport v1.0 using Alembic 1.5.8 (built Dec 24 2015 17:28:19)
R 44| ' 12:01.46 rrMaya : Maya version: 2017.00
R 45| Warning: line 1: Plug-in, "vrayformaya.mll", is already loaded. Skipped.
R 46| ' 12:01.46 rrMaya : VRay version: 3.40.06
R 47| ' 12:01.46 rrMaya : Open Scene file 'C:/RR_localdata/cachedscenes/serveur_m_ATLA/sequences/795f32f3/maya/S04P20RenderNoToon.v002.mb'
R 48| GolaemCrowd - 5.3.1.0 - Release 5.3.1 of 2016/10/21 - Golaem Crowd Plugin. Copyright (C) Golaem S.A. All Rights Reserved.
R 49| Warning: Unrecognized node type for node 'defaultArnoldRenderOptions'; preserving node information during this session.
R 50| Warning: Unrecognized node type for node 'defaultArnoldFilter'; preserving node information during this session.
R 51| Warning: Unrecognized node type for node 'defaultArnoldDriver'; preserving node information during this session.
R 52| Warning: Unrecognized node type for node 'defaultArnoldDisplayDriver'; preserving node information during this session.
R 53| Warning: Unrecognized node type for node 'FS_attackerHelmet'; preserving node information during this session.
R 54| Warning: Unrecognized node type for node 'FS_beard'; preserving node information during this session.
R 55| Warning: Unrecognized node type for node 'FS_body'; preserving node information during this session.
R 56| Warning: Unrecognized node type for node 'FS_bow'; preserving node information during this session.
R 57| Warning: Unrecognized node type for node 'FS_bracer'; preserving node information during this session.
R 58| Warning: Unrecognized node type for node 'FS_coteOfMail'; preserving node information during this session.
R 59| Warning: Unrecognized node type for node 'FS_defenderHelmet'; preserving node information during this session.
R 60| Warning: Unrecognized node type for node 'FS_heavyArmor'; preserving node information during this session.
R 61| Warning: Unrecognized node type for node 'FS_leather'; preserving node information during this session.
R 62| Warning: Unrecognized node type for node 'FS_lightArmor'; preserving node information during this session.
R 63| Warning: Unrecognized node type for node 'FS_shield'; preserving node information during this session.
R 64| Warning: Unrecognized node type for node 'FS_spear'; preserving node information during this session.
R 65| Warning: Unrecognized node type for node 'aiAOV_crypto_material'; preserving node information during this session.
R 66| Warning: Unrecognized node type for node '_personnage_lance_S04_P20_GuerrierGrecLance:aiAOV_crypto_material'; preserving node information during this session.
R 67| Warning: Unrecognized node type for node 'aiAOV_crypto_material1'; preserving node information during this session.
R 68| Warning: Unrecognized node type for node '_personnage_epee_S04_S02_PersoCompletGrec:aiAOV_crypto_material'; preserving node information during this session.
R 69| Warning: Unrecognized node type for node '_personnage_epee_S04_S02_PersoCompletGrec:aiAOV_crypto_material1'; preserving node information during this session.
R 70| Warning: Unrecognized node type for node 'aiAOV_crypto_material2'; preserving node information during this session.
R 71| Warning: Unrecognized node type for node 'aiAOV_crypto_material3'; preserving node information during this session.
R 72| 00:00:00 496MB WARNING | [mtoa] Error opening \\SERVEUR_X\core\00_RoyalRender\render_apps\renderer_plugins\maya\win_x64\2017\yeti\plug-ins.
R 73| 00:00:00 496MB WARNING | [mtoa] [bifrostTranslator] [node bifrostFoamMaterial] Assigning temporary node id 1138176 to associated Maya type name bifrostFoamMaterial.
R 74| 00:00:00 496MB WARNING | [mtoa] [bifrostTranslator] [node bifrostAeroMaterial] Assigning temporary node id 1138177 to associated Maya type name bifrostAeroMaterial.
R 75| pymel.core : INFO : Updating pymel with pre-loaded plugins: vrayformaya, VectorRender, renderSetup, GPUBuiltInDeformer, stereoCamera, AbcImport, deformerEvaluator, mtoa, glmCrowd
R 76| ai.dll loaded from non standard location \\serveur_x\core\__ARNOLD\MTOA\2017\bin
R 77|
R 78| 00:00:06 606MB WARNING | [mtoa] Extension hairPhysicalShaderTranslator(//serveur_x/core/__ARNOLD/MTOA/2017/extensions/hairPhysicalShaderTranslator.dll) requires Maya plugin hairPhysicalShader, registering will be deferred until plugin is loaded.
R 79| 00:00:06 606MB WARNING | [mtoa] Extension xgenSplineTranslator(//serveur_x/core/__ARNOLD/MTOA/2017/extensions/xgenSplineTranslator.dll) requires Maya plugin xgenToolkit, registering will be deferred until plugin is loaded.
R 80| 00:00:06 606MB WARNING | [mtoa] Extension xgenTranslator(//serveur_x/core/__ARNOLD/MTOA/2017/extensions/xgenTranslator.dll) requires Maya plugin xgenToolkit, registering will be deferred until plugin is loaded.
R 81| Successfully imported python module 'arnold'
R 82| Successfully imported python module 'mtoa'
R 83| Maya 2017 importing module pymel 1.0.9 (C:\Program Files\Autodesk\Maya2017\Python\lib\site-packages\pymel\__init__.pyc)
R 84| Warning: };
R 85| Warning: "C:/Program Files/Autodesk/Maya2017/scripts/others/imageFormats.mel" line 65.2 : Global variable is already initialized; this occurrence is ignored.
R 86| Successfully registered renderer 'arnold'
R 87| Warning: file: //serveur_x/serveur_x/ATLA/assets/Prop/Bateaux-S04-P10/model/publish/maya/
GrosBateaux.v009.ma line 347163: ':defaultArnoldDisplayDriver.message' is already connected to ':defaultArnoldRenderOptions.drivers'.
R 88| Stack trace:
R 89| ntdll.dll!KiUserExceptionDispatcher
R 90| Shared.dll!TrenderGlobalsOverrides::~TrenderGlobalsOverrides
R 91| Shared.dll!TrenderGlobalsOverrides::~TrenderGlobalsOverrides
R 92| Shared.dll!TrenderGlobalsOverrides::~TrenderGlobalsOverrides
R 93| Foundation.dll!TclientServer::notifyClients
R 94| Shared.dll!Tscene::notifyClients
R 95| Shared.dll!Tscene::sendReferenceMsg
R 96| Shared.dll!Tscene::notifyFinishedReference
R 97| Shared.dll!TfileReferencer::reloadReference
R 98| Shared.dll!TfileReferencer::loadChildren
R 99| Shared.dll!TglobalTranslator::doReadFile
R100| Shared.dll!TfileUtil::readFile
R101| Shared.dll!TsceneOperator::openFile
R102| Shared.dll!TfileCmd::handleFileOpenFlag
R103| Shared.dll!TfileCmd::handleFlags
R104| Shared.dll!TfileCmd::handleFlags
R105| Shared.dll!TfileCmd::doCommand
R106| CommandEngine.dll!TpythonInterpreter::dispatchMayaCommand
R107| python27.dll!PyCFunction_Call
R108| python27.dll!PyEval_GetFuncDesc
R109| python27.dll!PyEval_GetFuncDesc
R110| python27.dll!PyEval_EvalFrameEx
R111| python27.dll!PyEval_GetFuncDesc
R112| python27.dll!PyEval_GetFuncDesc
R113| python27.dll!PyEval_EvalFrameEx
R114| python27.dll!PyEval_EvalCodeEx
R115| python27.dll!PyEval_EvalCode
R116| CommandEngine.dll!TpythonInterpreter::executeCommand
R117| CommandEngine.dll!TpythonFlagException::cache
R118| CommandEngine.dll!TmetaCommandPtrArray::catenate
R119| CommandEngine.dll!TminMelArgList::nextDigit
R120| CommandEngine.dll!melScanDouble
R121| CommandEngine.dll!TminMelArgList::nextDigit
R122| CommandEngine.dll!TminMelArgList::nextDigit
R123| CommandEngine.dll!SophiaExecutable::evaluate
R124| CommandEngine.dll!TcommandEngine::executeCommand
R125| mayabatch.exe!TiteratorWrapperBidir<TscenePartitions::ConstIteratorDescriptor,TiteratorWrapper<TscenePartitions::ConstIteratorDescriptor> >::operator=
R126| mayabatch.exe!TiteratorWrapperBidir<TscenePartitions::ConstIteratorDescriptor,TiteratorWrapper<TscenePartitions::ConstIteratorDescriptor> >::operator=
R127| ExtensionLayer.dll!Tapplication::start
R128|
R129|
R130| >"C:\Program Files (x86)\rrService\lc64\rrCheckexitcode.exe" -1073741819 0 0 129
R131| +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
R132| +++++++++++++++++++++++++++11.21. 12:02.29 Render Executable done +++++++++++++++++++++++++++++++++++
R133| ++++++++++++++++++++ Royal Render checks the return code of the executable ++++++++++++++++++++
R134| ++++ Executable returned -1073741819 (0x c0000005) as exit code for frame 129.
R135| Error: Renderer or plugin contains a bug. Crash was caused by a NULL pointer memory access.
R136| ++++ Executable crashed
R137| ++++++++++++++++++++++++++++++++++++++++++++ 7.0.18c+++++++++++++++++++++++++++++++++++++++++++++++++++
R138| ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
0| STATION10 rrClient console L 7.0.37 rrVer7.0.37
1| 12:02:29,27
2| Job ID: {6GK}
3| ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
4|
5|
6|
7|
8| Current time:11.21 12:02.32
9|
10|
11| Total processing time: 00:01.00
12| Max memory usage: 1.06GB
13| Max CPU usage: 35.2cores 88% (of 40 cores)
C 0| ************************* LOCAL RENDER INFORMATION *************************
C 1| Total render files found: 0
C 2| Files successful copied: 0
C 3| Files broken/not copied: 0
C 4| Total render files found (main pass only): 0
C 5| List of files: (C=copied R=successfully read X=Exr cropped F=image verify failed V=rrViewer cache created)
C 6| ************************* CLIENT REPORTS DURING THIS RENDER *************************
C 7| Frame pre-processing time: 00.02 m.s
C 8|
C 9| Error in this log file (221): error: file: c:/program files/autodesk/maya2017/scripts/others/addnewshelftab.mel line 57: ui commands can't be run in batch mode.
C 10| Error in this log file (273): 00:00:00 496mb warning | [mtoa] error opening \\serveur_x\core\00_royalrender\render_apps\renderer_plugins\maya\win_x64\2017\yeti\plug-ins.
C 11| Error in this log file (336): error: renderer or plugin contains a bug. crash was caused by a null pointer memory access.
C 12|
C 13| Job crashed
C 14|
C 15|