Hi
I have taken a look into our support system.
We have a support ticket about Unreal 5.5 issues.
As far as I read our Unreal connection developer has been in contact with some Epic engineers
and they have been able to reproduce the issue.
Their answer was on 5. March that it will be fixed “with the next release”.
5.5.4 was released a few days later, so I assume that version does not include the fix yet as they probably need some days to roll out new fixes.
> We changed the UNC Mapping to be using the G: drive as well as experimenting with a new project file on the 5.5 version
Just to verify:
You did try a drive mapping for the package?
As the image states it is using an UNC path.
And I know UNC paths do not even work for loading a scene in batch render.
regards,
Holger Schönberger
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