
Hi
The option Local Render Out could make a difference in addition to the file format and file size (afaik the rrClient has a lower memory limit for the image reader than rrViewer).
I will do some tests.
regards,
Holger Schönberger
Craftsman and Keeper of the Royal Render Flame
Please use the rrKnights Tavern
or our support system for new questions.

21| ************************* FILESERVER RENDER INFORMATION *************************
22| Total rendered files found: 6
23| FrNr mXRFV: FSize Filename ('mXRFV' legend: m=main R=successfully read X=Exr reencoded F=image verify fail V=rrViewer cache created)
24| 1160 m : 0.7 MB am2_ft01_q0030_s030_ren-rendering_base-out_v002.1160.exr
25| 1161 m : 0.6 MB am2_ft01_q0030_s030_ren-rendering_base-out_v002.1161.exr
26| 1162 m : 0.6 MB am2_ft01_q0030_s030_ren-rendering_base-out_v002.1162.exr
27| 1163 m : 0.6 MB am2_ft01_q0030_s030_ren-rendering_base-out_v002.1163.exr
28| 1164 m : 0.6 MB am2_ft01_q0030_s030_ren-rendering_base-out_v002.1164.exr
29| 1165 m : 0.6 MB am2_ft01_q0030_s030_ren-rendering_base-out_v002.1165.exr
46| ************************* FILESERVER RENDER INFORMATION *************************
47| Total rendered files found: 9 (all KSO segments)
48| Total rendered files found: 1 (this KSO segment)
49| FrNr mXRFV: FSize Filename ('mXRFV' legend: m=main R=successfully read X=Exr reencoded F=image verify fail V=rrViewer cache created)
50| 1136 m : 4.2 MB /am2_ft01_q0190_s010_tch-techAnim_rendercheck-out_v008.1136.png
51| ************************* CLIENT REPORTS DURING THIS RENDER *************************
Hi
Yes, the issue was related to a change for the rrViewer cache files.
The rrViewer cache files did not work for jobs without local render out.
And therefore the whole image reader function was changed to fix that.
And with this change the preview frames have been affected as well.
A new RR version with a fix is about to the released first week of August.
Hi
Issue fixed in 9.1.27.
It should be released today. (Windows and Linux are ready since last week, but MacOS has some compiler issues we have to fix first)