Hi
The file cache node contains a geometry ROP.
(The old submitter is not able to read the contents of external .hda files)
So you can submit that ROP node if you use your own submitter.
Otherwise:
Afaik the new beta scripted submitter recognizes the geo ROP inside the File Cache.
> I can also of course write our own cfg submitter for this.
You have two options if you want to submit the file cache node directly.
> But the part I'm not sure about is the "keep scene open" concept
If you want to use your own render script, then do not use the KSO nor Tile Frame it.
(Tile frame does not work for non-image files anyway)
KSO requires to implement a TCP server into your render script.
PS:
I can log a ticket to support file cache nodes with the old submitter.
Perhaps it can be implemented into the next unofficial update, but that takes at least a week.
regards,
Holger Schönberger
Please use the rrKnights Tavern
or our support system for new questions.
Hi
There is the „old“ or better „current“ submitter.
It sends the scene name to the rrSubmitter.
And the rrSubmitter has a file parser to reads the .hip file.
It relies on the name of the ROP nodes as it cannot check for the node type.
Then there is the new beta submitter.
It is a scripted plugin that reads the scene inside Houdini.
Therefore it supports reading the contents of external .hda/asset files like the file cache node.
And offers some other functionalities like PDG/TOP, dependency setup, scripted file output names.
(And in an upcoming version distributed/splitted fluid simulations and Houdini Gallery submissions)
Please take a look at the help page:
>awesome if you could submit a ticket.
Done.
Hi
I copied the plugin from the current daily build.
Please replace the .dll file in /plugins64/sceneparser with the one in the zip file:
Hi
The file cache node uses a geometry ROP and not a Alembic ROP inside.
So you have to use the renderer „geometry“.
PS:
If you want to write your own submitter and are not sure about the parameters, then submit a job via RR.
In the case of Houdini: Use the Houdini menu Render/Submit
or start the rrSubmitter and load the Houdini scene file (this second way will not set the version of the renderer like Arnold or Redshift )
Submit the job.
Select the job in rrControl and right-click to export a submisson .xml file.