R 73| ' 12:10.56 rrMaya - SET: redshiftOptions.skipExistingFrames = 0
R 74| ' 12:10.56 rrMaya - ERR: Error occurred during execution of MEL script
R 75|
R 76|
R 77| ' 12:10.56 rrMaya : ...
R 78| ' 12:10.56 rrMaya : ..
R 79| ' 12:10.56 rrMaya : ...
R 80| ' 12:10.58 rrMaya - ERR:
R 81| Error reported, aborting render script
R 82|
R 83|
R 84|
R 85| ' 12:10.58 rrMaya : ...
R 86| ' 12:10.58 rrMaya : ..
R 87| ' 12:10.58 rrMaya : ...
R 88| Error: file: C:/RR_localdata/renderscripts/kso_maya.mel line 11: NameError: file C:/RR_localdata/renderscripts\kso_maya.py line 43: Error reported, aborting render script
i can render the scene locally in an interactive maya, and locally from the commandline.. and it works fine...
i thought there may be something associated with the machine name in the farm database on the server, so uninstalled RR, i deleted the node in config, renamed the machine, reinstalled RR and tried again.. so a totally fresh install... same deal, crashes at the same point
we have 10 other machines with the same spec and versions that work fine
the log is not helping... and i have reached the limit of things to try... any ideas?
thanks guys
a
Hi
It looks like a known bug in Redshift.
RR tries to set the GPUs for rendering and this crashes.
We added a try/except workaround some time ago.
Which RR version do you use?
Further background:
The issue was caused by some local Redshift preference file that sets the GPUs to use.
I assume the preference file has still the other GPU set.
(I am sorry, but I do not remember the location of that preference file)
I assume deleting/fixing that file should work as well.
But updating RR is always a good choice as well.
regards,
Holger Schönberger
Please use the rrKnights Tavern
or our support system for new questions.
Hi
I need to take a look at your render script. If it is the old script or not.
Please select the job in rrControl.
Then execute "Export debug info - selected job(s)" via the menu "Debug".
Please upload it via www.RoyalRender.de/upload_r.php
PS: Did you format/re-partition the harddrive before you reinstalled Windows or is it a repair installation over the old one?
Hi
The issue ist that MtoA is not found. But MtoA has created some nodes and properties in your scene:
RuntimeError: file <maya console> line 1: Plug-in, "mtoa", was not found on MAYA_PLUG_IN_PATH.
' 12:23.50 rrMaya - ERR: Error occurred during execution of MEL script
RR is configured to use a network folder for MtoA.
There are three solutions to the issue:
Hi
The log file still reports a missing mtoa folder:
* MtoA source path is set to \\warp\fluid\RR\render_apps\renderer_exe\maya\win_x64\mtoadeploy_2020
CP| __________________________________ rrCopy __________________________________
CP| Copy directory from '\\warp\fluid\RR\render_apps\renderer_exe\maya\win_x64\mtoadeploy_2020' to 'C:\......
CP| Source Dir does not exist!
Does it work if you paste the UNC path into the explorer address bar?
Just to check if there is an issue with the UNC name.
Then try to login with the rr user and access the path.
I am out of ideas why that machine cannot find the Mtoa folder.
Please copy the mtoa files/folders manually into
C:\RR_localdata\renderer_exe\maya\win_x64\mtoadeploy_2020__3.0.39
on that client.
This should work for now.
The long-term solution is to update RR that it uses the local MtoA folder.
Hi
I need to take a closer look
Please select the job in rrControl.
Then execute "Export debug info - selected job(s)" via the menu "Debug".
Please upload it via www.RoyalRender.de/upload_r.php
regards,
Holger Schönberger
Hi
It still looks like the old Redshift bug for which we have implemented a workaround in the render script.
You should update RR.
Otherwise I tried to copy the redshift function from the new script into the version that you use.
Perhaps it works.
I cannot test it as your RR version is 4 years old and we do not have a test installation of such old RR versions.
www.RoyalRender.de/download/support/kso_maya.zip
You have to copy it into the 2 folders:
RR\render_apps\scripts\
RR\render_apps\scripts\rr_original
Hi
Please check your image name in Maya.
Does it contain a „Scene>“ and not „<Scene>“?