A side story book with an added character was first published on November 8, 2021.[3] There is a new series with a different main character and a new illustrator, first printed in March 2021.[4] The second new volume came out on January 20, 2022.[5]
The series takes place in an alternate version of Japan where the nationalized railway system was never privatized (in real life, the Japanese National Railways were privatized in 1987). Naoto Takayama is an ordinary high school student who aspires to a comfortable life working on the Japanese National Railways. He ends up working as a security force trainee, where he unwillingly has to deal with his strange colleagues as well as RJ, a group of extremists who are fighting to privatize the railway.
Rail Wars! began as a light novel series written by Takumi Toyoda, with illustrations by Vania 600. The first novel was published by Sohgeisha on January 16, 2012 under their Sohgeisha Clear Bunko imprint, and the last volume 20 of the original series was released on December 14, 2020.[7][2]
Another series, titled Rail Wars! A, introducing the main character of Daisuke Sakai was published in March 2021.[4] The illustrator for this series is Daito.[16] The second volume came out on January 20, 2022.[5]
An anime television series adaptation animated by Passione aired on TBS from July 3, 2014, to September 19, 2014.[19] The opening theme is titled "Mukai Kaze ni Utarenagara" (向かい風に打たれながら) and is sung by Minori Chihara. The ending theme is titled OVERDRIVER and is sung by ZAQ. The anime has been licensed by Sentai Filmworks.[20]
Jacob Chapman from Anime News Network heavily panned Rail Wars! for being "pure fantasy and not even exciting fantasy" with its alternate version of the Japanese National Railway system, "fanatical infatuation" with Japanese train history and embarrassing fanservice innovation, calling it "a show fueled by uninteresting trivia, buffeted by desperate attempts at sex appeal and action-movie excitement on a shoe-string budget."[26] By the series' end, he concluded that: "If you're a train and fanservice aficionado and have missed the ride so far, you might as well check it out now before it's completely (and deservedly) forgotten by the world."[27]
Having a shinkansen relay still operating from Tokyo to Omiya along with normal shinkansens actually crossing the station probably means the traffic is much higher than what Tokyo station could handle so many trains going north have to start from Omiya and not to mention it's not a terminal station for the shinkansen either, because the dr yellow actually enters the shinkansen platforms from the south. With a single operating company, it would be trivial to provide direct shinkansen service between south and north Japan. In reality the double decker sleeper coach has also been built as an EMU instead of a blue train. I'm really interested in how will they tie in the new short lifespan post JNR emus.
ps: I still stand at my previous statement, that a double decker direct sleeper shinkansen between Osaka and Shin Hakodate would make sense financially, especially if the operator rebuilds the two multi frequency e4 sets for this service. Not to mention the Tokyo - Osaka route via Nagano, but that too has to be built first.
I think the show is more about the setting than the story. I can't say how the anime compares to the light novels or manga but I wouldn't be surprised if something was lost in the adaption process; it does unfortunately feel somewhat hollow and the 'soft ecchi' scenes just feel completely out of place. I've yet to watch the second episode but I'm not holding out for anything better than the first episode.
Ep.3 is up and it's a alternative universe where the E231 run on the Yamanote, but the E233's do not run on the Keihan-Tokahu line. This episode centers on a lesser known tetsudo side-hobby of railway audio recordings.
I have just finished watching the first 2 episodes. Not the best anime what I have ever seen, but both were entertaining and I agree with JR500, the graphics is nice. Sometimes I missed the more detailful looking of the trains, but all-in-all I would say correct.
Yeah, huge knockers on anime chicks, like we haven't see that before. Anycase, it's well sorta cornerstone fan service for the otaku. I mean afterall, this is an otaku aimed series Rail Wars! wasn't expected to be the summer season break away series. Hell, I can't see I've even heard of the production studio before. Though I am a bit amazed 5pb picked up o nit for the game release.
Somewhere along the line of 'Evangelion' or 'Gundam' series I can accept, but this is way too 'awesome'... The only girl that was spared was perhaps the 'sound hobby' girl Sasho, but that's just because she's still a little girl. Besides, the rear wasn't spared too.
Ah that's right, you're in Singapore, I forgot. So I suppose those would be huge to ya guys, probably big enough to get a series ban ^_^ (My ex of 7 years, still one of my best friends is from Singapore, and I was always getting yelled at for Jaywalking, or displaying working press credentials by her and the cops)
Joking aside, I've seen way too many anime series where the boobies were MUCH larger than on Rail Wars! I'm talinking boobs larger than their heads. That bothers me, but I don't think RW's are that large. :glasses13:
By the way, it does contain some very nice information. Due to my limited knowledge, I didn't know that EF actually refers to E-'Electric' and F-the sixth alphabet so it means it has 6 axles. Interesting!
It actually seems that the anime is set somewhat a little more history, or is it totally fictionous? I actually see the E231-500 run alongside the 201 series Keihan-Tohoku. There were 117 series too, and the 'Tsurumi' line is using the Cannery yellow 201 series.
All I have been able to see are the still shots but I think they have done a good job of showing Japan's railways as if JNR had survived to the present day. I think on a cash starved and conservative JNR of today we would see more older rolling stock running alongside more modern trains. The older style of railway management wouldn't go in for the use it for three years then replace it that seems to be the go these days. The EF68 passenger loco would have been perfectly conceivable if the old JNR had not been split up into several companies with their own designs and policies.
Oh believe me, I've already got some headboards on the way for it. Trying to see where (or when) the JRF version of the EF510-500 is, because I'd rather make something of that... blasphemy than ruin a perfectly good Hokutosei star vehicle. ;)
Wonder how to go about getting the number valances done. Easier to scratch make than retro fit from an EF66 probably.
PS I would also find it criminal if no one had a shot at the Black Star loco as well. Now THAT would be a sight to see!
Oh believe me, I've already got some headboards on the way for it. Trying to see where (or when) the JRF version of the EF510-500 is, because I'd rather make something of that... blasphemy than ruin a perfectly good Hokutosei star vehicle. ;)
And thus ends our twelve week run of rails and bewbs. I know a lot of people were expecting this to be some technical anime on the specific trains and whatnot, and to be fair, so was I, but I was mildly surprised at the change. This is going to be short, since the episode itself was rather uneventful compared to the previous arcs.
Having given the day off by Iida, Naoto heads home noting it would be awhile until he sees the rest of his coworkers. Deep in thought, Naoto arrives home only to find Mari and Noa shooing him in. Inside would be Haruka and Aoi, and the four girls (well Nao, Haruka, and Aoi) are now establishing a pecking order between themselves (with Mari more or less being the support I would think). Shou starts off a toast to Naoto the womanizer and train otaku, and the series ends.
I am disappointed at the lack of a verifiable pop-up of the supposed antagonists. The closest was probably the mountain pass arc with the bomb suspect, and the first episode with the bombing at the train station.
You defiantly get your money's worth: Derailed includes rules for flyingmachines, steam vehicles, trains, horses, boats, some new gizmos, and somerules errata and revisions in a 64 page book. (Some of the errata mightappear on the Pinnacle web site under Pinnacle's policy of posting anyrules that the players should have gotten in the first place.)The troop cards, vehicle templates, upgrades and status chits are allprinted out on high quality, full color, glossy cardstock.
Other strengthsThe vehicle templates are also useable for the roleplaying game. $20 isprobably a bit steep for just some cardboard templates however, especiallysince two of them, the Maze Runner and Submersible Boat, also came in TheGreat Maze boxed supplement. But if you are a primary RPGer who happens tobuy every Pinnacle product like I do, it's a nice bonus.
>From just eyeballing the rigs, it appears that the points are balanced, ie.the bigger badder things and the better upgrades all cost more points. I'mcertain that extensive playing will result in the emergence of a onecombination that has more bang for the buck, but right now the points"seem" pretty good. I have a prediction that the high mobility andfirepower of the vehicles, combined with the limited number of turns in aGRW game, will make armor the king of the battlefield.
c80f0f1006