global costmap when using AMCL

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Yu Tang

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Feb 5, 2018, 10:19:31 PM2/5/18
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Hi all

  When I used navigation stack to do simulation on STAGE. The environment:

STAGE:


Current global costmap:


Then I used `2D Pose Estimate` to locate the current robot position like below, it's a little exaggerated, but to illustrate the situation.


then I correct the position using `2D Pose Estimate` again. And then the global costmap looks below:


And you can see that, the global costmap have a lot `walls` that should not be there. And you can navigate to the point to the walls
because the `navfn` can not produce the glocal trajectory. And in some situation, the wrong global costmap will build a closed location
for a room, and the you cannot navigate to the room.

Is that a bug? Or do I miss something for this question? Thanks
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David Lu!!

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Feb 7, 2018, 4:57:27 PM2/7/18
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The pattern of behavior that usually handles this is that move_base will run a clear_costmap recovery behavior after navfn fails, and then it should be able to plan correctly. You could also run that step manually when you relocalize.



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Yu Tang

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Feb 9, 2018, 2:17:07 AM2/9/18
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Thanks David, I got what you said. But it seem not work on the current navigation stack(kinetic-devel), and I found out that the default clear costmap layer is "obstacles",
but in costmap_2d_ros.cpp, the obstacle layer named "obstacle_layer", so it won't works well.

And I create a PR, https://github.com/ros-planning/navigation/pull/656. What's do you think? Thanks
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