Shawn Hitchcock has been consistently hinting at the creation of the third game ever since Emily Wants To Play Too was released. In the ending cutscene for the second game, the Pizza Delivery Man is shown to be reading a news article about the events of the second game. He eventually walks towards a wall that has copies of drawings from the Withers residence and a photograph of Emily's house. The man goes on to say that he should "go back to that house" so he can figure out what's been going on for himself. Fans believe that this is a hint that the Pizza Delivery Man may be the main protagonist of the third game.
On April 24th, 2018, a fan replies to one of Shawn's posts on X, saying that a good name for a third game would be "Emily Wants To Play Again." Shawn replied to the tweet stating "Possibly :)," hinting that Shawn may consider this to be a title for the third game.
On October 6th, 2018, Shawn makes an X post, stating "Yes there will be an Emily Wants To Play 3." He later replied to a (now) deleted reply, stating that "Kiki will be there and I'm trying to decide if Greta will be active too but there are worse things to worry about :)."
Shawn hints at the third game once again in the ending for Pacify. In the good ending cutscene for the Dolls map, the leader of PAH Inc. begins to inform the player about their next mission. They are told they have to go to the Withers Residence, as the Pizza Delivery Man informed the group that sketchy things are happening there. This could be a hint that the PAH Inc. could also be protagonists for the third game as well.
On September 6th, 2019, Shawn makes a post on Steam announcing that more Pacify updates are to be released. He mentions at the end of the post that he hasn't forgotten about Emily Wants To Play 3 and that he has most of the design and story worked out, he just has to piece it together. He goes on to say that he might make it multiplayer, PAH Inc. will visit Emily's house, and that Emilia, the main antagonist for Pacify, will possibly make a cameo. He finishes the post off saying there will be lots of story explaining Emily and Vult Ludere.
On June 4th, 2021, Shawn posts a teaser of another Pacify map onto YouTube. Fans asked in the comment section about Emily Wants To Play 3, and Shawn replied to a few. On a specific comment asking for a possible release date, Shawn states that there is "no date yet, but it will happen." He once again says that he will most likely make it multiplayer, and the Pizza Delivery Man, along with the Sandwich Delivery Man, will team up with members from the PAH Inc. This is the most recent instance of Shawn directly mentioning Emily Wants To Play 3.
If you visit the official website for the Emily Wants To Play series, you can see at the top left of your device a grey header reading "Emily Wants To Play, Emily Wants To Play Too, and 3," further hinting a third game is to come sometime in the future.
Not much is known about the plot since no teasers or announcements of the third game have come out yet, but based off the hints listed above, the third game will most likely include the Pizza Delivery Guy, the Sandwich Delivery Guy, and PAH Inc. visiting Emily's house and the dolls, along with Emilia Ludere making an appearance in-game too. It is also confirmed that Kiki, Emily, and Vult Ludere will be in the game as well, although all antagonists from the previous games will most likely be in the game.
Emily Wants to Play is a survival horror video game created by Indie developer Shawn Hitchcock. The game was first released for macOS and Windows on December 10, 2015.[1] It was later released for iOS, Android, PlayStation 4, Xbox One, and Oculus Rift in 2016.[2][3][4][5][6] A sequel titled Emily Wants to Play Too was released in December 13, 2017.[7]
The player takes the role of a pizza delivery man that has been trapped in a house by a young girl named Emily and her three dolls. Each level of the game is represented by a different hour of the night from 11 pm until 6 am. During these levels, various combinations of the dolls and Emily appear. The player must learn how to interact with Emily and her dolls in order to survive the night.
The game begins with the player character, a pizza delivery man, walking into a house on his last pizza delivery. Upon entering, the front door closes and is locked, presumably by Emily, since she appears for an instant in front of the door. The player must then survive the night from 11 pm until 6 am. Each hour of the game an antagonist is added in the form of a doll or Emily. The player must then figure out how to interact with each doll and Emily herself in order to survive the hours (6 minutes). If a doll or Emily attacks the player, in the form of a jump scare, then the player loses and the game is over. However, the player can retry from the beginning of the last hour. There are various clues on notes and on a whiteboard in the kitchen that help the player to learn how to handle a doll when it appears (although what's written on the whiteboard are usually lies meant to trick the player). The mechanic of each doll and Emily's game build upon each other. The player has to survive by performing tasks with the dolls in the form of children's games.
At 12 AM, Kiki (the porcelain doll) becomes hostile. When the player hears her laugh, it means she could either be right behind the player or somewhere in the room. If the player comes across her, they need to look at her until she vanishes. Only when she disappears is the player completely safe (until her laugh is audible again somewhere).
At 1 AM, Mr. Tatters (the clown doll) becomes hostile. He will laugh and make sounds to detect the player's movement. If the player remains completely still, it is possible for them to avoid being attacked. He will also come in front of the player sometimes, but under no condition must the player move or click anywhere. After some time, he will sigh and leave the player alone. Once he disappears, the player is free to move around again.
At 2 AM, Chester (the ventriloquist dummy) becomes hostile. He has a kid-like laugh. When he laughs, the player must run away from the room they're currently in to avoid being killed. The only way to escape him is by getting out of the room he currently is.
At 4 AM, Emily (the demon-like girl) will become hostile. The player will see a timer on the bottom of the screen counting down. From this point on, the player will not be allowed to turn on any light switch. The player can, however, use a flashlight, which will make this part easier. The player can now can enter the basement without getting killed instantly by Emily, since she's already active. Once the player finds Emily, they must touch her, which will cause her to disappear, resetting the timer and causing her to teleport somewhere else. This process must be repeated.
A month ago, two people were found dead in the living room of their house located on a street called 905 Sister Street as they were packing up to move. A pizza is ordered to the house using an online pizza delivery service by what is presumably a deceased and ghostly girl named Emily Withers. A pizza delivery man who works at a company called Checkers Pizza (a spoof of Domino's Pizza) comes to the house to fulfill the order. Details in the order explain that the door is open and to walk right in.[8] When the pizza man walks in, announcing the delivery of the pizza, the door is closed and locked behind him. Emily briefly appears near the door when the lightning strikes, having apparently been responsible for locking the door. During his stay in the house, the pizza man encounters Emily and three living dolls named Kiki (a Porcelain doll), Mr. Tatters (a Clown doll), and Chester (a Ventriloquist dummy). In one of the rooms, he finds a flashlight.
Emily and the dolls want to play variations of children's games with the pizza man, namely peek-a-boo, red light green light, hide-and-seek and tag but will kill him if he makes a wrong move or is caught by Chester. A whiteboard in the kitchen tells the opposite of what he has to do to survive (although it sometimes has comments or facts that aren't lies). There is also a laptop in the kitchen that was used to order the pizza. If the pizza man plays these games correctly and survives from 11 pm to 6 am, Emily and the dolls will let him out of the house.[9]
According to the notes in the house, Emily was a girl who suffered depression and found comfort in the dolls in the basement. She considered the dolls her friends, but her parents wanted to take them away from her. The recordings left behind seem to be from Maggie Withers, Emily's mother, and were recorded to help with her cope with her own depression. The recordings explain that Emily acted strangely ever since they moved here, presumably because she didn't like her new home. Emily showed signs of erratic and violent behavior, which led her to harm other children at school and kill a puppy that they bought her as a gift. Because of this, her parents decided to keep her at home and lock her in the basement. During this time, Emily found the dolls, and even stranger events began occurring. The dolls started appearing around the house without anyone moving them, and Emily had opened up a giant hole in the floor of her room, which would be impossible for a small child to do. One day, Emily was found lifeless in the basement, having died of unknown circumstances, which scared the parents into planning to move to a new house.
News audio that plays on a static television explains that a couple was killed a month ago while preparing to move. These two people are presumably Emily's parents, and someone, possibly Emily's angered ghost or one of her dolls, had killed them before they could move. There are hints of a possible subplot. The phrases "Join Us" and "We Are One" can be seen written on a few notes, on the bottom of a crashed computer and heard at the end of a recording in the basement. There is also a strange figure depicted behind what looks like Emily and her dolls on the back of one of the notes.
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