BatmanArkham City is a 2011 action-adventure video games developed by Rocksteady Studios. It is the sequel to the 2009 video game Batman: Arkham Asylum. The game was released by Warner Bros. Interactive Entertainment for the PlayStation 3, Xbox 360 and Microsoft Windows. The game was officially announced during the 2009 Spike Video Game Awards and was released worldwide for consoles, beginning in North America on October 18, 2011, and the PC version in November. A Wii U version, called Arkham City: Armored Edition, was released in September 2012.
Arkham City was scripted by veteran comic book author Paul Dini, who also scripted Arkham Asylum. It features a main plot and side-missions that develop their own sub-plots. The main storyline revolves around Batman's imprisonment in Arkham City, a sprawling new super-prison five times bigger than the original asylum and enclosing a wide variety of industrial districts, iconic locations and Gotham City landmarks. He must now stop mishaps occurring around this chaotic enclosure, mainly caused by his arch-nemesis, the Joker. The game has received universal critical acclaim, making it one of the highest rated video games released in 2011. The universal acclaim led to a final sequel in 2015 called Batman: Arkham Knight.
Arkham City is an open world action video game that incorporates elements of stealth and predator tactics. All of the gadgets previously obtained in the first game are present at the start of Arkham City (with the exception of the Line Launcher and the Ultra Batclaw, which is replaced with the regular Batclaw and Sonic Batarangs). Most of them have improved or have new capabilities; for example, the Cryptographic Sequencer can also track signals, the line launcher now can be deployed as a tightrope and has a feature that allows Batman to flip over and launch another zipline, switching directions. The remote control Batarang now has a built in brake and boost, and the grappling gun can now be used while gliding to boost Batman further up into the air. Three additional gadgets have been revealed: smoke pellets to confuse armed enemies when spotted by them, the Remote Electrical Charge which is a sniper-like taser gun used to power generators and shock enemies, and ice grenades used to freeze enemies and make pathways through water. The game incorporates more puzzle elements; the use of Batman's "Detective Mode", which highlights elements such as enemy skeletons and clues on-screen, is used to perform forensic activities such as tracing the origin of a sniper round.
The player also has access to a criminal database that tracks several investigations across the city and the forensic puzzles much like the first game, as well as an extensive communications interception and tracing network. However, Rocksteady's art director David Hego described the new detective mode as an "augmented reality mode", and game director Sefton Hill has also stated that although enemies and evidence can be seen more clearly, the navigational part is toned down as they found that some players completed Arkham Asylum using detective mode almost throughout the entire game. Optional challenges from the Riddler to collect hidden trophies placed around the city are also present, but require additional effort to locate, such as interrogation of men loyal to the Riddler, and the use of nearly all of Batman's gadgets to disable "traps" and barriers placed around them. After a certain number of trophies are found, Batman must go rescue a hostage that the Riddler has captured, which requires him to disable death traps set by the Riddler.
The player controls Batman, making his way around Arkham City to complete mission objectives. In addition to the primary mission, the game introduces various secondary missions, which are not required, featuring a number of key characters and their stories. The player can opt to move silently, avoiding inmates and other enemies using a combination of gadgets to sneak up on enemies to incapacitate them. Batman's gliding ability has also been upgraded, allowing players to dive downward and pull themselves back up, making it much faster to move through the air. At other times, the player may be forced to fight inmates using an improved version of the Freeflow combat system from Arkham Asylum, allowing for multiple simultaneous counters, the ability to counter thrown objects, jump attacks, powerful multi-strike beat-downs, upgraded Batarang and Batclaw attacks, and the ability to use gadgets such as the Explosive Gel and line launcher in freeflow. Movement about the city is made difficult due to the formation of gangs and territory between rival villains, such as Two-Face, The Penguin, and the Joker, that causes in-fighting that Batman has the option of avoiding.
Catwoman is also a playable character with her own heist-focused storyline at specific points in the game. Her combat is more acrobatics-oriented and features her claws, whip, and bolas. She has her own version of Detective Mode called "Thief Vision" to locate items for stealing. Dax Ginn recently revealed at Gamescom that the game has about 40 hours of gameplay with the main campaign lasting 25 hours and 15 hours for the side missions. The game also contains 436 Riddler challenges, which make up one of the multiple side missions that players can embark on at any given point in the game. Rather than rely on maps, the player can mark riddler puzzles as they are found, if the player does not have the necessary equipment to complete them. A portion of the puzzles are also specific to Catwoman, and can only be completed by her.
The Xbox 360 and PlayStation 3 versions of Arkham City include a stereoscopic 3D mode for 3D HDTVs and for 2D HDTVs via Inficolor 3D glasses. It uses TriOviz for Games Technology, which is integrated with Unreal Engine 3. All Arkham City gameplay and cinematics have S3D support.
New Arkham City inmate and rising warlord, Two-Face devises a plan to publicly execute fellow prisoner Catwoman after she tries to steal back some of her ill-gotten gains from his hideout. Meanwhile, Gotham City itself has degenerated into a police state managed by Mayor Sharp, where citizens with the slightest trace of a criminal record find themselves shipped to the prison district. Those who dare to challenge Sharp's policies are the target of arranged disappearances, becoming political prisoners trapped behind Arkham's walls. Among these is Bruce Wayne, who holds a rally attacking the proposal of turning half his city into a walled-off reserve for criminally inclined persons. Segregated from society, he argues, they have become responsible for their own survival in an anarchic urban hell which is characterized by bloody gang wars.
Wayne, as the latest focus of Sharp's vendetta, is kidnapped by TYGER Security operatives working for Hugo Strange, who is privy to his dual identity as Batman. Strange intends to unveil new plans for Arkham City before the night is up, an operation codenamed Protocol 10, which will establish himself as supreme ruler of Gotham. Now an inmate, the Dark Knight manages to have Alfred Pennyworth deliver his crimefighting equipment to him directly via an airdrop, and he prepares to save Catwoman from Two-Face for the sake of their past relationship while uncovering the true nature of Protocol 10.
Hacking TYGER communications, Batman overhears a report indicating that Catwoman is being held in the old city courthouse. Making his way there, the Dark Knight comes upon her standing trial before a kangaroo court, with Two-Face as judge and executioner. The mock courtroom is promptly crashed and the villain's gang defeated.
Batman deduces that Mr. Freeze is the only person who has the knowledge to develop this cure, and so hurries to secure his assistance and the necessary elements for the antidote while consistently coming into conflict with Ra's al Ghul, the Penguin, Solomon Grundy, and Freeze himself, who is at best an unwilling ally. To complicate matters, Harley Quinn steals the formula once it has been completed, leading to a head-on battle with the Joker, who wishes to stabilize his own condition while allowing Batman to die.
Hugo Strange, meanwhile, initiates Protocol 10: A scheme to wipe out the entire inmate population of Arkham City and thus, "save" Gotham from its criminal element. TYGER troops, who have been brainwashed to serve only Strange and his insane interests, begin mass executions of political prisoners while launching air strikes on Arkham from attack helicopters. The last hours of Batman's life are ticking away but he decides that saving innocents is more important than his own welfare. When Protocol 10 is finally deactivated, however, the hero has a surprise confrontation with Ra's al Ghul, who mortally wounds Strange for his failures while revealing that he is the mastermind behind Arkham City; Protocol 10 was to be the first stage of a plan to 'cleanse' the Earth by killing undesirable inhabitants. With his dying breath, Strange then activates a self-destruct program for his command center, as Batman and Ra's fall from Wonder Tower Ra's tries to kill Batman by shoving a sword through his body.
Batman learns that the Joker is hiding inside Arkham's old Monarch Theatre and enters it searching for the antidote. There are two Jokers present, however, and the real twin explains that his double is Clayface, who has been impersonating him for some time. In the struggle that follows the theater is destroyed, although Batman is able to retrieve the formula and save himself. Joker attacks him, causing the remaining antidote to spill. He succumbs to his illness while Batman looks on, maintaining that he would have saved his foe. Soon after, Batman carries Joker's corpse out of Arkham City into a breaking dawn.
The concurrent plot with Batman's role in Arkham involves Catwoman performing heists across the city, the first being an attempt to crack Two-Face's personal safe. After being rescued by Batman, she enlists the reluctant aid of Poison Ivy in retrieving numerous valuables seized upon her arrest (being stored inside Hugo Strange's heavily-guarded vault). Catwoman successfully infiltrates the vault and attempts to escape with the ill-gotten gains, but abandons this plan when she stops to help save Batman from the Joker. Intending to return for her belongings, she goes on to fight a rematch with Two-Face and his henchmen.
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