Can I Play Resident Evil 6 Without Graphics Card

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Melchior Dow

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Aug 3, 2024, 12:13:40 PM8/3/24
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A good PC game will look awesome on the most extreme of hardware, but a great game will be able to scale the settings back enough to run on far more affordable hardware, while still essentially offering up the same gaming experience.

RE8 can look awesome with all the settings turned up and ray tracing turned on. There's plenty of settings to fiddle with, and the performance is healthy even on more moderate hardware, as Jacob found in our Resident Evil Village performance analysis. If you've got reasonably up to date hardware, then you're in for a pretty scary treat.

You can play at 1080p if you wish, and as far as settings are concerned, it's simply a case of hitting the Presets button and then selecting either the Prioritize performance or Balanced to enjoy the experience. Balanced does improve the visuals a bit, although I found it a bit unresponsive at 1080p on the Ryzen 5 3400G, with an average of 24fps and a 0.1% low of 20fps. If you're dead set on gaming at 1080p, then performance is the way to go, as you'll hit 34fps on average, with 0.1% lows of 27fps.

Resident Evil Village isn't a competitive shooter, and for the most part, those kind of framerates are fine for exploring the beautiful environments the game offers up. It can be a touch sluggish in combat though, which is why 720p is probably a better bet. Using Prioritize performance you're looking at 54fps on average, with lows down at 43fps. It feels much smoother and you can actually react and fight properly, as opposed to trying to guess where the monsters are going to be. Balanced drops the framerate down a bit, and the visual improvement isn't quite so obvious, so I'd stick with performance here.

In case you are wondering, our $400 setup can't really handle the Prioritized graphics or Max settings at either 720p or 1080p due to a lack of memory. Because the 3400G shares the system memory with the graphics core, you can quickly butt up against the machine's 8GB limit. When you do run out of memory, RE8 has a tendency to simply freeze. If this happens to you, then Ctrl + Alt + Del is your friend and will allow you to resurrect your machine so that you can change the settings and continue on your way.

Alan has been writing about PC tech since before 3D graphics cards existed, and still vividly recalls having to fight with MS-DOS just to get games to load. He fondly remembers the killer combo of a Matrox Millenium and 3dfx Voodoo, and seeing Lara Croft in 3D for the first time. He's very glad hardware has advanced as much as it has though, and is particularly happy when putting the latest M.2 NVMe SSDs, AMD processors, and laptops through their paces. He has a long-lasting Magic: The Gathering obsession but limits this to MTG Arena these days."}), " -0-10/js/authorBio.js"); } else console.error('%c FTE ','background: #9306F9; color: #ffffff','no lazy slice hydration function available'); Alan DexterSocial Links NavigationAlan has been writing about PC tech since before 3D graphics cards existed, and still vividly recalls having to fight with MS-DOS just to get games to load. He fondly remembers the killer combo of a Matrox Millenium and 3dfx Voodoo, and seeing Lara Croft in 3D for the first time. He's very glad hardware has advanced as much as it has though, and is particularly happy when putting the latest M.2 NVMe SSDs, AMD processors, and laptops through their paces. He has a long-lasting Magic: The Gathering obsession but limits this to MTG Arena these days.

I occasionally get the "D3DERR_DRIVERINTERNALERROR" out of the blue and the game crashes, there isn't any specific scenario in which it happens. Other than that, the game runs fine. It's important to mention that it uses dx9 but without the d3d9.dll file present in the root folder, and there's no way to force Vulkan API.

I'm currently playing the game with "Disable fullscreen optimizations" option and Win7 compatibility mode. It took me some trial and error but now I can play the game for like 2h until something weird happens.

Also, the d3d9.dll from DXVK is unusable, unfortunately. Given that there aren't many people using this laptop to play games (Lenovo Slim 7), I'm quite stumped and I don't have the knowledge necessary to fix this issue. Please help.

If there's any way to run the game on Vulkan, I think this would fix this error.

I attached a .txt file generated by the SSU software.

3. Are you using the A370M graphics card when playing Resident Evil HD Remaster (2015)? We ask because it appears that there are two graphics cards, the A370M and Xe, available on your system. You can verify it by checking the task manager.

We are checking in with you to know if you have already performed the troubleshooting steps that we have provided or if you have already answered our questions so we can further investigate the issue.

Intel does not verify all solutions, including but not limited to any file transfers that may appear in this community. Accordingly, Intel disclaims all express and implied warranties, including without limitation, the implied warranties of merchantability, fitness for a particular purpose, and non-infringement, as well as any warranty arising from course of performance, course of dealing, or usage in trade.

Question is simple: Is there anyone who knows/had tested Resident Evil 1 Direct3D version on GPUs like Riva 128/128ZX, Riva TNT or maybe even one of TNT2's?
I want to run this game on native hardware without any patches, mods etc - pure plug and play/native support.

On CD box it says that game supports Canopus Total3D GPU and googling around a bit, turns out that it runs on Riva 128 GPU, so i might guess that any Riva 128 gpu's, might be supported, but what about it's newer brothers ZX/TNT/TNT2's?

This would be quite interesting to know, for sure, as iirc RE1 for PC was only compatible with a handful of video cards...
I tried it with a TNT2 once, which resulted in a lot of problems, but this was years ago and I cannot recall the full details. I would be interested in any definitive list or any recommendations / experience report, as well.

The game ran fine using an ATI 3D Rage Pro selecting either the Matrox Mystique or the Creative 3D Blaster as graphics card. I would assume other cards would work as well, although I have read that it does not like more than 16MB video memory.

Hi there, I`m having an issue regarding the recently Resident Evil 4 and I've tried some things but nothing worked, so asking here as my last resort

Playing in 1080p, game runs perfectly smooth, around 100fps with almost all graphics config at maximum, with GPU usage around 50% and 70%. After a couple of minutes playing the game suddenly drops to 30 fps and the GPU usage goes to 99% and stays like that. After that, even lowering the graphics doesn`t change anything, the game keeps running at very low fps. At first I though it could be thermal throttling and I changed the thermal paste for both my GPU and CPU but I keep having the same issue. And I also play heavier games where the temperature goes higher and nothing happens to the game, it is only happening in RE4. I also tested playing Resident Evil Village, which have the same recommended hardware specs and the game runs perfectly well under the same configs and even at 2K without any frame drops.
Any help or tip will be appreciated, thanks.

-- Graphics Card - Radeon RX 5600 XT Gigabyte WINDFORCE OC (NO support for ray tracing )
-- Processor - Ryzen 7 2700x
-- Memory - 16GB 2933mhz
-- Motherboard - ASROCK B450 Steel Legend
-- AMD driver version - 23.3.2
-- Windows 10

I played the game on lauch with the same driver and for me on a 6700XT game ran perfectly well. Both you and OP have lower VRAM cards and you say you play on almost ultra settings 1440p. For me at 1440p the game often used 10-11 GB of VRAM (performance overlay, not the stuff that's in settings, the settings thing is completely incorrect) so perhaps lowering some settings like texture quality could solve these issues for you.

That's not a driver issue, that's happening because of low VRAM. The game can get quite memory hungry in some sections and that's what causes the d3d crash. Lower some settings to reduce VRAM usage and it should be fine.

So i'm getting MacBook Air in 2 months, and i was wondering. Can my MacBook Air play some graphic intensive games? I'm thinking of playing Final Fantasy XIV: A Realm Reborn or maybe XCOM and other games, Will i suffer occasional lag? Will the MacBook overheat? I opted for the 13-inch, Dual-core intel i5, 4GB RAM, intel HD 5000 Graphics and 128GB of storage. I'm planning to use this MacBook as my Daily Driver for computing, and that includes gaming. Any advice would help me greatly, thank you.

The MacBook Air has got an integrated GPU that it is not designed for games, and less for intensive games like the ones you say. To be able to run them, you will probably have to select low settings, and you can be sure that your MacBook Air will overheat.

If you want a Mac to play games, I recommend you to go for the 15-inch MacBook Pro or the iMac. The most expensive MacBook Pro includes a dedicated GPU that will allow you to play games at medium or high settings, and most iMacs except the cheapest iMac have got dedicated GPUs too.

Hi there.I read these comments and it looks like you know a bit on this topic of playing graphic-intensive games.I have a MacBook Air Mid 2013 13",with the 1.3 GHz Intel Core i5, 4GBRAM 1600MHz DDR3,Intel HD Graphics 5000 1536 MB.I am curious to see if some of the game titles i hear about that are compatible with X-Box and Playstation are compatible with my MacBook Air.I am finding that i can't find any of the good games that are compatible with Mac systems.It's maybe what Skyraptor said,it just hasn't got the juice for these games.Do you know if this is true and if not,what do i have to do to play these games on my MacBook Air?

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