I'm having trouble wrapping my brain around how to do 2 rotations on a
sprite. What I want to be able to do is rotate the sprite about it's
origin (which is fine) but then I want to rotate it about another
point.
In this particular case I have a sprite that I want to be attached to
another sprite which is rotated. At the moment the pseudo code looks
a bit like this
translate to origin
rotate
translate to difference between our sprites location and 'anchor'
sprite location
rotate
translate to position
This, however isn't working as I hoped. Any suggestions?
-MrChaz
Link here:
http://groups.google.com/group/android-developers/msg/6bff807612c4fbaf
http://groups.google.com/group/android-developers/browse_thread/thread/57afe5120c24c371
looks like Droid likes depth_24 which is a pain because the Galaxy
likes depth_16...