2010/2/5 kevin_d <kdos...@gmail.com>:
On Feb 5, 7:58 am, Anton Hesselbom <anton.hessel...@gmail.com> wrote:
> Best quality is Png 32, but it obviously has a bigger file size than 24-bit PNG.
>
> 2010/2/5 kevin_d <kdosh...@gmail.com>:
Thers is something odd going on there. I have at least 4 512x512 texture atlas'. I'm assuming you are using power of 2 sizes?
On 5 Feb 2010 16:11, "kevin_d" <kdos...@gmail.com> wrote:
They are large, 2 are the size of the screen 480x320, the others are
all somewhere around 150x80 (doors and such).
On Feb 5, 8:08 am, Richard Taylor <rtaylor...@googlemail.com> wrote:
> Pixel density (I'm guessing ...
> On Fri, Feb 5, 2010 at 4:03 PM, kevin_d <kdosh...@gmail.com> wrote:
> > What about pixel density? ...
On Feb 5, 8:15 am, Stephen Charman <mrchazmob...@googlemail.com>
wrote:
> Thers is something odd going on there. I have at least 4 512x512 texture
> atlas'. I'm assuming you are using power of 2 sizes?
>
1024 is asking a lot on a g1 like richard says, it only works sometimes
On 5 Feb 2010 16:17, "kevin_d" <kdos...@gmail.com> wrote:
Yes one texture atlas thats 1024x1024, should I be using more?
On Feb 5, 8:15 am, Stephen Charman <mrchazmob...@googlemail.com>
wrote:
> Thers is something odd going on there. I have at least 4 512x512 texture
> atlas'. I'm assuming y...
> On 5 Feb 2010 16:11, "kevin_d" <kdosh...@gmail.com> wrote:
>
> They are large, 2 are the size of t...
Are you specifying the coordinates when you add them in? If not it tends to fail if you don't add them in the order largest to smallest
On 5 Feb 2010 16:25, "kevin_d" <kdos...@gmail.com> wrote:
This happens in the emulator, "the the texture atlas cannot fit the
texture", the error is similiar to that but not exact. I think im not
using texture atlas's correctly.
On Feb 5, 8:23 am, Richard Taylor <rtaylor...@googlemail.com> wrote:
> Stephen: I believe the limit...
> On Fri, Feb 5, 2010 at 4:17 PM, kevin_d <kdosh...@gmail.com> wrote:
> > Yes one texture atlas that...
On Feb 5, 8:27 am, Stephen Charman <mrchazmob...@googlemail.com>
wrote:
> Are you specifying the coordinates when you add them in? If not it tends to
> fail if you don't add them in the order largest to smallest
>