Hello,
I have a game using libgdx and robovm which runs perfectly fine over iOS7.
I was delaying the update to iOS8 because first I wanted to see the game stable. Today I updated to iOS8 and I had problems: The touch events weren't triggering any action and I also had a problem with aspect ratio (which seems a minor problem).
The first approach I decided to follow was updating robovm through eclipse and get the latest version. After the update I get the following exception:
[ERROR] AppLauncher failed with an exception:
[ERROR] org.robovm.libimobiledevice.LibIMobileDeviceException: MOBILE_IMAGE_MOUNTER_E_COMMAND_FAILED
[ERROR] at org.robovm.libimobiledevice.MobileImageMounterClient.checkResult(MobileImageMounterClient.java:209)
[ERROR] at org.robovm.libimobiledevice.MobileImageMounterClient.uploadImage(MobileImageMounterClient.java:177)
[ERROR] at org.robovm.libimobiledevice.util.AppLauncher.mountDeveloperImage(AppLauncher.java:635)
[ERROR] at org.robovm.libimobiledevice.util.AppLauncher.launchInternal(AppLauncher.java:673)
[ERROR] at org.robovm.libimobiledevice.util.AppLauncher.launch(AppLauncher.java:965)
[ERROR] at org.robovm.compiler.target.ios.AppLauncherProcess$1.run(AppLauncherProcess.java:67)
Does anyone know what the problem might be or care to give me some tips on debugging and finding the solution?
Best Regards,
José