Joshua, member of this list is working on extension, which should make
this possible. It is rather difficult task, so it will take few months
till he/we do that correctly. Until then, you have to wait or bring
your own high quality implementation. Or because we are opensource,
you could take sources and hard-code the new battlefield directly into
engine, for your purposes. But such hack would not be accepted as
contribution back. If you are interested to help us, I think Joshua
would appreciate tester, as soon as he finishes heavy lifting.
Cheers
Pavel
btw: I would appreciate your real name and name of university.
If you are really interesting in this, the source code of Joshua's
work is available at
https://robocode.svn.sourceforge.net/svnroot/robocode/robocode/branches/custom-battlefields-workspace/
via SVN. The developer guide for building Robocode can be found at
http://robowiki.net/wiki/Robocode/Developers_Guide_for_building_Robocode
Note that this is in really early development stage, use it at your
own risk.
Best Regards,
Nat
PS. I would appreciate your real name and name of university too.
2009/9/20 Pavel Šavara <pavel....@gmail.com>:
unfortunately most of us do the Robocode as free time activity. That
means we don't have plenty of time to spend with other people. We
can't afford to teach people how to program or how to orientate in
existing solutions.
In this email forum we rather seek for self-driven people to bring
ideas and solutions to the Robocode community.
Please ask your teachers if they could help. This article may help as well.
http://zamboch.blogspot.com/2009/06/robocode-modules-as-in-version-17.html
Pavel
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I haven't heard anything of late about configurable battle fields with Robocode.There was something called "Virtual Combat" that included a modified version of Robocode with walls, but I think it was more of a Capture the Flag style gameplay than mazes: http://sourceforge.net/p/robocode/discussion/116458/thread/13821d9c/ ... You can also see a video of it: http://www.youtube.com/watch?v=BuE-3fGXsGQI've recently released a Lua programming game called BerryBots that includes walls and mazes, if that interests you: http://berrybots.com
On Sun, Apr 7, 2013 at 12:59 PM, Gonzalo Aranda <gonzal...@gmail.com> wrote:
Any updates on this???
Im searching for a version with new walls....
Please, help!
G
On Sunday, September 20, 2009 11:25:34 AM UTC+2, James Bond wrote:Hi Robocode Developer
My University is going to have a robocode game, but we need some
modify.
Can we add some wall, obstacle in to a map.
So a map look like a maze
Can we do that :D
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Dr. Mike Reddy
University of South Wales