pseudocode . If so ,it's much easier to use matlab function linprog to
On Apr 9, 12:19 pm, William Uther <
will.ut...@gmail.com> wrote:
> I probably do have a copy of my implementation somewhere, but it was
> written for classic MacOS and would
> be easier to re-write than port. The most important part of the
> algorithm was the linear program solver, and
> for that I used code from Numerical Recipes in C which implemented the
> simplex algorithm (the linear programming
> simplex algorithm, not the gradient descent simplex algorithm).
>
> As I mentioned in my previous email - you want to understand the two
> separate parts of the algorithm first. Once
> you have those parts, putting them together is not too hard.
>
> Oh, and if you're really interested in RL for game playing, I
> recommend you look at Michael Bowling's work (WoLF).
>
> Be well,
>
> Will :-}
>
> On Thu, Apr 9, 2009 at 10:06 AM, MichaelLittman
>