So to those of you interested in cool books about game development I have a few here for you:So, just to get you all started:AUDIO:
- Audio Programming for Interactive Games by Martin D. Wilde- Designing Audio Effect Plug-ins in C++ by Will Pirkle
- The Complete Guide to Game Audio by Aaron Marks
GAME ENGINE / AI PROGRAMMING:
- Artificial Intelligence for Games by Ian Millington + John Funge
- 2D Game Collision Detection
[FOR THE HARDCORE PROGRAMMERS]
- Real-Time Collision Detection by Christer Ericson
LEARNING NEW PROGRAMMING LANGUAGE BOOKS:
- Absolute Beginner's Guide to C by Greg Perry
- HTML&CSS: design and build websites by Jon Duckett
- Introduction to Programming with Greenfoot by Michael Kolling
(for learning java programming basics: keep in mind you should also learn how to use eclipse)
- HTML5 Canvas: For Games and Entertainment by Rob Hawkes
[FOR THE HARDCORE PROGRAMMERS]
- ANSI Common Lisp by Paul Graham
Feel free to post in the forum any other recommendations you may have for other members!: