Target selectors are used in commands to select players and entities arbitrarily, without needing to specify an exact player name or a UUID. One or more entities can be selected with a target selector variable, and targets can be filtered from the selection based on certain criteria using the target selector arguments.
After a target selector, optional arguments can be used to narrow down the set of targets to a group that also matches certain criteria. When used with @a or @e, arguments narrow down the targets from the full list to a specific group. When used with @p or @r, the nearest or random player is selected from the group. When used with @s, the player using the command is targeted only if they would be in the narrowed group.
In Java Edition, arguments and values are case-sensitive. Spaces are allowed around the brackets, equal signs, and commas, except in Java Edition between the target variable and the first bracket. Commas must be used to separate argument-value pairs.
This line tells the game how the container you indicated should look like. You can change the colour or change the overall appearance by using different graphics and change which "paper" should be used.
You can change the paper.png file in the folder indicated with a colored version and/or you can change the value "blue1" with another value. I am not really the expert as far as colors go but I found this color chart online (see attached pdf) that might help you change this value to the color you like.
thanks a lot for the asnwer. i have another problem, during the match the writting quick substitutions and style of play (offensive, prudent, etc.) are covered by the writting field, tactics that in the base scoreboard were on the left and then with the insertion of these new scoreboards they move to the right and cover this buttons. what do i have to do? sorry for my english, google translate helped me...
I've been trying to put the scoreboard selector on the Heffem skin for a whole day and I think I managed at last!
But there's one thing left to be complete... does anyone know how I can change font colour? because all scoreboards have random font colours atm.... PLEASE HELP.
The key is to change the color settings in the respective "match title bar score......" files for each scoreboard. Also make sure that you change the extension on the "font" files in this scoreboard download as in Football Manager 2020 the font files are with a different extension (now ".fontxml" instead of ".xml".
I edited numerous files (as examples: client object browser, match console panel, match caption panel, global panels, match titlebar and a few others) Also there need to be made changes to the graphics folder in the skin.
at the moment, i use the Flut 1.9 Skin
"But", when the Scoreboards Selector only works in other Skin, tell me, which one - i give them a try
Thanks a lot - if you share your FM20 Scoreboard Selector Files
(togehter we are strong in the World....)
Yea sorry for that mate, didn't mean it that way. But I found everything I wanted in your skin at the end so I forgot that I downloaded it separately and installed it through your guidance.
Is this only meant for high resolution's? because some buttons are missing in the match screen like the quick subs. And is it possible the scoreboards could have abbreviated club names instead of the full thing?
...just copy the files over from Jovovich's mod. above, contained within a copy of the base skin, into the skin of your choice and over-write any files when prompted. You should clearly be able to see what's been added as the base skin itself is just a skeleton for you to make additions to but for clarity there's graphics, panels and fonts folders that need to be moved across for this mod.
See where that leaves you, I'm not completely familiar with Andromeda but I can't imagine there will be too many problems as even if Andromeda's titlebar graphics remain you'll be over-writing the match titlebar.xml coding so they will just remain dormant.
The only potential issue may be the background issue again that 'master' screen-shotted above - that will involve one of the paper graphics in the interface folder, in the custom folder, of boxes, within graphics if I was going to make an educated guess. Emphasis on potential though, it might be ok and copy over cleanly.
Open "header.xml" in "panels/generic" and find where the "titlebar code" is, usually it says something like: appearance="boxes/custom/interface/titlebar/paper" or a similar reference to the "paper" files (xml and png) that control the titlebar. Change this code from "paper" to for example "paper1".
Same advice as above, see my post. There's no need to touch the coding. This thread is being blown a little out of proportion. Jovovich has just packaged it with the base skin as opposed to being an add-on.
All you might need to do is sort the background graphic. 2 people have mentioned this slight 'conflict' above . Again this has been discussed above - replacing the 'offending' graphic with a transparent one will likely suffice.
Cheers. What happened for me when I copied everything over was that the Premier League scoreboard showed up (though it did have the solid background), however I wasn't able to select any other ones as the button to the left of the scoreboard was there but did nothing.
Sounds to me you might have missed something. If you haven't made changes to your copy of Flut, nothing is stopping you from retrying. I literally just extracted Jovovich's file into Flut and it's worked. You need the graphics folder, fonts folder and the panels folder (make sure you have the global panels.xml within panels).
Open "header.xml" in "panels/generic" and find where the "titlebar code" is, usually it says something like: appearance="boxes/custom/interface/titlebar/paper" or a similar reference to the "paper" files (xml and png) that control the titlebar. Change this code from "paper" to for example "paper1".
Did you try the guidance you quoted above your question? Increasing the match header space would be the most simple solution and under normal circumstances those buttons are outside of that space so it will achieve what you want. Although I don't know what you've done or what skin you're using tbh.
The below screenshot is Jovovich's mod in Andromeda with no other amendments. It's clearly different to what you're showing and only possibly needs the background removing (as already mentioned at length). So I really don't know why you've made this so complicated/what you're using at this point.
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