After more thought, here's my plan for paper drafts:
1) Use a script to randomize my cube into 24 packs.
2) Print the contents of said packs onto 48 (24 x 2) pack slips.
3) Sort my cube by color and converted mana cost
4) Hand each player 6 pack slips (3 x 2), and have them build the packs
5) After all packs are built, put them face-down on the table w/ their pack slips and randomly redistribute packs
6) Give each other player a marker
7) Whenever you select a card, you cross it out from your pack slip(s) with marker
8) Whenever I select a card, I circle it on the slip and put the slip in a box.
Disadvantages are players possibly remembering pack contents, but I don't think that's really a huge issue. Another possible disadvantage of people sniffing markers.
Advantages:
very fast during the draft itself, as we frontload all the work. Crossing out a line with marker should be quick enough.
All the packs will be saved on my PC, eliminating the need to transcribe handwriting, decode from a card ID system (1-360), and making the article writing process faster
On Friday, April 19, 2013 7:13:37 AM UTC+2, Jason Waddell wrote:
Tom, I am not against your idea in theory, but I don't see too much advantage to it over using TappedOut. Well, except for one. TappedOut freezes a lot for me during drafts, say, between Pack 1 and 2. Then I have to start over and it's a mess. Is there better online software out there?
I'm also a little frightened by the organizational effort required. Getting 8 people together in one time zone is tricky enough.