Tuktuk! That is so good actually. Definitely loving the Perilous Myr suggestion too, exactly what I was looking for. Safehold Elite is also not the worst, I'll try it out. Thanks again for some great suggestions!
Edit: Attrition! I had no idea that card existed. I wonder if it's too strong with so many gravecrawlers running around. Not many ways to stop it once it gets going. What do you guys think? Do Attrition + Gravecrawler / Bloodghast games sound like fun?
Black - Primary holder of the Zombie Theme1-2 Carrion Feeder3-4 Gravecrawler1-2 BloodghastEntombUnearthCabal TherapyRotting Rats (triple duty: zombie, discards crawlers/ghasts, unearths to get Gravecrawler chains going)Wretched AnuridFleshbag MarauderBoneshredder instead of GatekeeperGeralf's MessengerDisciple of BolasMikaeus, the Unhallowed?Blood Artist?Marsh Flitter?Butcher Ghoul[Attrition][Braids][Grave Pact]Red:Supplements Sacrifice Theme1-2 Goblin BombardmentGreater GargadonFalkenrath AristocratFire Imp (pod)Hellspark ElementalHell's ThunderKeldon MaraudersChandra's PhoenixTuktuk, the ExplorerMogg War MarshalsThreatenPillar of FlameRed Sun's ZenithSquee, Goblin Nabob?Pyreheart WolfRG:Sarkhan Vol?Ancient GrudgeGreen:3-4 Birthing PodMore destroy Enchant/Artifact BulletsVorapedeStrangleroot GeistThragtuskLotleth TrollWall of RootsMana Elves for PodScavenging Ooze (Graveyard hate)Vengevine (great with Entomb + Gravecrawlers)Deadbridge Goliath (likes to die)Avenger of Zendikar?Putrid Leech?Safehold Elite?Young Wolf?Protean HulkBlue:Gitaxian ProbeFatestitcher (all-star)Diregraph CaptainPestermiteVedalken ShacklesDissipateSyncopate?Stitched Drake?Grimgrin?Another Brainstorm?Tezzeret, the Seeker (pod)UW:Detention SphereWhite:Tidehollow ScullerRanger of EosLingering SoulsCondemnCataclysmnTerminus?Stillmoon Cavalier (never liked this card)Colorless:Perilous MyrRelic of Progenitus?Voltaic Key?Culling Dais?Helm of Possession?Eldrazi Monument
I've got a shipment of 3 Gravecrawlers coming in the mail, and am trying to transform my black section to give it a new identity. The idea is that you can still use them as your traditional 2-power one-mana beaters, but do so much more with them.
At the same time, I am considering dropping reanimator entirely. Here are my current design plans:
Out:Dread ReturnUnburial RitesDiabolic ServitudeSmokestackCarnophageDiregraf GhoulSarcomancyVampire LaceratorPack RatNezumi GraverobberSeal of FireDevil's PlayGore-House ChainwalkerMikaeus, the LunarchRofellosSupreme VerdictSorin LOASurvival of the FittestGriselbrandIn:Dryad MilitantUnearthEntombRotting RatsGravecrawler x3BloodghastCabal TherapyGitaxian Probe
Pillar of FlameRed Sun's Zenith
Goblin BombardmentDetention SphereDay of JudgmentTidehollow ScullerGreater GargadonRanger of Eos2x Birthing Pod
Disciple of BolasMikaeus, the Unhallowed
Wall of RootsTerminus?This is a pretty sweeping transformation, so I'll go over it a bit point by point. Entomb is a really interesting card that has a lot of applications (Gravecrawler, Bloodghast, Vengevine, Lingering Souls, Ancient Grudge, Squee, etc.), and is not completely lame when you take out Reanimator.I am also going to be testing out Cabal Therapy, as we will have a critical mass of creatures that can be sacrificed at little cost. Additionally, adding in some cards (Gitaxian Probe, Tidehollow Sculler) that are very interactive and interesting in their own rights, but also combine well with Gravecrawler. We expand on the sacrifice theme by using Disciple of Bolas, which I personally feel will be more interesting in application that something more explicit like Graveborn Muse.Rotting Rats combines well with these other cards, and it also allows you to overcommit to the board. You can put all your zombies on the table, then use the unearth ability to get the chain going again after a wrath.With any change, we also want ways to interact with it. In comes Pillar of Flame, Red Sun's Zenith, Terminus and Detention Sphere. This brings the interesting element of having cards that are specifically good in some matchups, but certainly not bad elsewhere. I think this adds a lot to the control drafting, playing and sideboarding experience. One of my favorite limited aspects is when you pick up a card like Pillar of Flame to shore up your matchup against an archetype. Even without it though, there are tons of ways to interact with a zombie subtheme, unlike the Reanimator archetype.Next we have some Gravecrawler machine guns. Goblin Bombardment, Carrion Feeder, Greater Gargadon. I thought about Blood Artist, but it feels like that card will be really underwhelming.Lastly, Griselbrand out, Mikaeus the Unhallowed in. I'm not sure about this one, but I think it could be sweet.I feel pretty good about these changes, but testing will show what works and what doesn't. Are there some pieces of tech I'm missing?
Yeah, I thought about it while drafting and Plow Under is pretty necessary as an incentive card. Not sure about Overrun.Eldrazi Monument is another one of those cards I had stopped thinking about. In the early part of my cube it was never worth the ($) cost, and then I just forgot. It would have been pretty good today.EDIT: Jinxed Idol was showing some pretty great potential though.
I know what you meant when you said "ugh" but I was trying to be funny