IfI knew bit defender was going to be this much of a problem I would of not bought it last Friday! I have bit defender internet security 2014 edition and when ever I play league of legends I am constantly disconnecting in the client and in game champion select lobby.
Ive tried multiple things, I excluded the folder that holds all of my games in the anti virus settings, I turned everything to allow in my "fire wall general rules," I have added the launcher in application rules and still no success.
We notice that turning off the Bitdefender firewall allows the game to run smoothly. The connectivity issue with League of Legends has been reproduced internally and we are currently working on a fix which will be delivered soon via product update.
Every time I have BTT active and I play league of legends, my mouse becomes very buggy and jumpy. Thats it. The mouse bugs all the time and I'm forced to quit BTT. Regardless of the preset. (even with presets off)
Basically if I click and drag, the cursor jumps across the screen and gets kinda stuck at a certain point as I hold the click button and drag the mouse. I can drag the cursor but it jumps back to a certain position as I keep dragging. I dont seem to find the right words to describe this phenomenon but I was hoping it would get fixed by now as I've already reported it before. It is a bit frustrating having to quit BTT every time I want to play.
Thanks for the quick answer! However, this has been happening despite window snapping being deactivated globally. It happens even when just moving the cursor across the screen while the computer is idle (not dragging any windows around or anything).
After some testing, I found that left clicking within a certain section of the HUD will cause the cursor to bug out and snap to the top of the screen. It seems to be within the design of the HUD so that may have something to do with it. Right clicking however is not affected.
Alex: My freshman year actually was when we started the E-Sports club. I happened to be sitting next to the guy who ultimately started it, Zach Peters during lunch one day at the dining halls. And I heard him talking about League of legends, which is a game that I've put a lot of time into. So, I just kinda chimed in. I was like, who do you play? Who's your favorite character, how long you been playing? And then he mentioned that he was starting an e-sports club. So I said, 'I'll be there. Tell me when your first meeting is. I'll show up to every single one of them.' And I did. At first we had I think 10 people in the UC council room where the board of directors meets. And it was big for us at the time because we didn't have many people, but we quickly, outgrew it because we kept drawing in more and more gamers.
Alex: And that entire time we were focused on League of Legends. Just, just the one game. I had a pretty, had a pretty big presence and it still does have a pretty big presence. So it was a good game to get started with. After our first year, we knew that we wanted to do more, we wanted to attract all gamers because we'd had a lot of people come into our meetings that played other games that weren't League and they wanted a community on campus to play with. And we noticed that no one else had made any gaming clubs. So we eventually changed over to the sports club. And then that is when Ben came in.
Alex: We got contacted by DreamHack, which is a big LAN company. They started out in Sweden, but they've, they go around Europe, around America. So they did one in Denver. It Was the first one in Denver, I think. And one of the organizers reached out to us telling us that they were going to be hosting university grudge matches. So they were going to just send us there and they just wanted us to be beefing with whichever college we were playing against, which happened to be DU. And they said they were doing Overwatch and we didn't have an Overwatch team. So during our first meeting that year, we had, uh, reached out to see who played Overwatch. We got some names, we contacted everybody and then we put together an Overwatch team, gave him a week to practice together and then we sent him to DreamHack. Okay.
Alex: Yeah, It was really hyped. We didn't win any games against DU, they were pretty good. But every game was very close and that was very inspiring to see. It was good to see that people who had been together for a week were just holding their own.
Alex: Yes. It wasn't BYOC you had to bring your own computer cause we are college students and we don't have enough equipment to support anybody else. So most people brought their laptops, that seem to be the easiest thing. Pretty much anyone's laptop can run league of legends. That's kind of what it's optimized for, is just being run by a potato with a monitor plugged into it. So yeah, everyone just brought their laptop. Some people brought their PCs, they were the troopers. But yeah, it was all self sourced.
Yeah. That's impressive to bring a whole box in. And you've mentioned two games so far, league of legends and Overwatch. Let's fast forward to today. How many games are you supporting or sponsoring as well as how many people are part of the, should I say teams? Community? What's the best verbiage?
Ben: I think community because we're a club sport technically. We have a casual side and then we have a competitive side. And everyone that's on a competitive team goes to the clubs sports side and they're part of the competitive server and everything. Our casual side is a mix of the competitive players and a bunch of people that maybe we don't have a game yet for them. Maybe they're still looking for players, maybe they're just not into competitive and they just like chill out in our regular discord and it's pretty good.
Alex: Yeah. As for teams, we have League of Legends, we have Rocket League. We're starting a Rainbow 6 team.. Um, We're also going to be starting an apex legends team, Battle Royale. And I think those are the four.
Alex: After the counselor we went to the spruce suites up at the UC. If there's like a bunch of suites that you can rent out. There's like one room or you can rent three parts of that room, so it's pretty scalable. But now this year, we're renting the Columbine suites, which are next to those, but they're bigger because we're expecting more people to be showing up. We used to gear our meetings towards players that played on our teams and played the Games we played. But now we're trying to gear it more towards like the casual side - to try to get anybody and everybody to come. We want to provide them the games to play and just people to hang out with. Like we have consoles, we have board games. Sometimes we have like movie nights.
Oh. So it's not just these games being played at the same time. You have multiple different areas. I guess with different games and you said analog games as well? Some board games. When do y'all meet?
Ben: Yeah. And some people brought their computers like their entire setup. Like I would do that every week because I was so excited. I'd go from my dorm carrying this thing and my monitor's lugging along. And then I'd get there, get a Subway sandwich, play games and then lug it back.
Alex: So we found out that that was kind of a burnout for people that were showing up every week. Cause some people have different plans for their Friday nights. So now we do biweekly meetings. We still do Fridays from six to 10, but now we try to do theme nights. We try to change up the theme each meeting so that's like fresh and new. We used to have a rough outline and then just see where the four hours took us. But now we kind of want to have a more structured schedule. Like people come knowing what they're going to be able to do there.
Ben: We started themes last year. We do themes like co-op games. So like, there's this bomb diffusal game where one person that's manual and one person's looking at a bomb on a screen and they have to try and diffuse the bomb. We did a Halloween theme where we watched a horror movie,
Alex: We also else did a costume contest to see that the best costume. We've also done a board game nights, and we've done like a smash tournament. We invite smash players to play during the meeting. We also done like a PC showcase. Like if you think your PC looks good, come bring it in. People vote on it to see who has the best PC.
Alex: Um, our first week is always a lot. Our first meeting is always going to be a lot cause people don't really know what the club's about yet cause they're just like "e-sports maybe I like this." So our first meeting could be 80 to 150 people just trying to figure out what it is. And then after that, subsequently we have for the first like for the next like month or two, probably like 40 to 50 and then it'll wean out towards the end of the year towards like 30 to 20 per meeting.
Alex: Yeah. That's actually one of the reasons we switched biweeklies was because people were doing that more often than like coming to the meetings and one of our main goals as a club is to get gamers out of their rooms because gamers have a tendency to just stay in their rooms all day long. Just playing games. So we want want them to get out, socialize, interact, a bit experience life college life a bit.
When it comes to the competitive portion, you mentioned that like you went down and played DU. Can you go into a little bit more about that. I don't understand really how that works when it comes to the competitive aspect.
Ben: For that specific instance, we got really lucky. That was when the club was starting to expand into the E-Sports club and we got an Overwatch team. And when we got together and we were invited and we played against DU. Now our competitive teams, we have tryouts. They have to sign up on club sports, do sports easy. Most of our club members actually do too. And then we have to make sure they go to a concussions meeting.
Ben: And then we usually have coordinators that coordinate scheduling practices, games, making sure our players are accountable. And our players have to sign a contract saying that they're going to be at the games and going to practice for an allotted amount of time, and they're going to cooperate with the team and not cause issues. And then they play usually like every Saturday or Sunday at a certain time. It just kinda depends on the game.*
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